Update GivePlayerItem for new params in CS:GO.
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				@ -140,6 +140,39 @@ static cell_t RemovePlayerItem(IPluginContext *pContext, const cell_t *params)
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	return ret ? 1 : 0;
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}
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#if SOURCE_ENGINE == SE_CSGO
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class CEconItemView;
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static cell_t GiveNamedItem(IPluginContext *pContext, const cell_t *params)
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{
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	static ValveCall *pCall = NULL;
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	if (!pCall)
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	{
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		ValvePassInfo pass[5];
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		InitPass(pass[0], Valve_String, PassType_Basic, PASSFLAG_BYVAL);
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		InitPass(pass[1], Valve_POD, PassType_Basic, PASSFLAG_BYVAL);
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		InitPass(pass[2], Valve_POD, PassType_Basic, PASSFLAG_BYVAL);
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		InitPass(pass[3], Valve_Bool, PassType_Basic, PASSFLAG_BYVAL);
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		InitPass(pass[4], Valve_CBaseEntity, PassType_Basic, PASSFLAG_BYVAL);
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		if (!CreateBaseCall("GiveNamedItem", ValveCall_Player, &pass[4], pass, 4, &pCall))
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		{
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			return pContext->ThrowNativeError("\"GiveNamedItem\" not supported by this mod");
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		} else if (!pCall) {
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			return pContext->ThrowNativeError("\"GiveNamedItem\" wrapper failed to initialize");
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		}
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	}
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	CBaseEntity *pEntity = NULL;
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	START_CALL();
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	DECODE_VALVE_PARAM(1, thisinfo, 0);
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	DECODE_VALVE_PARAM(2, vparams, 0);
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	DECODE_VALVE_PARAM(3, vparams, 1);
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	*(CEconItemView **)(vptr + 12) = NULL;
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	*(bool *)(vptr + 16) = false;
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	FINISH_CALL_SIMPLE(&pEntity);
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	return gamehelpers->EntityToBCompatRef(pEntity);
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}
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#else
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static cell_t GiveNamedItem(IPluginContext *pContext, const cell_t *params)
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{
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	static ValveCall *pCall = NULL;
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@ -166,6 +199,7 @@ static cell_t GiveNamedItem(IPluginContext *pContext, const cell_t *params)
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	return gamehelpers->EntityToBCompatRef(pEntity);
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}
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#endif
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static cell_t GetPlayerWeaponSlot(IPluginContext *pContext, const cell_t *params)
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{
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