Add GiveAmmo native to SDKTools (bug 6039, r=psychonic).

--HG--
extra : rebase_source : 5cae34d7db2f4b395010fce344c4efcb2f29e88f
This commit is contained in:
Peace-Maker
2014-02-10 10:49:19 -05:00
parent 4620f4cf7a
commit f328aecc62
4 changed files with 54 additions and 0 deletions
+13
View File
@@ -320,3 +320,16 @@ native ActivateEntity(entity);
* @error Invalid client index, or client not connected.
*/
native SetClientInfo(client, const String:key[], const String:value[]);
/**
* Gives ammo of a certain type to a player.
* This natives obeys the maximum amount of ammo a player can carry per ammo type.
*
* @param client The client index.
* @param amount Amount of ammo to give. Is capped at ammotype's limit.
* @param ammotype Type of ammo to give to player.
* @param suppressSound If true, don't play the ammo pickup sound.
*
* @return Amount of ammo actually given.
*/
native GivePlayerAmmo(client, amount, ammotype, bool:suppressSound=false);