# (C)2004-2008 SourceMod Development Team # Makefile written by David "BAILOPAN" Anderson SMSDK = ../.. HL2SDK_ORIG = ../../../hl2sdk HL2SDK_OB = ../../../hl2sdk-ob HL2SDK_CSS = ../../../hl2sdk-css HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve HL2SDK_L4D = ../../../hl2sdk-l4d HL2SDK_L4D2 = ../../../hl2sdk-l4d2 HL2SDK_CSGO = ../../../hl2sdk-csgo MMSOURCE19 = ../../../mmsource-central ##################################### ### EDIT BELOW FOR OTHER PROJECTS ### ##################################### PROJECT = sdkhooks #Uncomment for Metamod: Source enabled extension USEMETA = true OBJECTS = sdk/smsdk_ext.cpp extension.cpp natives.cpp takedamageinfohack.cpp util.cpp ############################################## ### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ### ############################################## C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3 C_GCC4_FLAGS = -fvisibility=hidden CPP_GCC4_FLAGS = -fvisibility-inlines-hidden CPP = gcc override ENGSET = false ifeq "$(ENGINE)" "original" HL2SDK = $(HL2SDK_ORIG) HL2PUB = $(HL2SDK)/public HL2LIB = $(HL2SDK)/linux_sdk CFLAGS += -DSOURCE_ENGINE=1 METAMOD = $(MMSOURCE19)/core-legacy INCLUDE += -I$(HL2SDK)/public/dlls -I$(HL2SDK)/game_shared GAMEFIX = 1.ep1 override ENGSET = true endif ifeq "$(ENGINE)" "orangebox" HL2SDK = $(HL2SDK_OB) HL2PUB = $(HL2SDK)/public HL2LIB = $(HL2SDK)/lib/linux CFLAGS += -DSOURCE_ENGINE=3 METAMOD = $(MMSOURCE19)/core INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared -I$(HL2SDK)/public/toolframework GAMEFIX = 2.ep2 override ENGSET = true endif ifeq "$(ENGINE)" "css" HL2SDK = $(HL2SDK_CSS) HL2PUB = $(HL2SDK)/public HL2LIB = $(HL2SDK)/lib/linux CFLAGS += -DSOURCE_ENGINE=6 METAMOD = $(MMSOURCE19)/core INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared -I$(HL2SDK)/public/toolframework GAMEFIX = 2.css override ENGSET = true endif ifeq "$(ENGINE)" "orangeboxvalve" HL2SDK = $(HL2SDK_OB_VALVE) HL2PUB = $(HL2SDK)/public HL2LIB = $(HL2SDK)/lib/linux CFLAGS += -DSOURCE_ENGINE=7 METAMOD = $(MMSOURCE19)/core INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared -I$(HL2SDK)/public/toolframework GAMEFIX = 2.ep2v override ENGSET = true endif ifeq "$(ENGINE)" "left4dead" HL2SDK = $(HL2SDK_L4D) HL2PUB = $(HL2SDK)/public HL2LIB = $(HL2SDK)/lib/linux CFLAGS += -DSOURCE_ENGINE=8 METAMOD = $(MMSOURCE19)/core INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared -I$(HL2SDK)/public/toolframework GAMEFIX = 2.l4d override ENGSET = true endif ifeq "$(ENGINE)" "left4dead2" HL2SDK = $(HL2SDK_L4D2) HL2PUB = $(HL2SDK)/public HL2LIB = $(HL2SDK)/lib/linux CFLAGS += -DSOURCE_ENGINE=9 METAMOD = $(MMSOURCE19)/core INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared -I$(HL2SDK)/public/toolframework GAMEFIX = 2.l4d2 override ENGSET = true endif ifeq "$(ENGINE)" "csgo" HL2SDK = $(HL2SDK_CSGO) HL2PUB = $(HL2SDK)/public HL2LIB = $(HL2SDK)/lib/linux CFLAGS += -DSOURCE_ENGINE=12 METAMOD = $(MMSOURCE19)/core INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared -I$(HL2SDK)/public/toolframework GAMEFIX = 2.csgo override ENGSET = true endif ifeq ($(ENGINE),$(filter $(ENGINE), csgo left4dead2 orangeboxvalve css)) LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a libvstdlib.so libtier0.so else LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so tier0_i486.so endif ifeq "$(ENGINE)" "csgo" LINK_HL2 += $(HL2LIB)/interfaces_i486.a endif LINK += $(LINK_HL2) INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/tier0 \ -I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/extensions \ -I$(SMSDK)/public/sourcepawn CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \ -DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 -DSE_PORTAL2=11 -DSE_CSGO=12 LINK += -m32 -ldl -lm CFLAGS += -D_LINUX -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \ -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -DCOMPILER_GCC \ -Wno-switch -Wall -Werror -Wno-uninitialized -Wno-invalid-offsetof -Wno-unused -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32 CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti -fno-threadsafe-statics ################################################ ### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ### ################################################ ifeq "$(DEBUG)" "true" BIN_DIR = Debug CFLAGS += $(C_DEBUG_FLAGS) else BIN_DIR = Release CFLAGS += $(C_OPT_FLAGS) endif ifeq "$(USEMETA)" "true" BIN_DIR := $(BIN_DIR).$(ENGINE) endif OS := $(shell uname -s) ifeq "$(OS)" "Darwin" LINK += -dynamiclib BINARY = $(PROJECT).ext.$(GAMEFIX).dylib else LINK += -static-libgcc -shared BINARY = $(PROJECT).ext.$(GAMEFIX).so endif GCC_VERSION := $(shell $(CPP) -dumpversion >&1 | cut -b1) ifeq "$(GCC_VERSION)" "4" CFLAGS += $(C_GCC4_FLAGS) CPPFLAGS += $(CPP_GCC4_FLAGS) endif OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o) $(BIN_DIR)/%.o: %.cpp $(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $< all: check mkdir -p $(BIN_DIR)/sdk ifeq ($(ENGINE),$(filter $(ENGINE), csgo left4dead2 orangeboxvalve css)) ln -sf $(HL2LIB)/libvstdlib.so libvstdlib.so; ln -sf $(HL2LIB)/libtier0.so libtier0.so; else ln -sf $(HL2LIB)/vstdlib_i486.so vstdlib_i486.so; ln -sf $(HL2LIB)/tier0_i486.so tier0_i486.so; endif $(MAKE) -f Makefile extension check: if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \ echo "You must supply ENGINE=left4dead or ENGINE=orangebox or ENGINE=original"; \ exit 1; \ fi extension: check $(OBJ_LINUX) $(CPP) $(INCLUDE) $(OBJ_LINUX) $(LINK) -o $(BIN_DIR)/$(BINARY) debug: $(MAKE) -f Makefile all DEBUG=true default: all clean: check rm -rf $(BIN_DIR)/*.o rm -rf $(BIN_DIR)/sdk/*.o rm -rf $(BIN_DIR)/$(BINARY)