Increased PrintToChat & PrintToChatAll buffer size from 192 to 254; works in CSS/CSGO; dunno for the rest
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@@ -320,7 +320,7 @@ static cell_t PrintToChat(IPluginContext *pContext, const cell_t *params)
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g_SourceMod.SetGlobalTarget(client);
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char buffer[192];
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char buffer[254];
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{
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DetectExceptions eh(pContext);
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