Commit Graph

6 Commits

Author SHA1 Message Date
Scott Ehlert
e518605d69 Fixed various areas where code was being compiled for Linux only, but should actually be used on OS X too (bug 4392, r=dvander). 2010-05-29 18:11:47 -04:00
Fyren
1a938f8711 ep2v build changes (bug 4371, r=dvander) 2010-04-29 00:08:08 -07:00
Downtown1
18865c44c8 Added a new ValveCallType that allows for arbitrary |this| parameters, as well as associated features in gamedata and for reading/writing memory (bug 3520, r=dvander, sr=fyren). 2010-01-11 22:46:44 -08:00
Scott Ehlert
dc0ea197cd Added IMemoryUtils::ResolveSymbol() for resolving symbols hidden via GCC's -fvisibility=hidden (bug 4091, r=dvander,pred).
Right now, this is only used on L4D2 where it is needed.
2009-11-06 16:24:40 -06:00
Scott Ehlert
ff7a2c6b73 Added preliminary support for Left 4 Dead; some things may not yet work. 2008-11-14 09:18:30 -06:00
Scott Ehlert
251cced1f8 Spring Cleaning, Part Ichi (1)
Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile

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extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
2008-03-30 07:00:22 +00:00