"Games" { /* Zombie Panic! Source 1.2b * Note: This mod is not fully supported yet. * The definitions below were supplied by a third party. * (thanks "noob cannon lol") */ "ZPS" { "Offsets" { "GiveNamedItem" { "windows" "333" "linux" "334" } "RemovePlayerItem" { "windows" "230" "linux" "231" } "Weapon_GetSlot" { "windows" "226" "linux" "227" } "Ignite" { "windows" "190" "linux" "191" } "Extinguish" { "windows" "191" "linux" "192" } "Teleport" { "windows" "100" "linux" "101" } "CommitSuicide" { "windows" "361" "linux" "362" } "GetVelocity" { "windows" "128" "linux" "129" } "EyeAngles" { "windows" "120" "linux" "121" } "AcceptInput" { "windows" "35" "linux" "36" } "DispatchKeyValue" { "windows" "31" "linux" "30" } "DispatchKeyValueFloat" { "windows" "30" "linux" "31" } "DispatchKeyValueVector" { "windows" "29" "linux" "32" } "SetEntityModel" { "windows" "25" "linux" "26" } "WeaponEquip" { "windows" "219" "linux" "220" } "Activate" { "windows" "32" "linux" "33" } } "Signatures" { "CreateGameRulesObject" { "library" "server" "windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2C\x6A\x01" } "FindEntityByClassname" { "library" "server" "windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x2A\x2A\x8B\x00\x25\xFF\x0F\x00\x00\x40\xC1\xC1\xE0\x04\x8B\x2A\x2A\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x24\x2A\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4\x24\x00\x00\x00\x00\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x2A\xEB\x2A\x39" "linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc" } "CreateEntityByName" { "library" "server" "linux" "@_Z18CreateEntityByNamePKci" "windows" "\x56\x8B\x74\x24\x2A\x57\x8B\x7C\x24\x2A\x83\xFE\xFF\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x2A\x56\xFF\xD2" } "DispatchSpawn" { "library" "server" "linux" "@_Z13DispatchSpawnP11CBaseEntity" "windows" "\x53\x55\x56\x8B\x74\x24\x10\x2A\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x60\x8B\xCB" } } } }