SourceMod now handles steamid's internally without the STEAM_*: part (bug 3428)
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@@ -1615,7 +1615,7 @@ void CPlayer::DoBasicAdminChecks()
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}
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}
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/* Check IP address */
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/* Check steam id */
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if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
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{
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if (g_Players.CheckSetAdmin(client, this, id))
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