changed the API around a bit to be more flexible

removed some ghastly unneeded stuff from the Translator
added Logger::LogFatal, experimental

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40669
This commit is contained in:
David Anderson
2007-04-05 05:25:11 +00:00
parent 3b9c8e1410
commit f93711bd82
11 changed files with 179 additions and 102 deletions
+48 -17
View File
@@ -15,6 +15,7 @@
#include <time.h>
#include "sourcemod.h"
#include "sourcemm_api.h"
#include "sm_stringutil.h"
#include "Logger.h"
#include "systems/LibrarySys.h"
#include "sm_version.h"
@@ -25,31 +26,39 @@ Logger g_Logger;
* :TODO: This should be creating the log folder if it doesn't exist
*/
CoreConfigErr Logger::OnSourceModConfigChanged(const char *option, const char *value)
ConfigResult Logger::OnSourceModConfigChanged(const char *key,
const char *value,
ConfigSource source,
char *error,
size_t maxlength)
{
if (strcasecmp(option, "Logging") == 0)
if (strcasecmp(key, "Logging") == 0)
{
bool state = true;
if (strcasecmp(value, "on") == 0)
{
state = true;
} else if (strcasecmp(value, "off") == 0) {
state = false;
} else {
return CoreConfig_InvalidValue;
UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
return ConfigResult_Reject;
}
if (m_FirstPass)
if (source == ConfigSource_Console)
{
m_InitialState = state;
m_FirstPass = false;
if (state && !m_Active)
{
EnableLogging();
} else if (!state && m_Active) {
DisableLogging();
}
} else {
state ? g_Logger.EnableLogging() : g_Logger.DisableLogging();
m_InitialState = state;
}
return CoreConfig_Okay;
} else if (strcasecmp(option, "LogMode") == 0) {
return ConfigResult_Accept;
} else if (strcasecmp(key, "LogMode") == 0) {
if (strcasecmp(value, "daily") == 0)
{
m_Mode = LoggingMode_Daily;
@@ -58,18 +67,19 @@ CoreConfigErr Logger::OnSourceModConfigChanged(const char *option, const char *v
} else if (strcasecmp(value, "game") == 0) {
m_Mode = LoggingMode_Game;
} else {
return CoreConfig_InvalidValue;
UTIL_Format(error, maxlength, "Invalid value: must be [daily|map|game]");
return ConfigResult_Reject;
}
return CoreConfig_Okay;
return ConfigResult_Accept;
}
return CoreConfig_InvalidOption;
return ConfigResult_Ignore;
}
void Logger::OnSourceModStartup(bool late)
{
InitLogger(m_Mode, m_InitialState);
InitLogger(m_Mode);
}
void Logger::OnSourceModAllShutdown()
@@ -155,10 +165,10 @@ void Logger::_CloseFile()
m_ErrFileName.clear();
}
void Logger::InitLogger(LoggingMode mode, bool startlogging)
void Logger::InitLogger(LoggingMode mode)
{
m_Mode = mode;
m_Active = startlogging;
m_Active = m_InitialState;
time_t t;
time(&t);
@@ -173,7 +183,7 @@ void Logger::InitLogger(LoggingMode mode, bool startlogging)
{
case LoggingMode_PerMap:
{
if (!startlogging)
if (!m_Active)
{
m_DelayedStart = true;
}
@@ -414,3 +424,24 @@ void Logger::DisableLogging()
LogMessage("Logging disabled manually by user.");
m_Active = false;
}
void Logger::LogFatal(const char *msg, ...)
{
char path[PLATFORM_MAX_PATH];
g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "sourcemod_fatal.log");
FILE *fp = fopen(path, "at");
if (!fp)
{
/* We're just doomed, aren't we... */
return;
}
va_list ap;
va_start(ap, msg);
vfprintf(fp, msg, ap);
va_end(ap);
fputs("\n", fp);
fclose(fp);
}