Merge currently in-use gdc-psyfork symbols.txt.

This commit is contained in:
Nicholas Hastings 2015-02-05 14:44:58 -05:00
parent fca927884b
commit f50d8317f6

View File

@ -1,354 +1,380 @@
"Games" "Games"
{ {
/* /*
* "Keys" are used to map gamedata offset names to linux symbol. * "Keys" are used to map gamedata offset names to linux symbol.
* "Options" are used to mark validation options for windows signatures. * "Options" are used to mark validation options for windows signatures.
* Current valid options are: * Current valid options are:
* allowmultiple - don't warn if multiple matches are found * allowmultiple - don't warn if multiple matches are found
* allowmidfunc - don't warn if signature does not match the * allowmidfunc - don't warn if signature does not match the
* start of a function. * start of a function.
* Multiple options can be specified, separating them with a comma. * Multiple options can be specified, separating them with a comma.
* ie. "allowmultiple,allowmidfunc" * ie. "allowmultiple,allowmidfunc"
*/ */
"#default" "#default"
{ {
"Keys" "Keys"
{ {
// SDKTools // SDKTools
"GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKci" "GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKci"
"RemovePlayerItem" "_ZN11CBasePlayer16RemovePlayerItemEP17CBaseCombatWeapon" "GiveAmmo" "_ZN20CBaseCombatCharacter8GiveAmmoEiib"
"Weapon_GetSlot" "_ZNK20CBaseCombatCharacter14Weapon_GetSlotEi" "RemovePlayerItem" "_ZN11CBasePlayer16RemovePlayerItemEP17CBaseCombatWeapon"
"Ignite" "_ZN14CBaseAnimating6IgniteEfbfb" "Weapon_GetSlot" "_ZNK20CBaseCombatCharacter14Weapon_GetSlotEi"
"Extinguish" "_ZN14CBaseAnimating10ExtinguishEv" "Ignite" "_ZN14CBaseAnimating6IgniteEfbfb"
"Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_" "Extinguish" "_ZN14CBaseAnimating10ExtinguishEv"
"CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEbb" "Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_"
"GetVelocity" "_ZN11CBaseEntity11GetVelocityEP6VectorS1_" "CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEbb"
"EyeAngles" "_ZN11CBasePlayer9EyeAnglesEv" "GetVelocity" "_ZN11CBaseEntity11GetVelocityEP6VectorS1_"
"DispatchKeyValue" "_ZN11CBaseEntity8KeyValueEPKcS1_" "EyeAngles" "_ZN11CBasePlayer9EyeAnglesEv"
"DispatchKeyValueFloat" "_ZN11CBaseEntity8KeyValueEPKcf" "DispatchKeyValue" "_ZN11CBaseEntity8KeyValueEPKcS1_"
"DispatchKeyValueVector" "_ZN11CBaseEntity8KeyValueEPKcRK6Vector" "DispatchKeyValueFloat" "_ZN11CBaseEntity8KeyValueEPKcf"
"SetEntityModel" "_ZN11CBaseEntity8SetModelEPKc" "DispatchKeyValueVector" "_ZN11CBaseEntity8KeyValueEPKcRK6Vector"
"AcceptInput" "_ZN11CBaseEntity11AcceptInputEPKcPS_S2_9variant_ti" "SetEntityModel" "_ZN11CBaseEntity8SetModelEPKc"
"WeaponEquip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon" "AcceptInput" "_ZN11CBaseEntity11AcceptInputEPKcPS_S2_9variant_ti"
"Activate" "_ZN11CBaseEntity8ActivateEv" "WeaponEquip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon"
"PlayerRunCmd" "_ZN11CBasePlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper" "Activate" "_ZN11CBaseEntity8ActivateEv"
"PlayerRunCmd" "_ZN11CBasePlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper"
// SDKHooks
"EndTouch" "_ZN11CBaseEntity8EndTouchEPS_" // SDKHooks
"FireBullets" "_ZN11CBaseEntity11FireBulletsERK17FireBulletsInfo_t" "Blocked" "_ZN11CBaseEntity7BlockedEPS_"
"GroundEntChanged" "_ZN11CBaseEntity35NetworkStateChanged_m_hGroundEntityEPv" "EndTouch" "_ZN11CBaseEntity8EndTouchEPS_"
"OnTakeDamage" "_ZN11CBaseEntity12OnTakeDamageERK15CTakeDamageInfo" "FireBullets" "_ZN11CBaseEntity11FireBulletsERK17FireBulletsInfo_t"
"PreThink" "_ZN11CBasePlayer8PreThinkEv" "GroundEntChanged" "_ZN11CBaseEntity35NetworkStateChanged_m_hGroundEntityEPv"
"PostConstructor" "_ZN11CBaseEntity15PostConstructorEPKc" "OnTakeDamage" "_ZN11CBaseEntity12OnTakeDamageERK15CTakeDamageInfo"
"PostThink" "_ZN11CBasePlayer9PostThinkEv" "OnTakeDamage_Alive" "_ZN11CBaseEntity18OnTakeDamage_AliveERK15CTakeDamageInfo"
"Reload" "_ZN17CBaseCombatWeapon6ReloadEv" "PreThink" "_ZN11CBasePlayer8PreThinkEv"
"SetTransmit" "_ZN11CBaseEntity11SetTransmitEP18CCheckTransmitInfob" "PostConstructor" "_ZN11CBaseEntity15PostConstructorEPKc"
"ShouldCollide" "_ZNK11CBaseEntity13ShouldCollideEii" "PostThink" "_ZN11CBasePlayer9PostThinkEv"
"Spawn" "_ZN11CBaseEntity5SpawnEv" "Reload" "_ZN17CBaseCombatWeapon6ReloadEv"
"StartTouch" "_ZN11CBaseEntity10StartTouchEPS_" "SetTransmit" "_ZN11CBaseEntity11SetTransmitEP18CCheckTransmitInfob"
"Think" "_ZN11CBaseEntity5ThinkEv" "ShouldCollide" "_ZNK11CBaseEntity13ShouldCollideEii"
"Touch" "_ZN11CBaseEntity5TouchEPS_" "Spawn" "_ZN11CBaseEntity5SpawnEv"
"TraceAttack" "_ZN11CBaseEntity11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTrace" "StartTouch" "_ZN11CBaseEntity10StartTouchEPS_"
"UpdateOnRemove" "_ZN11CBaseEntity14UpdateOnRemoveEv" "Think" "_ZN11CBaseEntity5ThinkEv"
"Use" "_ZN11CBaseEntity3UseEPS_S0_8USE_TYPEf" "Touch" "_ZN11CBaseEntity5TouchEPS_"
"VPhysicsUpdate" "_ZN11CBaseEntity14VPhysicsUpdateEP14IPhysicsObject" "TraceAttack" "_ZN11CBaseEntity11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTrace"
"Weapon_CanSwitchTo" "_ZN20CBaseCombatCharacter18Weapon_CanSwitchToEP17CBaseCombatWeapon" "UpdateOnRemove" "_ZN11CBaseEntity14UpdateOnRemoveEv"
"Weapon_CanUse" "_ZN20CBaseCombatCharacter13Weapon_CanUseEP17CBaseCombatWeapon" "Use" "_ZN11CBaseEntity3UseEPS_S0_8USE_TYPEf"
"Weapon_Drop" "_ZN20CBaseCombatCharacter11Weapon_DropEP17CBaseCombatWeaponPK6VectorS4_" "VPhysicsUpdate" "_ZN11CBaseEntity14VPhysicsUpdateEP14IPhysicsObject"
"Weapon_Equip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon" "Weapon_CanSwitchTo" "_ZN20CBaseCombatCharacter18Weapon_CanSwitchToEP17CBaseCombatWeapon"
"Weapon_Switch" "_ZN20CBaseCombatCharacter13Weapon_SwitchEP17CBaseCombatWeaponi" "Weapon_CanUse" "_ZN20CBaseCombatCharacter13Weapon_CanUseEP17CBaseCombatWeapon"
"Weapon_Drop" "_ZN20CBaseCombatCharacter11Weapon_DropEP17CBaseCombatWeaponPK6VectorS4_"
// CEntity extras "Weapon_Equip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon"
"FVisible" "_ZN20CBaseCombatCharacter8FVisibleEP11CBaseEntityiPS1_" "Weapon_Switch" "_ZN20CBaseCombatCharacter13Weapon_SwitchEP17CBaseCombatWeaponi"
"VPhysicsTakeDamage" "_ZN11CBaseEntity18VPhysicsTakeDamageERK15CTakeDamageInfo"
"VPhysicsGetObjectList" "_ZN11CBaseEntity21VPhysicsGetObjectListEPP14IPhysicsObjecti" // CEntity extras
"GetClientEyeAngles" "_ZN11CBaseEntity9EyeAnglesEv" "FVisible" "_ZN20CBaseCombatCharacter8FVisibleEP11CBaseEntityiPS1_"
"WeaponSwitch" "_ZN20CBaseCombatCharacter13Weapon_SwitchEP17CBaseCombatWeaponi" "VPhysicsTakeDamage" "_ZN11CBaseEntity18VPhysicsTakeDamageERK15CTakeDamageInfo"
"CanSpeakVoiceCommand" "_ZN22CBaseMultiplayerPlayer20CanSpeakVoiceCommandEv" "VPhysicsGetObjectList" "_ZN11CBaseEntity21VPhysicsGetObjectListEPP14IPhysicsObjecti"
"IsReadyToSpawn" "_ZN11CBasePlayer14IsReadyToSpawnEv" "GetClientEyeAngles" "_ZN11CBaseEntity9EyeAnglesEv"
"OnTakeDamage_Alive" "_ZN20CBaseCombatCharacter18OnTakeDamage_AliveERK15CTakeDamageInfo" "WeaponSwitch" "_ZN20CBaseCombatCharacter13Weapon_SwitchEP17CBaseCombatWeaponi"
"Jump" "_ZN11CBasePlayer4JumpEv" "CanSpeakVoiceCommand" "_ZN22CBaseMultiplayerPlayer20CanSpeakVoiceCommandEv"
"ProcessUserCmds" "_ZN11CBasePlayer15ProcessUsercmdsEP8CUserCmdiiib" "IsReadyToSpawn" "_ZN11CBasePlayer14IsReadyToSpawnEv"
"GetSoundEmissionOrigin" "_ZNK11CBaseEntity22GetSoundEmissionOriginEv" "OnTakeDamage_Alive" "_ZN20CBaseCombatCharacter18OnTakeDamage_AliveERK15CTakeDamageInfo"
"GetServerClass" "_ZN11CBaseEntity14GetServerClassEv" "Jump" "_ZN11CBasePlayer4JumpEv"
"StudioFrameAdvance" "_ZN14CBaseAnimating18StudioFrameAdvanceEv" "ProcessUserCmds" "_ZN11CBasePlayer15ProcessUsercmdsEP8CUserCmdiiib"
"ShouldGib" "_ZN9CTFPlayer9ShouldGibERK15CTakeDamageInfob" "GetSoundEmissionOrigin" "_ZNK11CBaseEntity22GetSoundEmissionOriginEv"
"GetRadius" "_ZN13CTFBaseRocket9GetRadiusEv" "GetServerClass" "_ZN11CBaseEntity14GetServerClassEv"
"DeflectPlayer" "_ZN13CTFWeaponBase13DeflectPlayerEP9CTFPlayerS1_R6VectorS3_S3_" "StudioFrameAdvance" "_ZN14CBaseAnimating18StudioFrameAdvanceEv"
"GetDataDescMap" "_ZN11CBaseEntity14GetDataDescMapEv" "ShouldGib" "_ZN9CTFPlayer9ShouldGibERK15CTakeDamageInfo"
"GetRadius" "_ZN13CTFBaseRocket9GetRadiusEv"
// CSSDM "DeflectPlayer" "_ZN13CTFWeaponBase13DeflectPlayerEP9CTFPlayerS1_R6VectorS3_S3_"
"IPointsForKill" "_ZN14CTeamplayRules14IPointsForKillEP11CBasePlayerS1_" "GetDataDescMap" "_ZN11CBaseEntity14GetDataDescMapEv"
"RemoveAllItems" "_ZN11CBasePlayer14RemoveAllItemsEb"
"GiveAmmo" "_ZN20CBaseCombatCharacter8GiveAmmoEiib" // TF2 ext
"CalcIsAttackCriticalHelper" "_ZN13CTFWeaponBase26CalcIsAttackCriticalHelperEv"
// NapalmLagFix "CalcIsAttackCriticalHelperNoCrits" "_ZN13CTFWeaponBase33CalcIsAttackCriticalHelperNoCritsEv"
"RadiusDamage" "_ZN10CGameRules12RadiusDamageERK15CTakeDamageInfoRK6VectorfiP11CBaseEntity"
// CSSDM
// V "IPointsForKill" "_ZN14CTeamplayRules14IPointsForKillEP11CBasePlayerS1_"
"CTFFlameThrower::FireProjectile" "_ZN16CTFWeaponBaseGun14FireProjectileEP9CTFPlayer" "RemoveAllItems" "_ZN11CBasePlayer14RemoveAllItemsEb"
"CTFFlameThrower::FireFlameRocket" "_ZN16CTFWeaponBaseGun15FireFlameRocketEP9CTFPlayer" "GiveAmmo" "_ZN20CBaseCombatCharacter8GiveAmmoEiib"
"CTFPlayer::GetMaxHealth" "_ZNK11CBaseEntity12GetMaxHealthEv"
"CBaseEntity::GetBaseEntity" "_ZN11CBaseEntity13GetBaseEntityEv" // NapalmLagFix
"RocketTouch" "_ZN13CTFBaseRocket11RocketTouchEP11CBaseEntity" "RadiusDamage" "_ZN10CGameRules12RadiusDamageERK15CTakeDamageInfoRK6VectorfiP11CBaseEntity"
"SRocketTouch" "_ZN13CTFBaseRocket11RocketTouchEP11CBaseEntity"
// V
// V V "CTFFlameThrower::FireProjectile" "_ZN16CTFWeaponBaseGun14FireProjectileEP9CTFPlayer"
"CBaseEntity::GetModelIndex" "_ZNK11CBaseEntity13GetModelIndexEv" "CTFFlameThrower::FireFlameRocket" "_ZN16CTFWeaponBaseGun15FireFlameRocketEP9CTFPlayer"
"CBaseEntity::SetModelIndex" "_ZN11CBaseEntity13SetModelIndexEi" "CTFPlayer::GetMaxHealth" "_ZNK11CBaseEntity12GetMaxHealthEv"
"CBaseEntity::GetServerClass" "_ZN11CBaseEntity14GetServerClassEv" "CBaseEntity::GetBaseEntity" "_ZN11CBaseEntity13GetBaseEntityEv"
"CBaseEntity::GetDataDescMap" "_ZN11CBaseEntity14GetDataDescMapEv" "RocketTouch" "_ZN13CTFBaseRocket11RocketTouchEP11CBaseEntity"
"CBaseEntity::ShouldCollide" "_ZNK11CBaseEntity13ShouldCollideEii" "SRocketTouch" "_ZN13CTFBaseRocket11RocketTouchEP11CBaseEntity"
"CBaseEntity::ShouldTransmit" "_ZN11CBaseEntity14ShouldTransmitEPK18CCheckTransmitInfo" "PlayScene" "_ZN9CTFPlayer9PlaySceneEPKcfP11AI_ResponseP16IRecipientFilter"
"CBaseEntity::UpdateTransmitState" "_ZN11CBaseEntity19UpdateTransmitStateEv"
"CBaseEntity::SetTransmit" "_ZN11CBaseEntity11SetTransmitEP18CCheckTransmitInfob" // V V
"CBaseEntity::Spawn" "_ZN11CBaseEntity5SpawnEv" "CBaseEntity::GetModelIndex" "_ZNK11CBaseEntity13GetModelIndexEv"
"CBaseEntity::SetModel" "_ZN11CBaseEntity8SetModelEPKc" "CBaseEntity::SetModelIndex" "_ZN11CBaseEntity13SetModelIndexEi"
"CBaseEntity::KeyValue" "_ZN11CBaseEntity8KeyValueEPKcS1_" "CBaseEntity::GetServerClass" "_ZN11CBaseEntity14GetServerClassEv"
"CBaseEntity::Activate" "_ZN11CBaseEntity8ActivateEv" "CBaseEntity::GetDataDescMap" "_ZN11CBaseEntity14GetDataDescMapEv"
"CBaseEntity::SetParent" "_ZN11CBaseEntity9SetParentEPS_i" "CBaseEntity::ShouldCollide" "_ZNK11CBaseEntity13ShouldCollideEii"
"CBaseEntity::AcceptInput" "_ZN11CBaseEntity11AcceptInputEPKcPS_S2_9variant_ti" "CBaseEntity::ShouldTransmit" "_ZN11CBaseEntity14ShouldTransmitEPK18CCheckTransmitInfo"
"CBaseEntity::Think" "_ZN11CBaseEntity5ThinkEv" "CBaseEntity::UpdateTransmitState" "_ZN11CBaseEntity19UpdateTransmitStateEv"
"CBaseEntity::GetResponseSystem" "_ZN11CBaseEntity17GetResponseSystemEv" "CBaseEntity::SetTransmit" "_ZN11CBaseEntity11SetTransmitEP18CCheckTransmitInfob"
"CBaseEntity::OnTakeDamage" "_ZN11CBaseEntity12OnTakeDamageERK15CTakeDamageInfo" "CBaseEntity::Spawn" "_ZN11CBaseEntity5SpawnEv"
"CBaseEntity::Event_Killed" "_ZN11CBaseEntity12Event_KilledERK15CTakeDamageInfo" "CBaseEntity::SetModel" "_ZN11CBaseEntity8SetModelEPKc"
"CBaseEntity::ChangeTeam" "_ZN11CBaseEntity10ChangeTeamEi" "CBaseEntity::KeyValue" "_ZN11CBaseEntity8KeyValueEPKcS1_"
"CBaseEntity::Use" "_ZN11CBaseEntity3UseEPS_S0_8USE_TYPEf" "CBaseEntity::Activate" "_ZN11CBaseEntity8ActivateEv"
"CBaseEntity::Touch" "_ZN11CBaseEntity5TouchEPS_" "CBaseEntity::SetParent" "_ZN11CBaseEntity9SetParentEPS_i"
"CBaseEntity::Blocked" "_ZN11CBaseEntity7BlockedEPS_" "CBaseEntity::AcceptInput" "_ZN11CBaseEntity11AcceptInputEPKcPS_S2_9variant_ti"
"CBaseEntity::UpdateOnRemove" "_ZN11CBaseEntity14UpdateOnRemoveEv" "CBaseEntity::Think" "_ZN11CBaseEntity5ThinkEv"
"CBaseEntity::Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_" "CBaseEntity::GetResponseSystem" "_ZN11CBaseEntity17GetResponseSystemEv"
"CBaseEntity::CreateVPhysics" "_ZN11CBaseEntity14CreateVPhysicsEv" "CBaseEntity::OnTakeDamage" "_ZN11CBaseEntity12OnTakeDamageERK15CTakeDamageInfo"
"CBaseEntity::ForceVPhysicsCollide" "_ZN11CBaseEntity20ForceVPhysicsCollideEPS_" "CBaseEntity::Event_Killed" "_ZN11CBaseEntity12Event_KilledERK15CTakeDamageInfo"
"CBaseEntity::VPhysicsDestroyObject" "_ZN11CBaseEntity21VPhysicsDestroyObjectEv" "CBaseEntity::ChangeTeam" "_ZN11CBaseEntity10ChangeTeamEi"
"CBaseEntity::VPhysicsUpdate" "_ZN11CBaseEntity14VPhysicsUpdateEP14IPhysicsObject" "CBaseEntity::Use" "_ZN11CBaseEntity3UseEPS_S0_8USE_TYPEf"
"CBaseEntity::VPhysicsTakeDamage" "_ZN11CBaseEntity18VPhysicsTakeDamageERK15CTakeDamageInfo" "CBaseEntity::Touch" "_ZN11CBaseEntity5TouchEPS_"
"CBaseEntity::VPhysicsCollision" "_ZN11CBaseEntity17VPhysicsCollisionEiP21gamevcollisionevent_t" "CBaseEntity::Blocked" "_ZN11CBaseEntity7BlockedEPS_"
"CBaseEntity::VPhysicsFriction" "_ZN11CBaseEntity16VPhysicsFrictionEP14IPhysicsObjectfii" "CBaseEntity::UpdateOnRemove" "_ZN11CBaseEntity14UpdateOnRemoveEv"
"CBaseEntity::VPhysicsGetObjectList" "_ZN11CBaseEntity21VPhysicsGetObjectListEPP14IPhysicsObjecti" "CBaseEntity::Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_"
"CBaseEntity::PhysicsSolidMaskForEntity" "_ZNK11CBaseEntity25PhysicsSolidMaskForEntityEv" "CBaseEntity::CreateVPhysics" "_ZN11CBaseEntity14CreateVPhysicsEv"
"CBaseAnimating::StudioFrameAdvance" "_ZN14CBaseAnimating18StudioFrameAdvanceEv" "CBaseEntity::ForceVPhysicsCollide" "_ZN11CBaseEntity20ForceVPhysicsCollideEPS_"
"CBaseAnimating::GetBoneTransform" "_ZN14CBaseAnimating16GetBoneTransformEiR11matrix3x4_t" "CBaseEntity::VPhysicsDestroyObject" "_ZN11CBaseEntity21VPhysicsDestroyObjectEv"
"CBaseAnimating::SetupBones" "_ZN14CBaseAnimating10SetupBonesEP11matrix3x4_ti" "CBaseEntity::VPhysicsUpdate" "_ZN11CBaseEntity14VPhysicsUpdateEP14IPhysicsObject"
"CBaseAnimating::DispatchAnimEvents" "_ZN14CBaseAnimating18DispatchAnimEventsEPS_" "CBaseEntity::VPhysicsTakeDamage" "_ZN11CBaseEntity18VPhysicsTakeDamageERK15CTakeDamageInfo"
"CBaseAnimating::HandleAnimEvent" "_ZN14CBaseAnimating15HandleAnimEventEP11animevent_t" "CBaseEntity::VPhysicsCollision" "_ZN11CBaseEntity17VPhysicsCollisionEiP21gamevcollisionevent_t"
"CBaseAnimating::GetAttachment" "_ZN14CBaseAnimating13GetAttachmentEiR11matrix3x4_t" "CBaseEntity::VPhysicsFriction" "_ZN11CBaseEntity16VPhysicsFrictionEP14IPhysicsObjectfii"
"CBasePlayer::PlayScene" "_ZN9CTFPlayer9PlaySceneEPKcfP11AI_ResponseP16IRecipientFilter" "CBaseEntity::VPhysicsGetObjectList" "_ZN11CBaseEntity21VPhysicsGetObjectListEPP14IPhysicsObjecti"
"CBasePlayer::GiveAmmo" "_ZN9CTFPlayer8GiveAmmoEiib" "CBaseEntity::PhysicsSolidMaskForEntity" "_ZNK11CBaseEntity25PhysicsSolidMaskForEntityEv"
"CBasePlayer::Weapon_Equip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon" "CBaseAnimating::StudioFrameAdvance" "_ZN14CBaseAnimating18StudioFrameAdvanceEv"
"CBasePlayer::Weapon_Switch" "_ZN9CTFPlayer13Weapon_SwitchEP17CBaseCombatWeaponi" "CBaseAnimating::GetBoneTransform" "_ZN14CBaseAnimating16GetBoneTransformEiR11matrix3x4_t"
"CBasePlayer::RemovePlayerItem" "_ZN11CBasePlayer16RemovePlayerItemEP17CBaseCombatWeapon" "CBaseAnimating::SetupBones" "_ZN14CBaseAnimating10SetupBonesEP11matrix3x4_ti"
"CBasePlayer::ForceRespawn" "_ZN9CTFPlayer12ForceRespawnEv" "CBaseAnimating::DispatchAnimEvents" "_ZN14CBaseAnimating18DispatchAnimEventsEPS_"
"CBasePlayer::PreThink" "_ZN9CTFPlayer8PreThinkEv" "CBaseAnimating::HandleAnimEvent" "_ZN14CBaseAnimating15HandleAnimEventEP11animevent_t"
"CBasePlayer::PostThink" "_ZN9CTFPlayer9PostThinkEv" "CBaseAnimating::GetAttachment" "_ZN14CBaseAnimating13GetAttachmentEiR11matrix3x4_t"
"CTFPlayer::EquipWearable" "_ZN11CBasePlayer13EquipWearableEP13CEconWearable" "CBasePlayer::PlayScene" "_ZN9CTFPlayer9PlaySceneEPKcfP11AI_ResponseP16IRecipientFilter"
"CTFPlayer::RemoveWearable" "_ZN11CBasePlayer14RemoveWearableEP13CEconWearable" "CBasePlayer::GiveAmmo" "_ZN9CTFPlayer8GiveAmmoEiib"
"CBasePlayer::PlayerRunCommand" "_ZN9CTFPlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper" "CBasePlayer::Weapon_Equip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon"
"CBasePlayer::CalculateTeamBalanceScore" "_ZN9CTFPlayer25CalculateTeamBalanceScoreEv" "CBasePlayer::Weapon_Switch" "_ZN9CTFPlayer13Weapon_SwitchEP17CBaseCombatWeaponi"
"CTFBaseRocket::GetWeaponID" "_ZNK13CTFBaseRocket11GetWeaponIDEv" "CBasePlayer::RemovePlayerItem" "_ZN11CBasePlayer16RemovePlayerItemEP17CBaseCombatWeapon"
"CBaseCombatWeapon::ItemPostFrame" "_ZN17CBaseCombatWeapon13ItemPostFrameEv" "CBasePlayer::ForceRespawn" "_ZN9CTFPlayer12ForceRespawnEv"
"CBaseCombatWeapon::Reload" "_ZN17CBaseCombatWeapon6ReloadEv" "CBasePlayer::PreThink" "_ZN9CTFPlayer8PreThinkEv"
"CBaseCombatWeapon::PrimaryAttack" "_ZN17CBaseCombatWeapon13PrimaryAttackEv" "CBasePlayer::PostThink" "_ZN9CTFPlayer9PostThinkEv"
"CBaseCombatWeapon::SecondaryAttack" "_ZN17CBaseCombatWeapon15SecondaryAttackEv" "CTFPlayer::EquipWearable" "_ZN11CBasePlayer13EquipWearableEP13CEconWearable"
"CBaseCombatWeapon::GetViewModel" "_ZNK17CBaseCombatWeapon12GetViewModelEi" "CTFPlayer::RemoveWearable" "_ZN11CBasePlayer14RemoveWearableEP13CEconWearable"
"CBaseCombatWeapon::GetWorldModel" "_ZNK17CBaseCombatWeapon13GetWorldModelEv" "CBasePlayer::PlayerRunCommand" "_ZN9CTFPlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper"
"CBaseCombatWeapon::GetMaxClip1" "_ZNK17CBaseCombatWeapon11GetMaxClip1Ev" "CBasePlayer::CalculateTeamBalanceScore" "_ZN9CTFPlayer25CalculateTeamBalanceScoreEv"
"CBaseCombatWeapon::GetMaxClip2" "_ZNK17CBaseCombatWeapon11GetMaxClip2Ev" "CTFBaseRocket::GetWeaponID" "_ZNK13CTFBaseRocket11GetWeaponIDEv"
"CBaseCombatWeapon::GetDefaultClip1" "_ZNK17CBaseCombatWeapon15GetDefaultClip1Ev" "CBaseCombatWeapon::ItemPostFrame" "_ZN17CBaseCombatWeapon13ItemPostFrameEv"
"CBaseCombatWeapon::GetDefaultClip2" "_ZNK17CBaseCombatWeapon15GetDefaultClip2Ev" "CBaseCombatWeapon::Reload" "_ZN17CBaseCombatWeapon6ReloadEv"
"CBaseCombatWeapon::GetEncryptionKey" "_ZN17CBaseCombatWeapon16GetEncryptionKeyEv" "CBaseCombatWeapon::PrimaryAttack" "_ZN17CBaseCombatWeapon13PrimaryAttackEv"
"CGameRules::CanHaveAmmo" "_ZN10CGameRules11CanHaveAmmoEP20CBaseCombatCharacterPKc" "CBaseCombatWeapon::SecondaryAttack" "_ZN17CBaseCombatWeapon15SecondaryAttackEv"
"CGameRules::GetNextLevelName" "_ZN15CMultiplayRules16GetNextLevelNameEPcib" "CBaseCombatWeapon::GetViewModel" "_ZNK17CBaseCombatWeapon12GetViewModelEi"
"CGameRules::ChangeLevel" "_ZN15CMultiplayRules11ChangeLevelEv" "CBaseCombatWeapon::GetWorldModel" "_ZNK17CBaseCombatWeapon13GetWorldModelEv"
"CGameRules::GoToIntermission" "_ZN12CTFGameRules16GoToIntermissionEv" "CBaseCombatWeapon::GetMaxClip1" "_ZNK17CBaseCombatWeapon11GetMaxClip1Ev"
"CGameRules::PlayerMayCapturePoint" "_ZN12CTFGameRules21PlayerMayCapturePointEP11CBasePlayeriPci" "CBaseCombatWeapon::GetMaxClip2" "_ZNK17CBaseCombatWeapon11GetMaxClip2Ev"
"CTeamplayRoundBasedRules::SetWinningTeam" "_ZN24CTeamplayRoundBasedRules14SetWinningTeamEiibbb" "CBaseCombatWeapon::GetDefaultClip1" "_ZNK17CBaseCombatWeapon15GetDefaultClip1Ev"
"CTeamplayRoundBasedRules::SetStalemate" "_ZN24CTeamplayRoundBasedRules12SetStalemateEibb" "CBaseCombatWeapon::GetDefaultClip2" "_ZNK17CBaseCombatWeapon15GetDefaultClip2Ev"
"CTeamplayRoundBasedRules::SetScrambleTeams" "_ZN14CTeamplayRules16SetScrambleTeamsEb" "CBaseCombatWeapon::GetEncryptionKey" "_ZN17CBaseCombatWeapon16GetEncryptionKeyEv"
"CTeamplayRoundBasedRules::CleanUpMap" "_ZN12CTFGameRules10CleanUpMapEv" "CGameRules::CanHaveAmmo" "_ZN10CGameRules11CanHaveAmmoEP20CBaseCombatCharacterPKc"
} "CGameRules::GetNextLevelName" "_ZN15CMultiplayRules16GetNextLevelNameEPcib"
"CGameRules::ChangeLevel" "_ZN15CMultiplayRules11ChangeLevelEv"
"Options" "CGameRules::GoToIntermission" "_ZN12CTFGameRules16GoToIntermissionEv"
{ "CGameRules::PlayerMayCapturePoint" "_ZN12CTFGameRules21PlayerMayCapturePointEP11CBasePlayeriPci"
"CreateGameRulesObject" "allowmultiple,allowmidfunc" "CTeamplayRoundBasedRules::SetWinningTeam" "_ZN24CTeamplayRoundBasedRules14SetWinningTeamEiibbb"
"TakeOverBot" "allowmidfunc" "CTeamplayRoundBasedRules::SetStalemate" "_ZN24CTeamplayRoundBasedRules12SetStalemateEibb"
"OnVersusRoundStart" "allowmidfunc" "CTeamplayRoundBasedRules::SetScrambleTeams" "_ZN14CTeamplayRules16SetScrambleTeamsEb"
} "CTeamplayRoundBasedRules::CleanUpMap" "_ZN12CTFGameRules10CleanUpMapEv"
}
"IsValidObserverTarget" "_ZN11CBasePlayer21IsValidObserverTargetEP11CBaseEntity"
"#default" }
{
"#supported" "Options"
{ {
"engine" "orangebox_valve" "CreateGameRulesObject" "allowmultiple,allowmidfunc"
"engine" "css" "TakeOverBot" "allowmidfunc"
"engine" "left4dead2" "OnVersusRoundStart" "allowmidfunc"
"engine" "alienswarm" }
"engine" "csgo" }
}
"#default"
"Keys" {
{ "#supported"
"GetMaxHealth" "_ZNK11CBaseEntity12GetMaxHealthEv" {
} "engine" "orangebox_valve"
} "engine" "sdk2013"
"engine" "css"
"#default" "engine" "left4dead2"
{ "engine" "alienswarm"
"#supported" "engine" "csgo"
{ "engine" "insurgency"
"game" "tf" }
}
"Keys"
"Keys" {
{ "GetMaxHealth" "_ZNK11CBaseEntity12GetMaxHealthEv"
"ForceRespawn" "_ZN9CTFPlayer12ForceRespawnEv" }
"GiveNamedItemTF" "_ZN9CTFPlayer13GiveNamedItemEPKciP13CEconItemViewb" }
"EquipWearable" "_ZN11CBasePlayer13EquipWearableEP13CEconWearable"
"RemoveWearable" "_ZN11CBasePlayer14RemoveWearableEP13CEconWearable" "#default"
"GrenadeDetonate" "_ZN12CBaseGrenade8DetonateEv" {
} "#supported"
} {
"game" "tf"
"#default" }
{
"#supported" "Keys"
{ {
"engine" "css" "ForceRespawn" "_ZN9CTFPlayer12ForceRespawnEv"
"engine" "orangebox_valve" "GiveNamedItemTF" "_ZN9CTFPlayer13GiveNamedItemEPKciP13CEconItemViewb"
} "EquipWearable" "_ZN11CBasePlayer13EquipWearableEP13CEconWearable"
"RemoveWearable" "_ZN11CBasePlayer14RemoveWearableEP13CEconWearable"
"Keys" "GrenadeDetonate" "_ZN12CBaseGrenade8DetonateEv"
{ }
"TraceAttack" "_ZN11CBaseEntity11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTraceP15CDmgAccumulator" }
}
} "#default"
{
"#default" "#supported"
{ {
"#supported" "engine" "css"
{ "engine" "sdk2013"
"engine" "left4dead" "engine" "orangebox_valve"
} }
"Keys" "Keys"
{ {
"GiveNamedItem" "_ZN9CCSPlayer13GiveNamedItemEPKci" "TraceAttack" "_ZN11CBaseEntity11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTraceP15CDmgAccumulator"
} }
} }
"#default" "#default"
{ {
"#supported" "#supported"
{ {
"engine" "left4dead2" "engine" "left4dead"
} }
"Keys" "Keys"
{ {
"GiveNamedItem" "_ZN9CCSPlayer13GiveNamedItemEPKciP11CBaseEntity" "GiveNamedItem" "_ZN9CCSPlayer13GiveNamedItemEPKci"
} }
} }
"#default" "#default"
{ {
"#supported" "#supported"
{ {
"game" "nucleardawn" "engine" "left4dead2"
} }
"Keys"
{ "Keys"
"GiveNamedItem" "_ZN9CNDPlayer13GiveNamedItemEPKcib" {
} "GiveNamedItem" "_ZN9CCSPlayer13GiveNamedItemEPKciP11CBaseEntity"
} }
}
"#default"
{ "csgo"
"#supported" {
{ "Keys"
"engine" "csgo" {
} "GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKciP13CEconItemViewb"
}
"Keys" }
{
"Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_b" "#default"
"GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKciP13CEconItemViewb" {
} "#supported"
} {
"engine" "csgo"
"#default" "engine" "insurgency"
{ }
"#supported"
{ "Keys"
"game" "synergy" {
} "Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_b"
}
"Keys" }
{
"GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKcib" "insurgency"
} {
} "Keys"
{
"#default" "GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKcib"
{ }
"#supported" }
{
"engine" "original" "#default"
} {
"#supported"
"Keys" {
{ "engine" "nucleardawn"
"CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEv" "game" "synergy"
"DispatchKeyValueVector" "_ZN11CBaseEntity8KeyValueEPKc6Vector" }
}
} "Keys"
{
"#default" "GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKcib"
{ }
"#supported" }
{
"engine" "csgo" "#default"
} {
"Keys" "#supported"
{ {
"OnTakeDamage_Offset1" "TakeDmgPatch1" "engine" "original"
"OnTakeDamage_Offset2" "TakeDmgPatch2" }
"OnTakeDamage_Byte_Win1" "75"
"OnTakeDamage_Byte_Win2" "75" "Keys"
"OnTakeDamage_Byte_Lin1" "0F" {
"OnTakeDamage_Byte_Lin2" "0F" "CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEv"
"WantsLagComp_Offset" "LagCompPatch" "DispatchKeyValueVector" "_ZN11CBaseEntity8KeyValueEPKc6Vector"
"WantsLagComp_Byte_Win" "75" }
"WantsLagComp_Byte_Lin" "0F" }
"CalcDominationAndRevenge_Offset" "CalcDomRevPatch"
"CalcDominationAndRevenge_Byte_Win" "0F" "#default"
"CalcDominationAndRevenge_Byte_Lin" "74" {
"#supported"
{
"engine" "csgo"
}
"Keys"
{
"OnTakeDamage_Offset1" "TakeDmgPatch1"
"OnTakeDamage_Offset2" "TakeDmgPatch2"
"OnTakeDamage_Byte_Win1" "75"
"OnTakeDamage_Byte_Win2" "75"
"OnTakeDamage_Byte_Lin1" "0F"
"OnTakeDamage_Byte_Lin2" "0F"
"WantsLagComp_Offset" "LagCompPatch"
"WantsLagComp_Byte_Win" "75"
"WantsLagComp_Byte_Lin" "0F"
"CalcDominationAndRevenge_Offset" "CalcDomRevPatch"
"CalcDominationAndRevenge_Byte_Win" "0F"
"CalcDominationAndRevenge_Byte_Lin" "74"
"GetWeaponPrice_Offset" "GetWeaponPriceFuncGDC" "GetWeaponPrice_Offset" "GetWeaponPriceFuncGDC"
"GetWeaponPrice_Byte_Win" "E9" "GetWeaponPrice_Byte_Win" "E9"
} }
} }
"#default" "#default"
{ {
"#supported" "#supported"
{ {
"engine" "css" "engine" "css"
} }
"Keys" "Keys"
{ {
"OnTakeDamage_Offset1" "TakeDmgPatch1" "OnTakeDamage_Offset1" "TakeDmgPatch1"
"OnTakeDamage_Offset2" "TakeDmgPatch2" "OnTakeDamage_Offset2" "TakeDmgPatch2"
"OnTakeDamage_Byte_Win1" "75" "OnTakeDamage_Byte_Win1" "75"
"OnTakeDamage_Byte_Win2" "75" "OnTakeDamage_Byte_Win2" "75"
"OnTakeDamage_Byte_Lin1" "0F" "OnTakeDamage_Byte_Lin1" "0F"
"OnTakeDamage_Byte_Lin2" "0F" "OnTakeDamage_Byte_Lin2" "0F"
"WantsLagComp_Offset" "LagCompPatch" "WantsLagComp_Offset" "LagCompPatch"
"WantsLagComp_Byte_Win" "75" "WantsLagComp_Byte_Win" "75"
"WantsLagComp_Byte_Lin" "0F" "WantsLagComp_Byte_Lin" "0F"
"CalcDominationAndRevenge_Offset" "CalcDomRevPatch" "CalcDominationAndRevenge_Offset" "CalcDomRevPatch"
"CalcDominationAndRevenge_Byte_Win" "0F" "CalcDominationAndRevenge_Byte_Win" "0F"
"CalcDominationAndRevenge_Byte_Lin" "74" "CalcDominationAndRevenge_Byte_Lin" "74"
} }
} }
}
"nmrih"
{
"Keys"
{
"Ignite" "_ZN14CBaseAnimating6IgniteEfbfbP11CBaseEntity8string_t"
}
}
}