/** * vim: set ts=4 : * ============================================================================= * SourceMod * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #include "ADTFactory.h" #include "sm_globals.h" #include "ShareSys.h" ADTFactory g_AdtFactory; const char *ADTFactory::GetInterfaceName() { return SMINTERFACE_ADTFACTORY_NAME; } unsigned int ADTFactory::GetInterfaceVersion() { return SMINTERFACE_ADTFACTORY_VERSION; } void ADTFactory::OnSourceModAllInitialized() { g_ShareSys.AddInterface(NULL, this); } IBasicTrie *ADTFactory::CreateBasicTrie() { return new BaseTrie(); } BaseTrie::BaseTrie() { m_pTrie = sm_trie_create(); } BaseTrie::~BaseTrie() { sm_trie_destroy(m_pTrie); } bool BaseTrie::Insert(const char *key, void *value) { return sm_trie_insert(m_pTrie, key, value); } bool BaseTrie::Retrieve(const char *key, void **value) { return sm_trie_retrieve(m_pTrie, key, value); } bool BaseTrie::Delete(const char *key) { return sm_trie_delete(m_pTrie, key); } void BaseTrie::Clear() { sm_trie_clear(m_pTrie); } void BaseTrie::Destroy() { delete this; } bool BaseTrie::Replace(const char *key, void *value) { return sm_trie_replace(m_pTrie, key, value); }