/**
* vim: set ts=4 :
* =============================================================================
* SourceMod SDKTools Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or .
*
* Version: $Id$
*/
#include "hooks.h"
#include "extension.h"
CHookManager g_Hooks;
SH_DECL_MANUALHOOK2_void(PlayerRunCmdHook, 0, 0, 0, CUserCmd *, IMoveHelper *);
CHookManager::CHookManager()
{
m_usercmdsFwd = NULL;
}
void CHookManager::Initialize()
{
int offset;
if (g_pGameConf->GetOffset("PlayerRunCmd", &offset))
{
SH_MANUALHOOK_RECONFIGURE(PlayerRunCmdHook, offset, 0, 0);
}
m_usercmdsFwd = forwards->CreateForward("OnPlayerRunCmd", ET_Event, 6, NULL, Param_Cell, Param_CellByRef, Param_CellByRef, Param_Array, Param_Array, Param_CellByRef);
}
void CHookManager::Shutdown()
{
forwards->ReleaseForward(m_usercmdsFwd);
}
void CHookManager::OnClientPutInServer(int client)
{
edict_t *pEdict = PEntityOfEntIndex(client);
if (!pEdict)
{
return;
}
IServerUnknown *pUnknown = pEdict->GetUnknown();
if (!pUnknown)
{
return;
}
CBaseEntity *pEntity = pUnknown->GetBaseEntity();
if (!pEntity)
{
return;
}
SH_ADD_MANUALHOOK_MEMFUNC(PlayerRunCmdHook, pEntity, this, &CHookManager::PlayerRunCmd, false);
}
void CHookManager::OnClientDisconnecting(int client)
{
edict_t *pEdict = PEntityOfEntIndex(client);
if (!pEdict)
{
return;
}
IServerUnknown *pUnknown = pEdict->GetUnknown();
if (!pUnknown)
{
return;
}
CBaseEntity *pEntity = pUnknown->GetBaseEntity();
if (!pEntity)
{
return;
}
SH_REMOVE_MANUALHOOK_MEMFUNC(PlayerRunCmdHook, pEntity, this, &CHookManager::PlayerRunCmd, false);
}
void CHookManager::PlayerRunCmd(CUserCmd *ucmd, IMoveHelper *moveHelper)
{
if (m_usercmdsFwd->GetFunctionCount() == 0)
{
RETURN_META(MRES_IGNORED);
}
CBaseEntity *pEntity = META_IFACEPTR(CBaseEntity);
if (!pEntity)
{
RETURN_META(MRES_IGNORED);
}
edict_t *pEdict = gameents->BaseEntityToEdict(pEntity);
if (!pEdict)
{
RETURN_META(MRES_IGNORED);
}
int client = IndexOfEdict(pEdict);
cell_t result = 0;
/* Impulse is a byte so we copy it back manually */
cell_t impulse = ucmd->impulse;
cell_t vel[3] = {sp_ftoc(ucmd->forwardmove), sp_ftoc(ucmd->sidemove), sp_ftoc(ucmd->upmove)};
cell_t angles[3] = {sp_ftoc(ucmd->viewangles.x), sp_ftoc(ucmd->viewangles.y), sp_ftoc(ucmd->viewangles.z)};
m_usercmdsFwd->PushCell(client);
m_usercmdsFwd->PushCellByRef(&ucmd->buttons);
m_usercmdsFwd->PushCellByRef(&impulse);
m_usercmdsFwd->PushArray(vel, 3, SM_PARAM_COPYBACK);
m_usercmdsFwd->PushArray(angles, 3, SM_PARAM_COPYBACK);
m_usercmdsFwd->PushCellByRef(&ucmd->weaponselect);
m_usercmdsFwd->Execute(&result);
ucmd->impulse = impulse;
ucmd->forwardmove = sp_ctof(vel[0]);
ucmd->sidemove = sp_ctof(vel[1]);
ucmd->upmove = sp_ctof(vel[2]);
ucmd->viewangles.x = sp_ctof(angles[0]);
ucmd->viewangles.y = sp_ctof(angles[1]);
ucmd->viewangles.z = sp_ctof(angles[2]);
if (result == Pl_Handled)
{
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
}