added amb1331 - steamid targetting
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401913
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7a8309deed
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@ -931,6 +931,53 @@ void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
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}
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}
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/* Do we need to look for a steam id? */
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if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
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{
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size_t p, len;
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char new_pattern[256];
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strcpy(new_pattern, "STEAM_");
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len = strlen(&info->pattern[7]);
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for (p = 0; p < len; p++)
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{
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new_pattern[6 + p] = info->pattern[7 + p];
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if (new_pattern[6 + p] == '_')
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{
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new_pattern[6 + p] = ':';
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}
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}
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new_pattern[6 + p] = '\0';
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for (int i = 1; i <= max_clients; i++)
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{
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if ((pTarget = GetPlayerByIndex(i)) == NULL)
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{
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continue;
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}
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if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
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{
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continue;
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}
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if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
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{
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if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
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== COMMAND_TARGET_VALID)
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{
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info->targets[0] = i;
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info->num_targets = 1;
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strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
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info->target_name_style = COMMAND_TARGETNAME_RAW;
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}
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else
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{
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info->num_targets = 0;
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}
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return;
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}
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}
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}
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/* See if an exact name matches */
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for (int i = 1; i <= max_clients; i++)
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{
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