/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Games" { /* Synergy Release 11 */ "synergy" { "Offsets" { /* CBasePlayer */ "GiveNamedItem" { "windows" "354" "linux" "355" } "RemovePlayerItem" { "windows" "237" "linux" "238" } "Weapon_GetSlot" { "windows" "235" "linux" "236" } "Ignite" { "windows" "192" "linux" "193" } "Extinguish" { "windows" "196" "linux" "197" } "Teleport" { "windows" "100" "linux" "101" } "CommitSuicide" { "windows" "392" "linux" "392" } "GetVelocity" { "windows" "129" "linux" "130" } "EyeAngles" { "windows" "121" "linux" "122" } "DispatchKeyValue" { "windows" "29" "linux" "28" } "DispatchKeyValueFloat" { "windows" "28" "linux" "29" } "DispatchKeyValueVector" { "windows" "27" "linux" "30" } "AcceptInput" { "windows" "34" "linux" "35" } "SetEntityModel" { "windows" "23" "linux" "24" } "WeaponEquip" { "windows" "228" "linux" "229" } "Activate" { "windows" "31" "linux" "32" } } } }