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Author SHA1 Message Date
David Anderson 5abec70579 Bumped for release. 2010-05-02 14:16:34 -07:00
Nicholas Hastings 8800d5311c Added TF2_StunPlayer native and TF2_GetPlayerConditionFlags stock to TF2 ext. (bug 4331, r=pred) 2010-03-31 08:51:25 -04:00
Nicholas Hastings 3705210879 Added 4 new natives to TF2 ext. (bug 4166, r=pred)
Added natives for Regenerate, add/remove condition, and SetPlayerPowerPlay. Also updated TF2 test plugin.
2010-03-18 11:35:05 -04:00
Scott Ehlert 5f4befcb6a Argh, really fixed HookEntityOutput() crash on TF2 (bug 4375). 2010-04-30 10:54:34 -04:00
Scott Ehlert 314011f118 Fixed HookEntityOutput() crash with recent updates to TF2 and L4D2 (bug 4375, r=pred, a=blocking). 2010-04-30 03:51:01 -04:00
Fyren a9b7a5dc5c Triggering build 2010-04-29 20:55:16 -07:00
Scott Ehlert 9b78c68b1b Updated sample extension makefiles to compile against latest changes for L4D2 and TF2 (bug 4374, r=dvander). 2010-04-29 16:04:47 -04:00
Nicholas Hastings 328109be1f Fixed SetUserCvar offset for ep2v (bug 4371, r=fyren) 2010-04-29 14:17:44 -04:00
Nicholas Hastings aba0f29666 ep2v gamedata (bug 4371, r=fyren) 2010-04-28 23:48:26 -07:00
Fyren bdefb58e5f ep2v build changes (bug 4371, r=dvander) 2010-04-28 19:44:20 -07:00
David Anderson 7ad3a57c47 Check return value of GetPlayerNetInfo (bug 4315, r=fyren). 2010-04-27 23:40:04 -07:00
Nicholas Hastings 5a2f3cf433 Fixed entity output hooks not working in Insurgency (bug 4365, r=fyren) 2010-04-24 21:10:15 -04:00
Nicholas Hastings fffc27a348 Added obsidian to list of games which support tempents with ep2 gamedata (thread 75480, r=me). 2010-04-24 21:08:13 -04:00
Nicholas Hastings cecb7cb6a2 Fixed functions.inc not having double-include prevention (bug 4342, r=fyren) 2010-04-24 21:05:48 -04:00
Zach Kanzler f5cc5eb757 Fixed IGamePlayer->GetUserId() returning junk (bug 3916, r=fyren) 2010-04-24 21:02:40 -04:00
Nicholas Hastings 689406744b Updated L4D2 gamedata for The Passing update (bug 4361, r=pending) 2010-04-23 12:11:49 -04:00
Nicholas Hastings 603da899b7 Updated Insurgency gamedata for Insurgency 2010-04-19 update (bug 4356, r=fyren) 2010-04-23 10:38:37 -04:00
Fyren 9b4d1f6972 Build stuff for L4D2 DLC (bug 4361, r=what's a review?) 2010-04-23 07:33:58 -07:00
David Anderson d56b222637 Merge backout. 2010-04-23 02:31:15 -04:00
David Anderson dfefda81e1 Backed out changeset 6b5fa86c1a0d (bug 4315). 2010-04-23 02:31:07 -04:00
David Anderson 0c463b1f86 Merge. 2010-04-22 17:55:55 -04:00
David Anderson bf345eea8c Attempting fix for SendConVarValue crash (bug 4315, r=fyren, a13=me). 2010-04-22 17:55:35 -04:00
Nicholas Hastings 5328447b74 Merge 2010-04-19 11:15:51 -04:00
Nicholas Hastings db6881b7e3 Updated Empires gamedata for Empires 2.25a release (bug 4108, r=fyren) 2010-04-19 10:38:50 -04:00
David Anderson 3e96b1617a Added obsidian to list of games which need menu redraws (thread 123237, r=me). 2010-04-04 23:51:20 -07:00
Nicholas Hastings 7ef8b415bb Added Gamerules SDKCall support to CSPromod gamedata (bug 4320, r=pred) 2010-03-23 19:42:58 -04:00
Nicholas Hastings 9a5d6957b9 Fixed bad caller crash with HookEntityOutput (bug 4311, r=fyren) 2010-03-20 11:08:48 -04:00
Nicholas Hastings b5a2ec7a5e Added missing core voting cvars to sourcemod.cfg (bug 4309, r=fyren) 2010-03-11 22:01:11 -05:00
Nicholas Hastings 373136af4e Added missing core voting cvars to sourcemod.cfg (bug 4224, r=pred) 2010-03-11 17:44:41 -05:00
Nicholas Hastings 8673c11341 Fixed incorrect DispatchSpawn signature for ZPS and added ShowMenu and Hudtext support (bug 4279, r=Fyren) 2010-03-09 20:40:06 -05:00
Nicholas Hastings 8c082de148 Re-enabled ShowMenu support for FortressForever (bug 4028, r=dvander) 2010-03-09 18:50:57 -05:00
Nicholas Hastings e62d47a85e Fixed FireOutput signature for FortressForever (bug 4062, r=dvander) 2010-03-09 18:48:03 -05:00
Nicholas Hastings 2d32c587ba Fixed sm_rename on L4D2 on Windows (bug 4131, r=dvander) 2010-03-09 18:44:28 -05:00
Nicholas Hastings 31e29ee94c Fixed inaccurate description for sm_unban (bug 4245, r=dvander) 2010-03-09 18:41:43 -05:00
Nicholas Hastings e95e453258 Fixed CSPromod SDKTools Support (bug 4255, r=dvander) 2010-03-09 18:36:51 -05:00
Nicholas Hastings 48b0f61551 Updated PVKII support for PVKII 2.3 (bug 4276, r=dvander) 2010-03-09 18:30:15 -05:00
Nicholas Hastings ef88fc21a1 Fixed CreateGameRulesObject sig for ZPS (bug 4285, r=dvander). 2010-03-09 18:15:23 -05:00
Erik Minekus 558c8c9745 Fixed Insurgency gamedata file (bug 4282, r+a13=dvander). 2010-02-24 23:41:06 -08:00
Fyren 2f60680cfb maxClients -> MaxClients in sdktools_sound.inc (fix bug 3985, r=psychonicsux) 2010-02-10 10:53:54 -08:00
David Anderson 1ffcf7a664 Bumped version to 1.3.2-dev. 2010-02-09 22:00:28 -08:00
David Anderson c00b688ab7 Added tag sourcemod-1.3.1 for changeset 3f33d01fcc28 2010-02-09 21:59:41 -08:00
43 changed files with 957 additions and 174 deletions
+1
View File
@@ -4,3 +4,4 @@ e877885fac80be71822641f7a9122cebc9812521 sourcemod-1.1.1
b3ffa8a4511c4eadaf533fc790aa6b14f7f0c6ea sourcemod-1.1.2 b3ffa8a4511c4eadaf533fc790aa6b14f7f0c6ea sourcemod-1.1.2
3a73bbf60f34befa9b66be03fa5974b394bb3411 sourcemod-1.2.0 3a73bbf60f34befa9b66be03fa5974b394bb3411 sourcemod-1.2.0
a71318396392e3c6d0ff31e069a60fbde59e0cea sourcemod-1.3.0 a71318396392e3c6d0ff31e069a60fbde59e0cea sourcemod-1.3.0
3f33d01fcc28b509bed30f7be07ed215cc000538 sourcemod-1.3.1
+5 -5
View File
@@ -200,8 +200,8 @@ class SM:
else: else:
staticLibs = os.path.join(sdkPath, 'lib', 'linux') staticLibs = os.path.join(sdkPath, 'lib', 'linux')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder) workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
if sdk == 'l4d2': if sdk == 'ep2v' or sdk == 'l4d2':
for i in ['tier1_i486.a', 'mathlib_i486.a', 'vstdlib_linux.so', 'tier0_linux.so']: for i in ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.so', 'libtier0.so']:
link = os.path.join(workFolder, i) link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i) target = os.path.join(staticLibs, i)
try: try:
@@ -268,9 +268,9 @@ class SM:
if not noLink: if not noLink:
if AMBuild.target['platform'] == 'linux': if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'][0:0] = ['-lm'] compiler['POSTLINKFLAGS'][0:0] = ['-lm']
if sdk == 'l4d2': if sdk == 'ep2v' or sdk == 'l4d2':
compiler['POSTLINKFLAGS'][0:0] = ['tier0_linux.so'] compiler['POSTLINKFLAGS'][0:0] = ['libtier0.so']
compiler['POSTLINKFLAGS'][0:0] = ['vstdlib_linux.so'] compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.so']
else: else:
compiler['POSTLINKFLAGS'][0:0] = ['tier0_i486.so'] compiler['POSTLINKFLAGS'][0:0] = ['tier0_i486.so']
compiler['POSTLINKFLAGS'][0:0] = ['vstdlib_i486.so'] compiler['POSTLINKFLAGS'][0:0] = ['vstdlib_i486.so']
+17
View File
@@ -2,6 +2,23 @@ SourceMod Changelog
---------------------------- ----------------------------
SourceMod 1.3.2 [2010-05-02]
URL: http://wiki.alliedmods.net/SourceMod_1.3.2_Release_Notes
User Changes:
- Support for recent TF, DoD, and L4D2 updates (bug 4356, bug 4361, bug 4371, bug 4374, bug 4375).
- Fixed rare crash when replicating cvars to clients (bug 4315).
- Lots of extra game support for Insurgency, ZPS, CSProMod, PVKII, and FortressForever (thanks
Nicholas "psychonic" hastings).
Developer Changes:
- Added TF functions for stunning, conditions, regeneration, and power play (bug 4166, bug 4331).
----------------------------
SourceMod 1.3.1 [2010-02-09] SourceMod 1.3.1 [2010-02-09]
URL: http://wiki.alliedmods.net/SourceMod_1.3.1_Release_Notes URL: http://wiki.alliedmods.net/SourceMod_1.3.1_Release_Notes
+28 -3
View File
@@ -80,21 +80,21 @@ sm_reserve_type 0
sm_reserved_slots 0 sm_reserved_slots 0
// Specifies whether or not reserved slots will be hidden (subtracted from max // Specifies whether or not reserved slots will be hidden (subtracted from max
// slot count). Valid values are 0 (visible) or 1 (hidden). // slot count). Valid values are 0 (Visible) or 1 (Hidden).
// -- // --
// Requires: reservedslots.smx // Requires: reservedslots.smx
// Default: 0 // Default: 0
sm_hide_slots 0 sm_hide_slots 0
// Specifies whether or not non-admins can send messages to admins using // Specifies whether or not non-admins can send messages to admins using
// say_team @<message>. Valid values are 0 (disabled) or 1 (enabled) // say_team @<message>. Valid values are 0 (Disabled) or 1 (Enabled)
// -- // --
// Requires: basechat.smx // Requires: basechat.smx
// Default: 1 // Default: 1
sm_chat_mode 1 sm_chat_mode 1
// Specifies whether or not "timeleft" will automaticly be triggered every // Specifies whether or not "timeleft" will automaticly be triggered every
// x seconds. Valid values are 0 (disabled) to 1800 seconds. // x seconds. Valid values are 0 (Disabled) to 1800 seconds.
// -- // --
// Requires: basetriggers.smx // Requires: basetriggers.smx
// Default: 0 // Default: 0
@@ -107,3 +107,28 @@ sm_timeleft_interval 0
// Requires: basetriggers.smx // Requires: basetriggers.smx
// Default: 1 // Default: 1
sm_trigger_show 1 sm_trigger_show 1
// Specifies whether or not to display vote progress to clients in the
// "hint" box (near the bottom of the screen in most games).
// Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_hintbox 0
// Specifies whether or not to display vote progress to clients in the
// chat area. Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_chat 0
// Specifies whether or not to display vote progress in the server console.
// Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_console 0
// Specifies whether or not to display vote progress to clients in the
// client console. Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_client_console 0
+1 -1
View File
@@ -504,7 +504,7 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
void *handle = dlopen(info.dli_fname, RTLD_NOW); void *handle = dlopen(info.dli_fname, RTLD_NOW);
if (handle) if (handle)
{ {
#if SOURCE_ENGINE == SE_LEFT4DEAD2 #if (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
final_addr = g_MemUtils.ResolveSymbol(handle, &s_TempSig.sig[1]); final_addr = g_MemUtils.ResolveSymbol(handle, &s_TempSig.sig[1]);
#else #else
final_addr = dlsym(handle, &s_TempSig.sig[1]); final_addr = dlsym(handle, &s_TempSig.sig[1]);
+5 -5
View File
@@ -100,7 +100,7 @@ ifeq "$(ENGINE)" "left4dead2"
CFLAGS += -DSOURCE_ENGINE=6 CFLAGS += -DSOURCE_ENGINE=6
METAMOD = $(MMSOURCE17)/core METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/left4dead2_demo SRCDS = $(SRCDS_BASE)/left4dead2
BINARY = sourcemod.2.l4d2.so BINARY = sourcemod.2.l4d2.so
override ENGSET = true override ENGSET = true
endif endif
@@ -108,8 +108,8 @@ endif
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 -DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6 CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 -DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
ifeq "$(ENGINE)" "left4dead2" ifeq "$(ENGINE)" "left4dead2"
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_linux.so \ LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a libvstdlib.so \
tier0_linux.so -static-libgcc libtier0.so -static-libgcc
else else
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so \ LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so \
tier0_i486.so -static-libgcc tier0_i486.so -static-libgcc
@@ -154,8 +154,8 @@ $(BIN_DIR)/%.o: %.c
all: check all: check
mkdir -p $(BIN_DIR) mkdir -p $(BIN_DIR)
ifeq "$(ENGINE)" "left4dead2" ifeq "$(ENGINE)" "left4dead2"
ln -sf $(SRCDS)/bin/vstdlib_linux.so vstdlib_linux.so; ln -sf $(SRCDS)/bin/libvstdlib.so libvstdlib.so;
ln -sf $(SRCDS)/bin/tier0_linux.so tier0_linux.so; ln -sf $(SRCDS)/bin/libtier0.so libtier0.so;
else else
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so;
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so;
+17 -2
View File
@@ -1441,6 +1441,7 @@ CPlayer::CPlayer()
m_TempAdmin = false; m_TempAdmin = false;
m_Info = NULL; m_Info = NULL;
m_bAdminCheckSignalled = false; m_bAdminCheckSignalled = false;
m_UserId = -1;
m_bIsInKickQueue = false; m_bIsInKickQueue = false;
m_LastPassword.clear(); m_LastPassword.clear();
m_LangId = SOURCEMOD_LANGUAGE_ENGLISH; m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
@@ -1618,8 +1619,22 @@ void CPlayer::Kick(const char *str)
{ {
MarkAsBeingKicked(); MarkAsBeingKicked();
INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex)); INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler()); if (pNetChan == NULL)
pClient->Disconnect("%s", str); {
/* What does this even mean? Hell if I know. */
int userid = GetUserId();
if (userid > 0)
{
char buffer[255];
UTIL_Format(buffer, sizeof(buffer), "kickid %d %s\n", userid, str);
engine->ServerCommand(buffer);
}
}
else
{
IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
pClient->Disconnect("%s", str);
}
} }
void CPlayer::Authorize_Post() void CPlayer::Authorize_Post()
+7 -2
View File
@@ -200,8 +200,8 @@ static void ReplicateConVar(ConVar *pConVar)
if (pPlayer && pPlayer->IsInGame() && !pPlayer->IsFakeClient()) if (pPlayer && pPlayer->IsInGame() && !pPlayer->IsFakeClient())
{ {
INetChannel *netchan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(i)); if (INetChannel *netchan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(i)))
netchan->SendData(buffer); netchan->SendData(buffer);
} }
} }
} }
@@ -1322,6 +1322,11 @@ static cell_t SendConVarValue(IPluginContext *pContext, const cell_t *params)
} }
INetChannel *netchan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(params[1])); INetChannel *netchan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(params[1]));
if (netchan == NULL)
{
return 0;
}
netchan->SendData(buffer); netchan->SendData(buffer);
return 1; return 1;
+37
View File
@@ -720,6 +720,10 @@ static cell_t GetTimeConnected(IPluginContext *pContext, const cell_t *params)
} }
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client); INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return 0;
}
return sp_ftoc(pInfo->GetTimeConnected()); return sp_ftoc(pInfo->GetTimeConnected());
} }
@@ -739,6 +743,10 @@ static cell_t GetDataRate(IPluginContext *pContext, const cell_t *params)
} }
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client); INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return 0;
}
return pInfo->GetDataRate(); return pInfo->GetDataRate();
} }
@@ -758,6 +766,10 @@ static cell_t IsTimingOut(IPluginContext *pContext, const cell_t *params)
} }
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client); INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return 1;
}
return pInfo->IsTimingOut() ? 1 : 0; return pInfo->IsTimingOut() ? 1 : 0;
} }
@@ -782,6 +794,10 @@ static cell_t GetLatency(IPluginContext *pContext, const cell_t *params)
} }
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client); INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return sp_ftoc(-1);
}
if (params[2] == MAX_FLOWS) if (params[2] == MAX_FLOWS)
{ {
@@ -815,6 +831,10 @@ static cell_t GetAvgLatency(IPluginContext *pContext, const cell_t *params)
} }
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client); INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return sp_ftoc(-1);
}
if (params[2] == MAX_FLOWS) if (params[2] == MAX_FLOWS)
{ {
@@ -848,6 +868,10 @@ static cell_t GetAvgLoss(IPluginContext *pContext, const cell_t *params)
} }
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client); INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return sp_ftoc(-1);
}
if (params[2] == MAX_FLOWS) if (params[2] == MAX_FLOWS)
{ {
@@ -881,6 +905,10 @@ static cell_t GetAvgChoke(IPluginContext *pContext, const cell_t *params)
} }
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client); INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return sp_ftoc(-1);
}
if (params[2] == MAX_FLOWS) if (params[2] == MAX_FLOWS)
{ {
@@ -914,6 +942,10 @@ static cell_t GetAvgData(IPluginContext *pContext, const cell_t *params)
} }
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client); INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return 0;
}
if (params[2] == MAX_FLOWS) if (params[2] == MAX_FLOWS)
{ {
@@ -948,6 +980,11 @@ static cell_t GetAvgPackets(IPluginContext *pContext, const cell_t *params)
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client); INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return 0;
}
if (params[2] == MAX_FLOWS) if (params[2] == MAX_FLOWS)
{ {
value = pInfo->GetAvgPackets(FLOW_INCOMING) + pInfo->GetAvgPackets(FLOW_OUTGOING); value = pInfo->GetAvgPackets(FLOW_INCOMING) + pInfo->GetAvgPackets(FLOW_OUTGOING);
+4 -4
View File
@@ -86,13 +86,13 @@ ifeq "$(ENGINE)" "left4dead2"
CFLAGS += -DSOURCE_ENGINE=6 CFLAGS += -DSOURCE_ENGINE=6
METAMOD = $(MMSOURCE17)/core METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared
SRCDS = $(SRCDS_BASE)/left4dead2_demo SRCDS = $(SRCDS_BASE)/left4dead2
GAMEFIX = 2.l4d2 GAMEFIX = 2.l4d2
override ENGSET = true override ENGSET = true
endif endif
ifeq "$(ENGINE)" "left4dead2" ifeq "$(ENGINE)" "left4dead2"
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_linux.so tier0_linux.so LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a libvstdlib.so libtier0.so
else else
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so tier0_i486.so LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so tier0_i486.so
endif endif
@@ -150,8 +150,8 @@ $(BIN_DIR)/%.o: %.cpp
all: check all: check
mkdir -p $(BIN_DIR)/sdk mkdir -p $(BIN_DIR)/sdk
ifeq "$(ENGINE)" "left4dead2" ifeq "$(ENGINE)" "left4dead2"
ln -sf $(SRCDS)/bin/vstdlib_linux.so vstdlib_linux.so; ln -sf $(SRCDS)/bin/libvstdlib.so libvstdlib.so;
ln -sf $(SRCDS)/bin/tier0_linux.so tier0_linux.so; ln -sf $(SRCDS)/bin/libtier0.so libtier0.so;
else else
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so;
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so;
+5
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@@ -199,6 +199,11 @@ void EntityOutputManager::ShutdownFireEventDetour()
void EntityOutputManager::FireEventDetour(void *pOutput, CBaseEntity *pActivator, CBaseEntity *pCaller, float fDelay) void EntityOutputManager::FireEventDetour(void *pOutput, CBaseEntity *pActivator, CBaseEntity *pCaller, float fDelay)
{ {
if (!pCaller)
{
return;
}
char sOutput[20]; char sOutput[20];
Q_snprintf(sOutput, sizeof(sOutput), "%x", pOutput); Q_snprintf(sOutput, sizeof(sOutput), "%x", pOutput);
+1 -1
View File
@@ -129,7 +129,7 @@ static cell_t PrepSDKCall_SetSignature(IPluginContext *pContext, const cell_t *p
{ {
return 0; return 0;
} }
#if SOURCE_ENGINE == SE_LEFT4DEAD2 #if (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
s_call_addr = memutils->ResolveSymbol(handle, &sig[1]); s_call_addr = memutils->ResolveSymbol(handle, &sig[1]);
#else #else
s_call_addr = dlsym(handle, &sig[1]); s_call_addr = dlsym(handle, &sig[1]);
+198
View File
@@ -159,6 +159,177 @@ cell_t TF2_RemoveDisguise(IPluginContext *pContext, const cell_t *params)
return 1; return 1;
} }
cell_t TF2_AddCondition(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
// CTFPlayerShared::AddCond(int, float)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("AddCondition",
PassInfo pass[2]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(int); \
pass[0].type = PassType_Basic; \
pass[1].flags = PASSFLAG_BYVAL; \
pass[1].size = sizeof(float); \
pass[1].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
unsigned char vstk[sizeof(void *) + sizeof(int) + sizeof(float)];
unsigned char *vptr = vstk;
*(void **)vptr = obj;
vptr += sizeof(void *);
*(int *)vptr = params[2];
vptr += sizeof(int);
*(float *)vptr = *(float *)&params[3];
pWrapper->Execute(vstk, NULL);
return 1;
}
cell_t TF2_RemoveCondition(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
// CTFPlayerShared::RemoveCond(int)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("RemoveCondition",
PassInfo pass[1]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(int); \
pass[0].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
unsigned char vstk[sizeof(void *) + sizeof(int)];
unsigned char *vptr = vstk;
*(void **)vptr = obj;
vptr += sizeof(void *);
*(int *)vptr = params[2];
pWrapper->Execute(vstk, NULL);
return 1;
}
cell_t TF2_StunPlayer(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
// CTFPlayerShared::StunPlayer(float, float, int, CTFPlayer *)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("StunPlayer",
PassInfo pass[4]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(float); \
pass[0].type = PassType_Basic; \
pass[1].flags = PASSFLAG_BYVAL; \
pass[1].size = sizeof(float); \
pass[1].type = PassType_Basic; \
pass[2].flags = PASSFLAG_BYVAL; \
pass[2].size = sizeof(int); \
pass[2].type = PassType_Basic; \
pass[3].flags = PASSFLAG_BYVAL; \
pass[3].size = sizeof(CBaseEntity *); \
pass[3].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 4))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
bool bByPlayer = (params[5] != 0);
CBaseEntity *pAttacker = NULL;
if (bByPlayer && !(pAttacker = UTIL_GetCBaseEntity(params[5], true)))
{
return pContext->ThrowNativeError("Attacker index %d is not valid", params[5]);
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
unsigned char vstk[sizeof(void *) + 2*sizeof(float) + sizeof(int) + sizeof(CBaseEntity *)];
unsigned char *vptr = vstk;
*(void **)vptr = obj;
vptr += sizeof(void *);
*(float *)vptr = sp_ctof(params[2]);
vptr += sizeof(float);
*(float *)vptr = sp_ctof(params[3]);
vptr += sizeof(float);
*(int *)vptr = params[4];
vptr += sizeof(int);
*(CBaseEntity **)vptr = pAttacker;
pWrapper->Execute(vstk, NULL);
return 1;
}
cell_t TF2_SetPowerplayEnabled(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
// CTFPlayer::SetPowerPlayEnabled(bool)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("SetPowerplayEnabled",
PassInfo pass[1]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(bool); \
pass[0].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
bool bEnablePP = false;
if (params[2] != 0)
{
bEnablePP = true;
}
unsigned char vstk[sizeof(void *) + sizeof(bool)];
unsigned char *vptr = vstk;
*(void **)vptr = (void *)pEntity;
vptr += sizeof(void *);
*(bool *)vptr = bEnablePP;
pWrapper->Execute(vstk, NULL);
return 1;
}
cell_t TF2_Respawn(IPluginContext *pContext, const cell_t *params) cell_t TF2_Respawn(IPluginContext *pContext, const cell_t *params)
{ {
static ICallWrapper *pWrapper = NULL; static ICallWrapper *pWrapper = NULL;
@@ -201,6 +372,28 @@ cell_t TF2_Respawn(IPluginContext *pContext, const cell_t *params)
return 1; return 1;
} }
cell_t TF2_Regenerate(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
//CTFPlayer::Regenerate()
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("Regenerate",
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0));
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
pWrapper->Execute(&pEntity, NULL);
return 1;
}
cell_t TF2_GetResourceEntity(IPluginContext *pContext, const cell_t *params) cell_t TF2_GetResourceEntity(IPluginContext *pContext, const cell_t *params)
{ {
return g_resourceEntity; return g_resourceEntity;
@@ -223,5 +416,10 @@ sp_nativeinfo_t g_TFNatives[] =
{"TF2_RemovePlayerDisguise", TF2_RemoveDisguise}, {"TF2_RemovePlayerDisguise", TF2_RemoveDisguise},
{"TF2_GetResourceEntity", TF2_GetResourceEntity}, {"TF2_GetResourceEntity", TF2_GetResourceEntity},
{"TF2_GetClass", TF2_GetClass}, {"TF2_GetClass", TF2_GetClass},
{"TF2_RegeneratePlayer", TF2_Regenerate},
{"TF2_AddCondition", TF2_AddCondition},
{"TF2_RemoveCondition", TF2_RemoveCondition},
{"TF2_SetPlayerPowerPlay", TF2_SetPowerplayEnabled},
{"TF2_StunPlayer", TF2_StunPlayer},
{NULL, NULL} {NULL, NULL}
}; };
+11
View File
@@ -136,6 +136,9 @@
"game" "NeotokyoSource" "game" "NeotokyoSource"
"game" "bg2" "game" "bg2"
"game" "cspromod" "game" "cspromod"
"game" "FortressForever"
"game" "zps"
"game" "gesource"
} }
"Keys" "Keys"
@@ -156,6 +159,11 @@
"game" "NeotokyoSource" "game" "NeotokyoSource"
"game" "bg2" "game" "bg2"
"game" "cspromod" "game" "cspromod"
"game" "pvkii"
"game" "FortressForever"
"game" "zps"
"game" "gesource"
"game" "obsidian"
} }
"Keys" "Keys"
@@ -180,6 +188,9 @@
"game" "bg2" "game" "bg2"
"game" "insurgency" "game" "insurgency"
"game" "cspromod" "game" "cspromod"
"game" "pvkii"
"game" "zps"
"game" "gesource"
} }
"Keys" "Keys"
-1
View File
@@ -20,7 +20,6 @@
"game" "hl2mp" "game" "hl2mp"
"game" "ship" "game" "ship"
"game" "insurgency" "game" "insurgency"
"game" "pvkii"
"game" "sourceforts" "game" "sourceforts"
"game" "FortressForever" "game" "FortressForever"
"game" "empires" "game" "empires"
+2
View File
@@ -20,6 +20,8 @@
"game" "zps" "game" "zps"
"game" "bg2" "game" "bg2"
"game" "garrysmod" "game" "garrysmod"
"game" "pvkii"
"game" "gesource"
} }
"Offsets" "Offsets"
-5
View File
@@ -21,7 +21,6 @@
"game" "ship" "game" "ship"
"game" "!Dystopia" "game" "!Dystopia"
"game" "insurgency" "game" "insurgency"
"game" "pvkii"
"game" "sourceforts" "game" "sourceforts"
"game" "FortressForever" "game" "FortressForever"
"game" "synergy" "game" "synergy"
@@ -80,7 +79,6 @@
"game" "hl2mp" "game" "hl2mp"
"game" "ship" "game" "ship"
"game" "!Dystopia" "game" "!Dystopia"
"game" "pvkii"
"game" "sourceforts" "game" "sourceforts"
"game" "FortressForever" "game" "FortressForever"
"game" "synergy" "game" "synergy"
@@ -129,8 +127,6 @@
"game" "garrysmod" "game" "garrysmod"
"game" "hl2mp" "game" "hl2mp"
"game" "ship" "game" "ship"
"game" "insurgency"
"game" "pvkii"
"game" "sourceforts" "game" "sourceforts"
"game" "FortressForever" "game" "FortressForever"
"game" "synergy" "game" "synergy"
@@ -158,7 +154,6 @@
{ {
"game" "cstrike" "game" "cstrike"
"game" "hl2mp" "game" "hl2mp"
"game" "pvkii"
"game" "sourceforts" "game" "sourceforts"
"game" "synergy" "game" "synergy"
"game" "hidden" "game" "hidden"
+7 -2
View File
@@ -22,6 +22,9 @@
"game" "synergy" "game" "synergy"
"game" "bg2" "game" "bg2"
"game" "garrysmod" "game" "garrysmod"
"game" "pvkii"
"game" "gesource"
"game" "obsidian"
} }
"Offsets" "Offsets"
@@ -70,7 +73,7 @@
{ {
"game" "ageofchivalry" "game" "ageofchivalry"
"game" "zps" "game" "zps"
"game" "empires" "game" "pvkii"
} }
"Signatures" "Signatures"
@@ -97,7 +100,7 @@
{ {
"game" "ageofchivalry" "game" "ageofchivalry"
"game" "zps" "game" "zps"
"game" "empires" "game" "pvkii"
} }
"Signatures" "Signatures"
@@ -123,6 +126,8 @@
"game" "synergy" "game" "synergy"
"game" "bg2" "game" "bg2"
"game" "garrysmod" "game" "garrysmod"
"game" "pvkii"
"game" "gesource"
} }
"Offsets" "Offsets"
+2 -2
View File
@@ -219,7 +219,7 @@
"FireOutputBackup" "FireOutputBackup"
{ {
"windows" "6" "windows" "6"
"linux" "10" "linux" "12"
} }
} }
} }
@@ -238,7 +238,7 @@
"SetUserCvar" "SetUserCvar"
{ {
"windows" "17" "windows" "17"
"linux" "55" "linux" "56"
} }
/** /**
* Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made. * Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made.
+8 -8
View File
@@ -225,7 +225,7 @@
"FireOutputBackup" "FireOutputBackup"
{ {
"windows" "6" "windows" "6"
"linux" "10" "linux" "12"
} }
} }
} }
@@ -244,7 +244,7 @@
"SetUserCvar" "SetUserCvar"
{ {
/* Not 100% sure on this, why would windows change and not linux - TEST ME */ /* Not 100% sure on this, why would windows change and not linux - TEST ME */
"windows" "18" "windows" "17"
"linux" "63" "linux" "63"
} }
/** /**
@@ -270,8 +270,8 @@
{ {
"GiveNamedItem" "GiveNamedItem"
{ {
"windows" "505" "windows" "506"
"linux" "506" "linux" "507"
} }
"RemovePlayerItem" "RemovePlayerItem"
{ {
@@ -300,8 +300,8 @@
} }
"CommitSuicide" "CommitSuicide"
{ {
"windows" "473" "windows" "474"
"linux" "473" "linux" "474"
} }
"GetVelocity" "GetVelocity"
{ {
@@ -350,8 +350,8 @@
} }
"PlayerRunCmd" "PlayerRunCmd"
{ {
"windows" "451" "windows" "452"
"linux" "452" "linux" "453"
} }
} }
} }
+14
View File
@@ -95,6 +95,10 @@
"windows" "6" "windows" "6"
"linux" "6" "linux" "6"
} }
"g_pGameRules"
{
"windows" "2"
}
} }
"Signatures" "Signatures"
{ {
@@ -122,6 +126,16 @@
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x2A\x85\xC9\x57\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\xFF\x2A\x2A\x2A\x83\xC0\x2A\xC1\xE0\x2A\x8B\x3C\x30\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x2A\x2A\x8B\x2D\x2A\x2A\x2A\x2A\xEB\x2A\x8D\x2A\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x2A\xEB\x11\x39" "windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x2A\x85\xC9\x57\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\xFF\x2A\x2A\x2A\x83\xC0\x2A\xC1\xE0\x2A\x8B\x3C\x30\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x2A\x2A\x8B\x2D\x2A\x2A\x2A\x2A\xEB\x2A\x8D\x2A\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x2A\xEB\x11\x39"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc" "linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
} }
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
}
"g_pGameRules"
{
"library" "server"
"linux" "@g_pGameRules"
}
} }
} }
} }
+14 -14
View File
@@ -23,23 +23,23 @@
} }
"RemovePlayerItem" "RemovePlayerItem"
{ {
"windows" "258" "windows" "259"
"linux" "259" "linux" "260"
} }
"Weapon_GetSlot" "Weapon_GetSlot"
{ {
"windows" "256" "windows" "257"
"linux" "257" "linux" "258"
} }
"Ignite" "Ignite"
{ {
"windows" "201" "windows" "202"
"linux" "202" "linux" "203"
} }
"Extinguish" "Extinguish"
{ {
"windows" "205" "windows" "206"
"linux" "206" "linux" "207"
} }
"Teleport" "Teleport"
{ {
@@ -53,13 +53,13 @@
} }
"GetVelocity" "GetVelocity"
{ {
"windows" "136" "windows" "137"
"linux" "137" "linux" "138"
} }
"EyeAngles" "EyeAngles"
{ {
"windows" "127" "windows" "128"
"linux" "128" "linux" "129"
} }
"AcceptInput" "AcceptInput"
{ {
@@ -88,8 +88,8 @@
} }
"WeaponEquip" "WeaponEquip"
{ {
"windows" "249" "windows" "250"
"linux" "250" "linux" "251"
} }
"Activate" "Activate"
{ {
+38 -1
View File
@@ -11,7 +11,7 @@
"Games" "Games"
{ {
/* Empires 2.24 */ /* Empires 2.25 */
"empires" "empires"
{ {
@@ -102,6 +102,43 @@
"windows" "23" "windows" "23"
"linux" "24" "linux" "24"
} }
"PlayerRunCmd"
{
"windows" "373"
"linux" "374"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "10"
}
}
"Signatures"
{
"DispatchSpawn"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\x74\x24\x10\x57\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x64\x8B\xCB"
"linux" "@_Z13DispatchSpawnP11CBaseEntity"
}
"CreateEntityByName"
{
"library" "server"
"windows" "\x56\x8B\x74\x24\x0C\x57\x8B\x7C\x24\x0C\x83\xFE\xFF\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2"
"linux" "@_Z18CreateEntityByNamePKci"
}
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4\x24\x00\x00\x00\x00\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x04\xEB\x2A\x39\x2A\x2A\x74\x2A\x53"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
"FireOutput"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\x2A\x2A\x81\xEC\x2A\x2A\x2A\x2A\x53\x56\x8B\x71\x2A\x57\x89"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
} }
} }
} }
+11
View File
@@ -96,6 +96,11 @@
"windows" "36" "windows" "36"
"linux" "37" "linux" "37"
} }
"FireOutputBackup"
{
"windows" "6"
"linux" "6"
}
} }
"Signatures" "Signatures"
@@ -120,6 +125,12 @@
"library" "server" "library" "server"
"windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2" "windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2"
} }
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x2A\x2A\x85\xF6\x57"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
} }
} }
} }
+126
View File
@@ -0,0 +1,126 @@
"Games"
{
"gesource"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "351"
"linux" "352"
}
"RemovePlayerItem"
{
"windows" "239"
"linux" "240"
}
"Weapon_GetSlot"
{
"windows" "237"
"linux" "238"
}
"Ignite"
{
"windows" "194"
"linux" "195"
}
"Extinguish"
{
"windows" "198"
"linux" "199"
}
"Teleport"
{
"windows" "100"
"linux" "101"
}
"CommitSuicide"
{
"windows" "392"
"linux" "392"
}
"GetVelocity"
{
"windows" "130"
"linux" "131"
}
"EyeAngles"
{
"windows" "122"
"linux" "123"
}
"AcceptInput"
{
"windows" "34"
"linux" "35"
}
"DispatchKeyValue"
{
"windows" "29"
"linux" "28"
}
"DispatchKeyValueFloat"
{
"windows" "28"
"linux" "29"
}
"DispatchKeyValueVector"
{
"windows" "27"
"linux" "30"
}
"SetEntityModel"
{
"windows" "23"
"linux" "24"
}
"WeaponEquip"
{
"windows" "230"
"linux" "231"
}
"Activate"
{
"windows" "31"
"linux" "32"
}
"PlayerRunCmd"
{
"windows" "371"
"linux" "372"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "10"
}
}
"Signatures"
{
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x2A\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\x2A\x2A\x2A\x2A\x40\xC1\xE0\x2A\x8B\x3C\x30\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x2A\x2A\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4\x2A\x2A\x2A\x2A\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x2A\xEB\x2A\x39"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
"CreateEntityByName"
{
"library" "server"
"linux" "@_Z18CreateEntityByNamePKci"
"windows" "\x56\x8B\x74\x24\x2A\x57\x8B\x7C\x24\x2A\x83\xFE\xFF\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x2A\x56\xFF\xD2"
}
"DispatchSpawn"
{
"library" "server"
"linux" "@_Z13DispatchSpawnP11CBaseEntity"
"windows" "\x53\x55\x56\x8B\x74\x2A\x2A\x57\x85\xF6\x0F\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x2A\x8B\xCB"
}
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x1C\x01\x00\x00\x53\x55\x56\x8B\x71\x14\x57\x89"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
}
+16 -12
View File
@@ -11,7 +11,6 @@
"Games" "Games"
{ {
/* Insurgency (2009-07-10) */
"insurgency" "insurgency"
{ {
"Offsets" "Offsets"
@@ -82,22 +81,21 @@
"windows" "288" "windows" "288"
"linux" "289" "linux" "289"
} }
"PlayerRunCmd"
{
"windows" "274"
"linux" "275"
}
"g_pGameRules" "g_pGameRules"
{ {
"windows" "2" "windows" "2"
} }
} "FireOutputBackup"
"Signatures"
{
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{ {
"windows" "2" "windows" "6"
} "linux" "6"
}
} }
"Signatures" "Signatures"
{ {
"CreateGameRulesObject" "CreateGameRulesObject"
@@ -125,9 +123,15 @@
"CreateEntityByName" "CreateEntityByName"
{ {
"library" "server" "library" "server"
"windows" "\x56\x8B\x74\x24\x0C\x57\x8B\x7C\x24\x0C\x83\x2A\x2A\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x2A\x2A\x56\xFF\xD2\xA3\xCC" "windows" "\x56\x8B\x74\x24\x0C\x57\x8B\x7C\x24\x0C\x83\x2A\x2A\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x2A\x2A\x56\xFF\xD2\xA3"
"linux" "@_Z18CreateEntityByNamePKci" "linux" "@_Z18CreateEntityByNamePKci"
} }
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x2A\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\x2A\x2A\x2A\x2A\x40\xC1\xE0\x2A\x8B\x3C\x30\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x2A\x2A\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4\x24\x2A\x2A\x2A\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x2A\xEB\x2A\x39"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
} }
} }
} }
+47 -28
View File
@@ -19,48 +19,48 @@
/* CBasePlayer */ /* CBasePlayer */
"GiveNamedItem" "GiveNamedItem"
{ {
"windows" "328" "windows" "352"
"linux" "329" "linux" "353"
} }
"RemovePlayerItem" "RemovePlayerItem"
{ {
"windows" "226" "windows" "239"
"linux" "227" "linux" "240"
} }
"Weapon_GetSlot" "Weapon_GetSlot"
{ {
"windows" "224" "windows" "237"
"linux" "225" "linux" "238"
} }
"Ignite" "Ignite"
{ {
"windows" "188" "windows" "194"
"linux" "189" "linux" "195"
} }
"Extinguish" "Extinguish"
{ {
"windows" "189" "windows" "198"
"linux" "190" "linux" "199"
} }
"Teleport" "Teleport"
{ {
"windows" "98" "windows" "101"
"linux" "99" "linux" "102"
} }
"CommitSuicide" "CommitSuicide"
{ {
"windows" "356" "windows" "393"
"linux" "357" "linux" "393"
} }
"GetVelocity" "GetVelocity"
{ {
"windows" "126" "windows" "131"
"linux" "127" "linux" "132"
} }
"EyeAngles" "EyeAngles"
{ {
"windows" "118" "windows" "123"
"linux" "119" "linux" "124"
} }
"AcceptInput" "AcceptInput"
{ {
@@ -69,34 +69,53 @@
} }
"DispatchKeyValue" "DispatchKeyValue"
{ {
"windows" "31" "windows" "29"
"linux" "30" "linux" "28"
} }
"DispatchKeyValueFloat" "DispatchKeyValueFloat"
{ {
"windows" "30" "windows" "28"
"linux" "31" "linux" "29"
} }
"DispatchKeyValueVector" "DispatchKeyValueVector"
{ {
"windows" "29" "windows" "27"
"linux" "32" "linux" "30"
} }
"SetEntityModel" "SetEntityModel"
{ {
"windows" "25" "windows" "24"
"linux" "26" "linux" "25"
} }
"WeaponEquip" "WeaponEquip"
{ {
"windows" "217" "windows" "230"
"linux" "218" "linux" "231"
} }
"Activate" "Activate"
{ {
"windows" "32" "windows" "32"
"linux" "33" "linux" "33"
} }
"PlayerRunCmd"
{
"windows" "372"
"linux" "373"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "10"
}
}
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x85\xF6\x57"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
} }
} }
} }
+12 -12
View File
@@ -28,18 +28,18 @@
} }
"Weapon_GetSlot" "Weapon_GetSlot"
{ {
"windows" "256" "windows" "257"
"linux" "257" "linux" "258"
} }
"Ignite" "Ignite"
{ {
"windows" "201" "windows" "202"
"linux" "202" "linux" "203"
} }
"Extinguish" "Extinguish"
{ {
"windows" "205" "windows" "206"
"linux" "206" "linux" "207"
} }
"Teleport" "Teleport"
{ {
@@ -53,13 +53,13 @@
} }
"GetVelocity" "GetVelocity"
{ {
"windows" "136" "windows" "137"
"linux" "137" "linux" "138"
} }
"EyeAngles" "EyeAngles"
{ {
"windows" "127" "windows" "128"
"linux" "128" "linux" "129"
} }
"DispatchKeyValue" "DispatchKeyValue"
{ {
@@ -88,8 +88,8 @@
} }
"WeaponEquip" "WeaponEquip"
{ {
"windows" "249" "windows" "250"
"linux" "250" "linux" "251"
} }
"Activate" "Activate"
{ {
+1 -6
View File
@@ -99,11 +99,6 @@
} }
"Signatures" "Signatures"
{ {
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2C\x6A\x01"
}
"FindEntityByClassname" "FindEntityByClassname"
{ {
"library" "server" "library" "server"
@@ -120,7 +115,7 @@
{ {
"library" "server" "library" "server"
"linux" "@_Z13DispatchSpawnP11CBaseEntity" "linux" "@_Z13DispatchSpawnP11CBaseEntity"
"windows" "\x53\x55\x56\x8B\x74\x24\x10\x2A\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x60\x8B\xCB" "windows" "\x53\x55\x56\x8B\x74\x2A\x2A\x57\x85\xF6\x0F\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x2A\x8B\xCB"
} }
} }
} }
+8
View File
@@ -142,4 +142,12 @@
{ {
"game" "bg2" "game" "bg2"
} }
"game.cspromod.txt"
{
"game" "cspromod"
}
"game.gesource.txt"
{
"game" "gesource"
}
} }
+32 -2
View File
@@ -51,13 +51,43 @@
"linux" "@_ZN14CTFCompoundBow26CalcIsAttackCriticalHelperEv" "linux" "@_ZN14CTFCompoundBow26CalcIsAttackCriticalHelperEv"
"windows" "\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x14\x6A\x0B" "windows" "\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x14\x6A\x0B"
} }
"Regenerate"
{
"library" "server"
"windows" "\x83\xEC\x08\xD9\xE8\x53\x55\xD9\x2A\x2A\x2A\x56\x8B\xF1\x8B\x06\x8B\x90"
"linux" "@_ZN9CTFPlayer10RegenerateEv"
}
"AddCondition"
{
"library" "server"
"windows" "\x56\x57\x8B\x7C\x2A\x2A\x8B\xF1\x8B\xCF\xBA\x01\x00\x00\x00\xD3\xE2\x8D\x46\x2A\x8D\x4C\x2A\x2A\x51\x0B\x10"
"linux" "@_ZN15CTFPlayerShared7AddCondEif"
}
"RemoveCondition"
{
"library" "server"
"windows" "\x56\x57\x8B\x7C\x2A\x2A\x8B\xF1\x8B\xCF\xBA\x01\x00\x00\x00\xD3\xE2\x8D\x46\x2A\x8D\x4C\x2A\x2A\x51\xF7\xD2"
"linux" "@_ZN15CTFPlayerShared10RemoveCondEi"
}
"SetPowerplayEnabled"
{
"library" "server"
"windows" "\x80\x7C\x2A\x2A\x2A\x56\x8B\xF1\x74\x2A\xA1\x2A\x2A\x2A\x2A\xD9\x2A\x2A\x57"
"linux" "@_ZN9CTFPlayer19SetPowerplayEnabledEb"
}
"StunPlayer"
{
"library" "server"
"windows" "\x51\xD9\x2A\x2A\x2A\x2A\x2A\x56\x83\xEC\x2A\xD9\x2A\x2A\x2A\x8B\xF1\xD9\xEE\xD9\x2A\x2A\x2A\xD9\xE8"
"linux" "@_ZN15CTFPlayerShared10StunPlayerEffiP9CTFPlayer"
}
} }
"Offsets" "Offsets"
{ {
"ForceRespawn" "ForceRespawn"
{ {
"windows" "312" "windows" "313"
"linux" "313" "linux" "314"
} }
} }
} }
+1 -1
View File
@@ -60,7 +60,7 @@ public OnPluginStart()
LoadTranslations("basebans.phrases"); LoadTranslations("basebans.phrases");
RegAdminCmd("sm_ban", Command_Ban, ADMFLAG_BAN, "sm_ban <#userid|name> <minutes|0> [reason]"); RegAdminCmd("sm_ban", Command_Ban, ADMFLAG_BAN, "sm_ban <#userid|name> <minutes|0> [reason]");
RegAdminCmd("sm_unban", Command_Unban, ADMFLAG_UNBAN, "sm_unban <steamid>"); RegAdminCmd("sm_unban", Command_Unban, ADMFLAG_UNBAN, "sm_unban <steamid|ip>");
RegAdminCmd("sm_addban", Command_AddBan, ADMFLAG_RCON, "sm_addban <time> <steamid> [reason]"); RegAdminCmd("sm_addban", Command_AddBan, ADMFLAG_RCON, "sm_addban <time> <steamid> [reason]");
RegAdminCmd("sm_banip", Command_BanIp, ADMFLAG_BAN, "sm_banip <ip|#userid|name> <time> [reason]"); RegAdminCmd("sm_banip", Command_BanIp, ADMFLAG_BAN, "sm_banip <ip|#userid|name> <time> [reason]");
+4 -4
View File
@@ -601,7 +601,7 @@ native Float:GetClientTime(client);
* *
* @param client Player's index. * @param client Player's index.
* @param flow Traffic flowing direction. * @param flow Traffic flowing direction.
* @return Latency. * @return Latency, or -1 if network info is not available.
* @error Invalid client index, client not in game, or fake client. * @error Invalid client index, client not in game, or fake client.
*/ */
native Float:GetClientLatency(client, NetFlow:flow); native Float:GetClientLatency(client, NetFlow:flow);
@@ -611,7 +611,7 @@ native Float:GetClientLatency(client, NetFlow:flow);
* *
* @param client Player's index. * @param client Player's index.
* @param flow Traffic flowing direction. * @param flow Traffic flowing direction.
* @return Average latency. * @return Latency, or -1 if network info is not available.
* @error Invalid client index, client not in game, or fake client. * @error Invalid client index, client not in game, or fake client.
*/ */
native Float:GetClientAvgLatency(client, NetFlow:flow); native Float:GetClientAvgLatency(client, NetFlow:flow);
@@ -621,7 +621,7 @@ native Float:GetClientAvgLatency(client, NetFlow:flow);
* *
* @param client Player's index. * @param client Player's index.
* @param flow Traffic flowing direction. * @param flow Traffic flowing direction.
* @return Average packet loss. * @return Average packet loss, or -1 if network info is not available.
* @error Invalid client index, client not in game, or fake client. * @error Invalid client index, client not in game, or fake client.
*/ */
native Float:GetClientAvgLoss(client, NetFlow:flow); native Float:GetClientAvgLoss(client, NetFlow:flow);
@@ -631,7 +631,7 @@ native Float:GetClientAvgLoss(client, NetFlow:flow);
* *
* @param client Player's index. * @param client Player's index.
* @param flow Traffic flowing direction. * @param flow Traffic flowing direction.
* @return Average packet choke. * @return Average packet loss, or -1 if network info is not available.
* @error Invalid client index, client not in game, or fake client. * @error Invalid client index, client not in game, or fake client.
*/ */
native Float:GetClientAvgChoke(client, NetFlow:flow); native Float:GetClientAvgChoke(client, NetFlow:flow);
+5
View File
@@ -30,6 +30,11 @@
* Version: $Id$ * Version: $Id$
*/ */
#if defined _functions_included
#endinput
#endif
#define _functions_included
#define SP_PARAMFLAG_BYREF (1<<0) /**< Internal use only. */ #define SP_PARAMFLAG_BYREF (1<<0) /**< Internal use only. */
/** /**
+1 -1
View File
@@ -403,7 +403,7 @@ stock EmitSoundToAll(const String:sample[],
bool:updatePos = true, bool:updatePos = true,
Float:soundtime = 0.0) Float:soundtime = 0.0)
{ {
new clients[maxClients]; new clients[MaxClients];
new total = 0; new total = 0;
for (new i=1; i<=MaxClients; i++) for (new i=1; i<=MaxClients; i++)
+94
View File
@@ -35,6 +35,20 @@
#endif #endif
#define _tf2_included #define _tf2_included
#define TF_STUNFLAG_SLOWDOWN (1 << 0) // activates slowdown modifier
#define TF_STUNFLAG_BONKSTUCK (1 << 1) // bonk sound, stuck
#define TF_STUNFLAG_LIMITMOVEMENT (1 << 2) // disable forward/backward movement
#define TF_STUNFLAG_CHEERSOUND (1 << 3) // cheering sound
#define TF_STUNFLAG_NOSOUNDOREFFECT (1 << 5) // no sound or particle
#define TF_STUNFLAG_THIRDPERSON (1 << 6) // panic animation
#define TF_STUNFLAG_GHOSTEFFECT (1 << 7) // ghost particles
#define TF_STUNFLAGS_LOSERSTATE TF_STUNFLAG_SLOWDOWN|TF_STUNFLAG_NOSOUNDOREFFECT|TF_STUNFLAG_THIRDPERSON
#define TF_STUNFLAGS_GHOSTSCARE TF_STUNFLAG_GHOSTEFFECT|TF_STUNFLAG_THIRDPERSON
#define TF_STUNFLAGS_SMALLBONK TF_STUNFLAG_THIRDPERSON|TF_STUNFLAG_SLOWDOWN
#define TF_STUNFLAGS_NORMALBONK TF_STUNFLAG_BONKSTUCK
#define TF_STUNFLAGS_BIGBONK TF_STUNFLAG_CHEERSOUND|TF_STUNFLAG_BONKSTUCK
enum TFClassType enum TFClassType
{ {
TFClass_Unknown = 0, TFClass_Unknown = 0,
@@ -57,6 +71,33 @@ enum TFTeam
TFTeam_Blue = 3 TFTeam_Blue = 3
}; };
enum TFCond
{
TFCond_Slowed = 0,
TFCond_Zoomed,
TFCond_Disguising,
TFCond_Disguised,
TFCond_Cloaked,
TFCond_Ubercharged,
TFCond_TeleportedGlow,
TFCond_Taunting,
TFCond_UberchargeFading,
TFCond_Unknown1,
TFCond_Teleporting,
TFCond_Kritzkrieged,
TFCond_Unknown2,
TFCond_DeadRingered,
TFCond_Bonked,
TFCond_Dazed,
TFCond_Buffed,
TFCond_Charging,
TFCond_DemoBuff,
TFCond_Healing,
TFCond_OnFire,
TFCond_Overhealed,
TFCond_Jarated
}
/** /**
* Sets a client on fire for 10 seconds. * Sets a client on fire for 10 seconds.
* *
@@ -75,6 +116,46 @@ native TF2_IgnitePlayer(client, target);
*/ */
native TF2_RespawnPlayer(client); native TF2_RespawnPlayer(client);
/**
* Regenerates a client's health and ammunition
*
* @param client Player's index.
* @noreturn
* @error Invalid client index, client not in game, or no mod support.
*/
native TF2_RegeneratePlayer(client);
/**
* Adds a condition to a player
*
* @param client Player's index.
* @param condition Integer identifier of condition to apply.
* @param duration Duration of condition (does not apply to all conditions).
* @noreturn
* @error Invalid client index, client not in game, or no mod support.
*/
native TF2_AddCondition(client, TFCond:condition, Float:duration);
/**
* Removes a condition from a player
*
* @param client Player's index.
* @param condition Integer identifier of condition to remove.
* @noreturn
* @error Invalid client index, client not in game, or no mod support.
*/
native TF2_RemoveCondition(client, TFCond:condition);
/**
* Enables/disables PowerPlay mode on a player.
*
* @param client Player's index.
* @param enabled Whether to enable or disable PowerPlay on player.
* @noreturn
* @error Invalid client index, client not in game, or no mod support.
*/
native TF2_SetPlayerPowerPlay(client, bool:enabled);
/** /**
* Disguises a client to the given model and team. Only has an effect on spies. * Disguises a client to the given model and team. Only has an effect on spies.
* *
@@ -97,6 +178,19 @@ native TF2_DisguisePlayer(client, TFTeam:team, TFClassType:class);
*/ */
native TF2_RemovePlayerDisguise(client); native TF2_RemovePlayerDisguise(client);
/**
* Stuns a client
*
* @param client Player's index.
* @param float Duration of stun.
* @param float Slowdown percent (as decimal, 0.00-1.00)
* (ignored if TF_STUNFLAG_SLOWDOWN is not set.
* @param int Stun flags.
* @param attacker Attacker's index (0 is allowed for world).
* @noreturn
*/
native TF2_StunPlayer(client, Float:duration, Float:slowdown=0.0, stunflags, attacker=0);
/** /**
* Retrieves the entity index of the CPlayerResource entity * Retrieves the entity index of the CPlayerResource entity
* *
+40
View File
@@ -38,6 +38,36 @@
#include <tf2> #include <tf2>
#include <sdktools> #include <sdktools>
#define TF_CONDFLAG_NONE 0
#define TF_CONDFLAG_SLOWED (1 << 0)
#define TF_CONDFLAG_ZOOMED (1 << 1)
#define TF_CONDFLAG_DISGUISING (1 << 2)
#define TF_CONDFLAG_DISGUISED (1 << 3)
#define TF_CONDFLAG_CLOAKED (1 << 4)
#define TF_CONDFLAG_UBERCHARGED (1 << 5)
#define TF_CONDFLAG_TELEPORTGLOW (1 << 6)
#define TF_CONDFLAG_TAUNTING (1 << 7)
#define TF_CONDFLAG_UBERCHARGEFADE (1 << 8)
#define TF_CONDFLAG_TELEPORTING (1 << 10)
#define TF_CONDFLAG_KRITZKRIEGED (1 << 11)
#define TF_CONDFLAG_DEADRINGERED (1 << 13)
#define TF_CONDFLAG_BONKED (1 << 14)
#define TF_CONDFLAG_DAZED (1 << 15)
#define TF_CONDFLAG_BUFFED (1 << 16)
#define TF_CONDFLAG_CHARGING (1 << 17)
#define TF_CONDFLAG_DEMOBUFF (1 << 18)
#define TF_CONDFLAG_HEALING (1 << 19)
#define TF_CONDFLAG_ONFIRE (1 << 20)
#define TF_CONDFLAG_OVERHEALED (1 << 21)
#define TF_CONDFLAG_JARATED (1 << 22)
#define TF_DEATHFLAG_KILLERDOMINATION (1 << 0)
#define TF_DEATHFLAG_ASSISTERDOMINATION (1 << 1)
#define TF_DEATHFLAG_KILLERREVENGE (1 << 2)
#define TF_DEATHFLAG_ASSISTERREVENGE (1 << 3)
#define TF_DEATHFLAG_FIRSTBLOOD (1 << 4)
#define TF_DEATHFLAG_DEADRINGER (1 << 5)
enum TFResourceType enum TFResourceType
{ {
TFResource_Ping, TFResource_Ping,
@@ -217,3 +247,13 @@ stock TF2_RemoveAllWeapons(client)
} }
} }
/**
* Gets a player's condition bits
*
* @param client Player's index.
* @return Player's condition bits
*/
stock TF2_GetPlayerConditionFlags(client)
{
return GetEntProp(client, Prop_Send, "m_nPlayerCond");
}
+2 -2
View File
@@ -37,6 +37,6 @@
#define SOURCEMOD_V_MAJOR 1 /**< SourceMod Major version */ #define SOURCEMOD_V_MAJOR 1 /**< SourceMod Major version */
#define SOURCEMOD_V_MINOR 3 /**< SourceMod Minor version */ #define SOURCEMOD_V_MINOR 3 /**< SourceMod Minor version */
#define SOURCEMOD_V_RELEASE 1 /**< SourceMod Release version */ #define SOURCEMOD_V_RELEASE 2 /**< SourceMod Release version */
#define SOURCEMOD_VERSION "1.3.1" /**< SourceMod version string (major.minor.release.build) */ #define SOURCEMOD_VERSION "1.3.2" /**< SourceMod version string (major.minor.release.build) */
+111 -30
View File
@@ -15,25 +15,24 @@ public Plugin:myinfo =
public OnPluginStart() public OnPluginStart()
{ {
RegConsoleCmd("sm_burnme", Command_Burn); RegConsoleCmd("sm_burnme", Command_Burn);
RegConsoleCmd("sm_invuln", Command_Invuln);
RegConsoleCmd("sm_respawn", Command_Respawn); RegConsoleCmd("sm_respawn", Command_Respawn);
RegConsoleCmd("sm_disguise", Command_Disguise); RegConsoleCmd("sm_disguise", Command_Disguise);
RegConsoleCmd("sm_remdisguise", Command_RemDisguise); RegConsoleCmd("sm_remdisguise", Command_RemDisguise);
RegConsoleCmd("sm_class", Command_Class); RegConsoleCmd("sm_class", Command_Class);
RegConsoleCmd("sm_remove", Command_Remove); RegConsoleCmd("sm_remove", Command_Remove);
RegConsoleCmd("sm_changeclass", Command_ChangeClass); RegConsoleCmd("sm_changeclass", Command_ChangeClass);
RegConsoleCmd("sm_regenerate", Command_Regenerate);
RegConsoleCmd("sm_uberme", Command_UberMe);
RegConsoleCmd("sm_unuberme", Command_UnUberMe);
RegConsoleCmd("sm_setpowerplay", Command_SetPowerPlay);
RegConsoleCmd("sm_panic", Command_Panic);
RegConsoleCmd("sm_bighit", Command_BigHit);
RegConsoleCmd("sm_frighten", Command_Frighten);
} }
public Action:Command_Class(client, args) public Action:Command_Class(client, args)
{ {
TF2_RemoveAllWeapons(client); TF2_RemoveAllWeapons(client);
decl String:text[10];
GetCmdArg(1, text, sizeof(text));
new one = StringToInt(text);
TF2_EquipPlayerClassWeapons(client, TFClassType:one);
PrintToChat(client, "Test: sniper's classnum is %i (should be %i)", TF2_GetClass("sniper"), TFClass_Sniper); PrintToChat(client, "Test: sniper's classnum is %i (should be %i)", TF2_GetClass("sniper"), TFClass_Sniper);
@@ -93,28 +92,6 @@ public Action:Command_Burn(client, args)
return Plugin_Handled; return Plugin_Handled;
} }
public Action:Command_Invuln(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
if (args < 1)
{
return Plugin_Handled;
}
decl String:text[10];
GetCmdArg(1, text, sizeof(text));
new bool:one = !!StringToInt(text);
TF2_SetPlayerInvuln(client, one)
return Plugin_Handled;
}
public Action:Command_Disguise(client, args) public Action:Command_Disguise(client, args)
{ {
if (client == 0) if (client == 0)
@@ -165,3 +142,107 @@ public Action:Command_Respawn(client, args)
return Plugin_Handled; return Plugin_Handled;
} }
public Action:Command_Regenerate(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
TF2_RegeneratePlayer(client);
return Plugin_Handled;
}
public Action:Command_UberMe(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
if (args < 1)
{
return Plugin_Handled;
}
decl String:text[10];
GetCmdArg(1, text, sizeof(text));
new Float:one = StringToFloat(text);
TF2_AddCondition(client, TFCond_Ubercharged, one);
return Plugin_Handled;
}
public Action:Command_UnUberMe(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
TF2_RemoveCondition(client, TFCond_Ubercharged);
return Plugin_Handled;
}
public Action:Command_SetPowerPlay(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
if (args < 1)
{
return Plugin_Handled;
}
decl String:text[10];
GetCmdArg(1, text, sizeof(text));
new bool:one = bool:StringToInt(text);
TF2_SetPlayerPowerPlay(client, one);
return Plugin_Handled;
}
public Action:Command_Panic(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
TF2_StunPlayer(client, 15.0, 0.25, TF_STUNFLAGS_LOSERSTATE);
return Plugin_Handled;
}
public Action:Command_BigHit(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
TF2_StunPlayer(client, 5.0, _, TF_STUNFLAGS_BIGBONK, client);
return Plugin_Handled;
}
public Action:Command_Frighten(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
TF2_StunPlayer(client, 5.0, _, TF_STUNFLAGS_GHOSTSCARE);
return Plugin_Handled;
}
+1 -1
View File
@@ -1 +1 @@
1.3.1 1.3.2
+11 -9
View File
@@ -1,4 +1,4 @@
# (C)2004-2009 SourceMod Development Team # (C)2004-2010 SourceMod Development Team
# Makefile written by David "BAILOPAN" Anderson # Makefile written by David "BAILOPAN" Anderson
SMSDK = .. SMSDK = ..
@@ -37,7 +37,7 @@ ifeq "$(ENGINE)" "original"
METAMOD = $(MMSOURCE18)/core-legacy METAMOD = $(MMSOURCE18)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE) SRCDS = $(SRCDS_BASE)
LIB_SUFFIX = i486 LIB_SUFFIX = _i486.so
override ENGSET = true override ENGSET = true
endif endif
ifeq "$(ENGINE)" "orangebox" ifeq "$(ENGINE)" "orangebox"
@@ -48,7 +48,7 @@ ifeq "$(ENGINE)" "orangebox"
METAMOD = $(MMSOURCE18)/core METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox SRCDS = $(SRCDS_BASE)/orangebox
LIB_SUFFIX = i486 LIB_SUFFIX = _i486.so
override ENGSET = true override ENGSET = true
endif endif
ifeq "$(ENGINE)" "orangeboxvalve" ifeq "$(ENGINE)" "orangeboxvalve"
@@ -59,7 +59,8 @@ ifeq "$(ENGINE)" "orangeboxvalve"
METAMOD = $(MMSOURCE18)/core METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox SRCDS = $(SRCDS_BASE)/orangebox
LIB_SUFFIX = i486 LIB_PREFIX = lib
LIB_SUFFIX = .so
override ENGSET = true override ENGSET = true
endif endif
ifeq "$(ENGINE)" "left4dead" ifeq "$(ENGINE)" "left4dead"
@@ -70,7 +71,7 @@ ifeq "$(ENGINE)" "left4dead"
METAMOD = $(MMSOURCE18)/core METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/l4d SRCDS = $(SRCDS_BASE)/l4d
LIB_SUFFIX = i486 LIB_SUFFIX = _i486.so
override ENGSET = true override ENGSET = true
endif endif
ifeq "$(ENGINE)" "left4dead2" ifeq "$(ENGINE)" "left4dead2"
@@ -81,14 +82,15 @@ ifeq "$(ENGINE)" "left4dead2"
METAMOD = $(MMSOURCE18)/core METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/left4dead2 SRCDS = $(SRCDS_BASE)/left4dead2
LIB_SUFFIX = linux LIB_PREFIX = lib
LIB_SUFFIX = .so
override ENGSET = true override ENGSET = true
endif endif
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 \ CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 \
-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6 -DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
LINK = vstdlib_$(LIB_SUFFIX).so tier0_$(LIB_SUFFIX).so -m32 -ldl -lm LINK = $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX) -m32 -ldl -lm
INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \ INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK) -I$(SMSDK)/jit -I$(SMSDK)/jit/x86 \ -I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK) -I$(SMSDK)/jit -I$(SMSDK)/jit/x86 \
@@ -133,8 +135,8 @@ $(BIN_DIR)/%.o: %.cpp
all: check all: check
mkdir -p $(BIN_DIR) mkdir -p $(BIN_DIR)
ln -sf $(HL2LIB)/vstdlib_$(LIB_SUFFIX).so ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX)
ln -sf $(HL2LIB)/tier0_$(LIB_SUFFIX).so ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX)
$(MAKE) -f Makefile mms_ext $(MAKE) -f Makefile mms_ext
check: check:
+11 -9
View File
@@ -1,4 +1,4 @@
# (C)2004-2009 SourceMod Development Team # (C)2004-2010 SourceMod Development Team
# Makefile written by David "BAILOPAN" Anderson # Makefile written by David "BAILOPAN" Anderson
SMSDK = ../.. SMSDK = ../..
@@ -40,7 +40,7 @@ ifeq "$(ENGINE)" "original"
METAMOD = $(MMSOURCE18)/core-legacy METAMOD = $(MMSOURCE18)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE) SRCDS = $(SRCDS_BASE)
LIB_SUFFIX = i486 LIB_SUFFIX = _i486.so
override ENGSET = true override ENGSET = true
endif endif
ifeq "$(ENGINE)" "orangebox" ifeq "$(ENGINE)" "orangebox"
@@ -51,7 +51,7 @@ ifeq "$(ENGINE)" "orangebox"
METAMOD = $(MMSOURCE18)/core METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox SRCDS = $(SRCDS_BASE)/orangebox
LIB_SUFFIX = i486 LIB_SUFFIX = _i486.so
override ENGSET = true override ENGSET = true
endif endif
ifeq "$(ENGINE)" "orangeboxvalve" ifeq "$(ENGINE)" "orangeboxvalve"
@@ -62,7 +62,8 @@ ifeq "$(ENGINE)" "orangeboxvalve"
METAMOD = $(MMSOURCE18)/core METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox SRCDS = $(SRCDS_BASE)/orangebox
LIB_SUFFIX = i486 LIB_PREFIX = lib
LIB_SUFFIX = .so
override ENGSET = true override ENGSET = true
endif endif
ifeq "$(ENGINE)" "left4dead" ifeq "$(ENGINE)" "left4dead"
@@ -73,7 +74,7 @@ ifeq "$(ENGINE)" "left4dead"
METAMOD = $(MMSOURCE18)/core METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/l4d SRCDS = $(SRCDS_BASE)/l4d
LIB_SUFFIX = i486 LIB_SUFFIX = _i486.so
override ENGSET = true override ENGSET = true
endif endif
ifeq "$(ENGINE)" "left4dead2" ifeq "$(ENGINE)" "left4dead2"
@@ -84,12 +85,13 @@ ifeq "$(ENGINE)" "left4dead2"
METAMOD = $(MMSOURCE18)/core METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/left4dead2 SRCDS = $(SRCDS_BASE)/left4dead2
LIB_SUFFIX = linux LIB_PREFIX = lib
LIB_SUFFIX = .so
override ENGSET = true override ENGSET = true
endif endif
ifeq "$(USEMETA)" "true" ifeq "$(USEMETA)" "true"
LINK_HL2 = $(HL2LIB)/tier1_i486.a vstdlib_$(LIB_SUFFIX).so tier0_$(LIB_SUFFIX).so LINK_HL2 = $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)
LINK += $(LINK_HL2) LINK += $(LINK_HL2)
@@ -147,8 +149,8 @@ $(BIN_DIR)/%.o: %.cpp
all: check all: check
mkdir -p $(BIN_DIR)/sdk mkdir -p $(BIN_DIR)/sdk
if [ "$(USEMETA)" = "true" ]; then \ if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(HL2LIB)/vstdlib_$(LIB_SUFFIX).so; \ ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX); \
ln -sf $(HL2LIB)/tier0_$(LIB_SUFFIX).so; \ ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX); \
fi fi
$(MAKE) -f Makefile extension $(MAKE) -f Makefile extension
+1 -1
View File
@@ -2,7 +2,7 @@ a billion and nanas
joys of buildbot, part 2: buildbot and the very lonely square-shaped duck joys of buildbot, part 2: buildbot and the very lonely square-shaped duck
joys of buildbot, part 3: an accidental event proves troublesome for a psychic fish joys of buildbot, part 3: an accidental event proves troublesome for a psychic fish
joys of buildbot, part 4: a transient mummy is perplexed by a broken wand joys of buildbot, part 4: a transient mummy is perplexed by a broken wand
buildbot has horrible bugs buildbot has horrible blugs
i am the very model of a modern major general i am the very model of a modern major general
It's no wonder the build always falls over when we call it pushing. It's no wonder the build always falls over when we call it pushing.