fixed amb658 - timer_flag_no_mapchange conflicted with simulated ticking
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401148
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@ -55,7 +55,7 @@ void TimerSystem::OnSourceModAllInitialized()
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void TimerSystem::OnSourceModLevelChange(const char *mapName)
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{
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MapChange();
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MapChange(true);
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}
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void TimerSystem::RunFrame()
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@ -208,7 +208,7 @@ void TimerSystem::KillTimer(ITimer *pTimer)
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}
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CStack<ITimer *> s_tokill;
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void TimerSystem::MapChange()
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void TimerSystem::MapChange(bool real_mapchange)
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{
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ITimer *pTimer;
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TimerIter iter;
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@ -216,7 +216,7 @@ void TimerSystem::MapChange()
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for (iter=m_SingleTimers.begin(); iter!=m_SingleTimers.end(); iter++)
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{
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pTimer = (*iter);
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if (pTimer->m_Flags & TIMER_FLAG_NO_MAPCHANGE)
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if (real_mapchange && (pTimer->m_Flags & TIMER_FLAG_NO_MAPCHANGE))
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{
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s_tokill.push(pTimer);
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} else {
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@ -227,7 +227,7 @@ void TimerSystem::MapChange()
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for (iter=m_LoopTimers.begin(); iter!=m_LoopTimers.end(); iter++)
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{
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pTimer = (*iter);
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if (pTimer->m_Flags & TIMER_FLAG_NO_MAPCHANGE)
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if (real_mapchange && (pTimer->m_Flags & TIMER_FLAG_NO_MAPCHANGE))
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{
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s_tokill.push(pTimer);
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} else {
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@ -62,7 +62,7 @@ public: //ITimerSystem
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void FireTimerOnce(ITimer *pTimer, bool delayExec=false);
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public:
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void RunFrame();
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void MapChange();
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void MapChange(bool real_mapchange);
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private:
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List<ITimer *> m_SingleTimers;
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List<ITimer *> m_LoopTimers;
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@ -325,7 +325,7 @@ void StartTickSimulation()
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void StopTickSimulation()
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{
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g_SimTicks.ticking = true;
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g_Timers.MapChange();
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g_Timers.MapChange(false);
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g_StillFrames = 0;
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g_LastTime = gpGlobals->curtime;
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}
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