Matt Woodrow
864376e7ba
Merging from 1.1 branch
2009-02-27 12:20:36 +13:00
Matt Woodrow
71794fe511
Updated branch for 1.1.3 development
2009-02-26 17:41:42 -05:00
Matt Woodrow
cc91beece7
Bumped all versions
2009-02-26 16:54:03 -05:00
Matt Woodrow
e234b1537c
Merge
2009-02-27 10:20:47 +13:00
Matt Woodrow
407e58604f
Fixed Critical hits being permanently disabled (bug 2674, r=dvander)
2009-02-27 10:19:46 +13:00
Scott Ehlert
2c3bf7dd23
Ran versionchanger script for consistency.
2009-02-25 23:44:18 -06:00
Scott Ehlert
a4db34a419
Re-added -dev tag.
2009-02-25 23:05:31 -06:00
David Anderson
d0fda1f919
Bumped all versions.
2009-02-25 20:24:56 -05:00
Matt Woodrow
09b24e45f9
Merge from 1.1 branch
2009-02-26 12:47:56 +13:00
Matt Woodrow
8ae003046c
Updated CDetour code in TF2 extension to prevent crashes with spies. Updated windows sig.
2009-02-26 12:42:13 +13:00
Scott Ehlert
44a04e6167
DS fails once again. Fixed Linux build once and for all.
2009-02-18 03:25:01 -06:00
Scott Ehlert
9d6a9eb615
Ugh, fixed Linux build for real by removing stray underscores.
2009-02-18 03:13:25 -06:00
Scott Ehlert
32d2d4107d
Fixed Linux build.
2009-02-18 02:58:03 -06:00
Scott Ehlert
bf5fefe84f
Merge from sourcemod-1.1 branch.
2008-12-29 00:11:32 -06:00
Scott Ehlert
5c92b0d154
Bumped version to 1.1.1 and added back -dev build string.
2008-12-28 23:50:26 -06:00
David Anderson
3f250ba42d
Bumped version files.
2008-12-28 20:35:51 -05:00
David Anderson
1577fab93a
Ran versionchanger.pl over trunk to get 1.2.0 into headers (bug 3521).
2008-12-28 19:59:40 -05:00
David Anderson
0a33a25a7d
Merge from sourcemod-1.1 branch.
2008-12-28 03:23:45 -05:00
David Anderson
1fe38c7473
SourceMod can now be somewhat compiled on OS X for patch sanity testing (bug 3516, r=ds).
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This adds the ability for us to change the GCC version we use more flexibly.
2008-12-23 01:33:37 -05:00
Scott Ehlert
47cf8f4233
Merge from 1.1 branch.
2008-12-07 21:07:14 -06:00
Scott Ehlert
eedfd2d70d
Shell script code in Makefiles is _really_ POSIX compliant now.
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Missed an equal sign :\
2008-12-07 21:05:51 -06:00
Scott Ehlert
a1b91ac136
Merge from 1.1 branch.
2008-12-07 20:52:06 -06:00
Scott Ehlert
4bbd74b702
Shell script code in Makefiles is now POSIX compliant and is able to be run on dash.
2008-12-07 20:40:31 -06:00
Scott Ehlert
1422a9abe3
Merged changes from 1.1 branch.
2008-11-28 23:32:59 -06:00
Scott Ehlert
ecaced40f2
Now compiles against Metamod:Source 1.7 (bug 3445).
2008-11-27 01:13:51 -06:00
Scott Ehlert
9ae456b9d1
Updated makefiles to link against binaries at l4d directory instead of l4d_demo
2008-11-18 06:00:31 -06:00
Scott Ehlert
ff7a2c6b73
Added preliminary support for Left 4 Dead; some things may not yet work.
2008-11-14 09:18:30 -06:00
David Anderson
fb44b51d26
Updated version files so I can build again.
2008-09-14 22:16:35 -07:00
David Anderson
bcf1b092ae
Mirrored buildbot/version template changes from branch.
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--HG--
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2008-09-14 06:13:25 +00:00
Scott Ehlert
846caf1298
Builds against latest OB SDK now
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--HG--
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2008-07-12 09:05:19 +00:00
Matt Woodrow
81632dda97
Fixed unload crash with tf2 extension.
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--HG--
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2008-07-09 02:03:13 +00:00
Matt Woodrow
d2d2578314
Fixed more critical hit crashes when compiled on msvc8.
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--HG--
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2008-07-05 22:28:02 +00:00
Matt Woodrow
89c49c3976
And again with the fixes
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--HG--
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2008-07-03 07:30:50 +00:00
Matt Woodrow
7314d81947
Forgot SM doesn't use the new sdk yet
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--HG--
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2008-07-01 09:10:21 +00:00
Matt Woodrow
d530d0c726
Big critical hits cleanup. Cleaner, easier to maintain, uses less memory and should be much less likely to cause crashes when valve change things on me.
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--HG--
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2008-07-01 09:04:00 +00:00
Matt Woodrow
e0a69507a0
Single most annoying and hard to find bug ive ever come across. I'd like to thank MSVC for not firing the one breakpoint I actually needed. Oh and a possible fix to sdktools.
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--HG--
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2008-06-29 05:04:41 +00:00
Matt Woodrow
29de57d415
Fixed an uninitialised string causing weird results.
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--HG--
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2008-06-29 03:27:15 +00:00
David Anderson
2c94b1268a
phase0, new versioning. we don't use build numbers anymore except (VS_VERSIONINFO stays until phase 3 is done)
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--HG--
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2008-06-02 05:03:27 +00:00
Scott Ehlert
5b4f98b354
Fixed amb1727 - TF2_Disguise and TF2_RemoveDisguise had incorrect signatures
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--HG--
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2008-05-30 22:38:04 +00:00
David Anderson
ca9b2784bd
extensions now use the repository build number intsead of their local commit number
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--HG--
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2008-05-29 03:19:55 +00:00
Matt Woodrow
8cd8228251
Fixed amb1358 - Timeleft not reseting on TF2 restarts
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--HG--
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2008-05-25 02:07:52 +00:00
Matt Woodrow
dea6b06e2c
Added a load-block for incorrect mods to TF2 and cstrike extensions.
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--HG--
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2008-05-24 04:08:29 +00:00
Matt Woodrow
f7613f80f1
Fixed Crit hits sigs for Windows and cleaned up the code somewhat
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--HG--
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2008-05-18 00:51:51 +00:00
David Anderson
b90386276f
fixed wrong re-use of variable
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--HG--
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2008-05-17 18:14:34 +00:00
David Anderson
8ad5d61878
added a new ia32 macro for the mov eax opcode
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cleaned up a bit of the crit hook code
--HG--
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2008-05-17 08:30:17 +00:00
Scott Ehlert
9023afff0d
Trunk build fixes
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Fixed up IGameHelpers.h such that it no longer requires HL2SDK headers if a function doesn't need them
--HG--
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2008-05-13 08:22:49 +00:00
Scott Ehlert
6e91780e73
Err, fixed Linux build
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--HG--
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2008-05-12 02:05:57 +00:00
Scott Ehlert
77ff2c40bd
Symbols no longer stripped on Linux for easier debugging
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--HG--
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2008-05-11 07:49:30 +00:00
Matt Woodrow
35eb2f2ce5
A sad response to amb1655 - TF2_SetPlayerInvuln is broken and now removed.
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--HG--
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2008-05-08 23:43:02 +00:00
Matt Woodrow
8df36003a8
Updated TF2 Extension to fix critical hits.
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--HG--
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2008-05-01 07:29:46 +00:00