Added missing unhooking of ClientConnect in PlayerManager (bug 4749, r=fyren).
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@@ -197,6 +197,7 @@ private:
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private:
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List<IClientListener *> m_hooks;
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IForward *m_clconnect;
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IForward *m_clconnect_post;
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IForward *m_cldisconnect;
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IForward *m_cldisconnect_post;
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IForward *m_clputinserver;
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