One more dota build fix.

This commit is contained in:
Nicholas Hastings 2013-05-13 15:33:55 -04:00
parent 614967ccc1
commit ef4edc6ff1

View File

@ -678,7 +678,11 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
m_SourceTVUserId = userId;
}
#if SOURCE_ENGINE == SE_DOTA
if (!OnClientConnect(client, playername, "127.0.0.1", error, sizeof(error)))
#else
if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
#endif
{
/* :TODO: kick the bot if it's rejected */
return;
@ -748,7 +752,11 @@ void PlayerManager::OnSourceModLevelEnd()
{
if (m_Players[i].IsConnected())
{
#if SOURCE_ENGINE == SE_DOTA
OnClientDisconnect(m_Players[i].GetIndex());
#else
OnClientDisconnect(m_Players[i].GetEdict());
#endif
}
}
m_PlayerCount = 0;