Added preliminary support for Left 4 Dead; some things may not yet work.
This commit is contained in:
+17
-34
@@ -61,7 +61,7 @@ List<ICommandTargetProcessor *> target_processors;
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SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
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SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
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SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
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#if defined ORANGEBOX_BUILD
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
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#else
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SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
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@@ -69,7 +69,7 @@ SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *)
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SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
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SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
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#if defined ORANGEBOX_BUILD
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
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#else
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extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
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@@ -151,24 +151,7 @@ void PlayerManager::OnSourceModAllInitialized()
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g_ConVarManager.AddConVarChangeListener("tv_enable", this);
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ConCommandBase *pBase = icvar->GetCommands();
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ConCommand *pCmd = NULL;
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while (pBase)
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{
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if (strcmp(pBase->GetName(), "maxplayers") == 0)
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{
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/* Don't want to return convar with same name */
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if (!pBase->IsCommand())
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{
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break;
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}
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pCmd = (ConCommand *)pBase;
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break;
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}
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pBase = const_cast<ConCommandBase *>(pBase->GetNext());
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}
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ConCommand *pCmd = FindCommand("maxplayers");
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if (pCmd != NULL)
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{
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SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
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@@ -408,7 +391,7 @@ void PlayerManager::RunAuthChecks()
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bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
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{
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int client = engine->IndexOfEdict(pEntity);
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int client = IndexOfEdict(pEntity);
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CPlayer *pPlayer = &m_Players[client];
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List<IClientListener *>::iterator iter;
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@@ -452,7 +435,7 @@ bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const
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bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
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{
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int client = engine->IndexOfEdict(pEntity);
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int client = IndexOfEdict(pEntity);
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bool orig_value = META_RESULT_ORIG_RET(bool);
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CPlayer *pPlayer = &m_Players[client];
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@@ -492,7 +475,7 @@ bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName,
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void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
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{
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cell_t res;
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int client = engine->IndexOfEdict(pEntity);
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int client = IndexOfEdict(pEntity);
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CPlayer *pPlayer = &m_Players[client];
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/* If they're not connected, they're a bot */
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@@ -590,7 +573,7 @@ void PlayerManager::OnSourceModLevelEnd()
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void PlayerManager::OnClientDisconnect(edict_t *pEntity)
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{
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cell_t res;
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int client = engine->IndexOfEdict(pEntity);
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int client = IndexOfEdict(pEntity);
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CPlayer *pPlayer = &m_Players[client];
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if (pPlayer->IsConnected())
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@@ -628,7 +611,7 @@ void PlayerManager::OnClientDisconnect(edict_t *pEntity)
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void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
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{
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cell_t res;
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int client = engine->IndexOfEdict(pEntity);
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int client = IndexOfEdict(pEntity);
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m_cldisconnect_post->PushCell(client);
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m_cldisconnect_post->Execute(&res, NULL);
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@@ -642,7 +625,7 @@ void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
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}
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}
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#if defined ORANGEBOX_BUILD
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
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{
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#else
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@@ -650,7 +633,7 @@ void PlayerManager::OnClientCommand(edict_t *pEntity)
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{
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CCommand args;
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#endif
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int client = engine->IndexOfEdict(pEntity);
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int client = IndexOfEdict(pEntity);
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cell_t res = Pl_Continue;
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CPlayer *pPlayer = &m_Players[client];
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@@ -705,7 +688,7 @@ void PlayerManager::OnClientCommand(edict_t *pEntity)
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void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
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{
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cell_t res;
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int client = engine->IndexOfEdict(pEntity);
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int client = IndexOfEdict(pEntity);
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CPlayer *pPlayer = &m_Players[client];
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if (!pPlayer->IsConnected())
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@@ -713,7 +696,7 @@ void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
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return;
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}
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m_clinfochanged->PushCell(engine->IndexOfEdict(pEntity));
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m_clinfochanged->PushCell(client);
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m_clinfochanged->Execute(&res, NULL);
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IPlayerInfo *info = pPlayer->GetPlayerInfo();
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@@ -833,7 +816,7 @@ void PlayerManager::RemoveClientListener(IClientListener *listener)
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IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
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{
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int index = engine->IndexOfEdict(pEdict);
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int index = IndexOfEdict(pEdict);
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return GetGamePlayer(index);
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}
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@@ -1304,7 +1287,7 @@ void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
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}
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}
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#if defined ORANGEBOX_BUILD
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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void CmdMaxplayersCallback(const CCommand &command)
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{
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#else
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@@ -1342,7 +1325,7 @@ void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
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m_Name.assign(name);
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m_Ip.assign(ip);
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m_pEdict = pEntity;
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m_iIndex = engine->IndexOfEdict(pEntity);
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m_iIndex = IndexOfEdict(pEntity);
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m_LangId = g_Translator.GetServerLanguage();
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char ip2[24], *ptr;
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@@ -1364,7 +1347,7 @@ void CPlayer::Connect()
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m_IsInGame = true;
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const char *var = g_Players.GetPassInfoVar();
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int client = engine->IndexOfEdict(m_pEdict);
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int client = IndexOfEdict(m_pEdict);
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if (var[0] != '\0')
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{
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const char *pass = engine->GetClientConVarValue(client, var);
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@@ -1611,7 +1594,7 @@ void CPlayer::DoBasicAdminChecks()
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/* First check the name */
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AdminId id;
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int client = engine->IndexOfEdict(m_pEdict);
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int client = IndexOfEdict(m_pEdict);
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if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
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{
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