added API for menus to re-display from a previous page

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401480
This commit is contained in:
David Anderson
2007-09-26 01:04:22 +00:00
parent 69c65a848b
commit efbf57ac90
10 changed files with 97 additions and 10 deletions
+35 -1
View File
@@ -36,7 +36,7 @@
#include <IHandleSys.h>
#define SMINTERFACE_MENUMANAGER_NAME "IMenuManager"
#define SMINTERFACE_MENUMANAGER_VERSION 12
#define SMINTERFACE_MENUMANAGER_VERSION 13
/**
* @file IMenuManager.h
@@ -572,6 +572,22 @@ namespace SourceMod
* @return IMenuHandler of the menu.
*/
virtual IMenuHandler *GetHandler() =0;
/**
* @brief Sends the menu to a client, starting from the given item number.
*
* Note: this API call was added in v13.
*
* @param client Client index to display to.
* @param time Time to hold menu for.
* @param start_item Starting item to draw.
* @param alt_handler Alternate IMenuHandler.
* @return True on success, false otherwise.
*/
virtual bool DisplayAtItem(int client,
unsigned int time,
unsigned int start_item,
IMenuHandler *alt_handler=NULL) =0;
};
/**
@@ -731,6 +747,24 @@ namespace SourceMod
{
return false;
}
/**
* @brief Called when an item is selected.
*
* Note: This callback was added in v13. It is called after OnMenuSelect().
*
* @param menu Menu pointer.
* @param client Client that selected the item.
* @param item Item number.
* @param item_on_page The first item on the page the player was last
* viewing.
*/
virtual void OnMenuSelect2(IBaseMenu *menu,
int client,
unsigned int item,
unsigned int item_on_page)
{
}
};
/**