SourceMod MSVC project files updated, windows tested and loading, gamedata fix.
This commit is contained in:
parent
98e97920ae
commit
eb68e4c627
@ -386,6 +386,9 @@ public:
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virtual void SetValue( const char *value );
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virtual void SetValue( float value );
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virtual void SetValue( int value );
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#if SOURCE_ENGINE == SE_LEFT4DEAD2
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virtual void SetValue( Color value );
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#endif
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// Reset to default value
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void Revert( void );
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@ -7,18 +7,21 @@ Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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CrazyDebug - Dark Messiah|Win32 = CrazyDebug - Dark Messiah|Win32
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CrazyDebug - Episode 1|Win32 = CrazyDebug - Episode 1|Win32
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CrazyDebug - Left 4 Dead 2|Win32 = CrazyDebug - Left 4 Dead 2|Win32
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CrazyDebug - Left 4 Dead|Win32 = CrazyDebug - Left 4 Dead|Win32
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CrazyDebug - Old Metamod|Win32 = CrazyDebug - Old Metamod|Win32
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CrazyDebug - Orange Box Valve|Win32 = CrazyDebug - Orange Box Valve|Win32
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CrazyDebug - Orange Box|Win32 = CrazyDebug - Orange Box|Win32
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Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
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Debug - Episode 1|Win32 = Debug - Episode 1|Win32
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Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
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Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
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Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
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Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
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Debug - Orange Box|Win32 = Debug - Orange Box|Win32
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Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
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Release - Episode 1|Win32 = Release - Episode 1|Win32
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Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
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Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
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Release - Old Metamod|Win32 = Release - Old Metamod|Win32
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Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
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@ -29,6 +32,8 @@ Global
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Dark Messiah|Win32.Build.0 = CrazyDebug - Dark Messiah|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Episode 1|Win32.ActiveCfg = CrazyDebug - Episode 1|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Episode 1|Win32.Build.0 = CrazyDebug - Episode 1|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead 2|Win32.ActiveCfg = CrazyDebug - Left 4 Dead 2|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead 2|Win32.Build.0 = CrazyDebug - Left 4 Dead 2|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead|Win32.ActiveCfg = CrazyDebug - Left 4 Dead|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Left 4 Dead|Win32.Build.0 = CrazyDebug - Left 4 Dead|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Old Metamod|Win32.ActiveCfg = CrazyDebug - Old Metamod|Win32
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@ -41,6 +46,8 @@ Global
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Episode 1|Win32.Build.0 = Debug - Episode 1|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Old Metamod|Win32.ActiveCfg = Debug - Old Metamod|Win32
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@ -53,6 +60,8 @@ Global
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Left 4 Dead 2|Win32.Build.0 = Release - Left 4 Dead 2|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Left 4 Dead|Win32.ActiveCfg = Release - Left 4 Dead|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Left 4 Dead|Win32.Build.0 = Release - Left 4 Dead|Win32
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{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
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@ -1504,6 +1504,254 @@
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="CrazyDebug - Left 4 Dead 2|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
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Optimization="0"
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AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\mathlib";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=6"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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EnableEnhancedInstructionSet="0"
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RuntimeTypeInfo="false"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="BINARY_NAME=\"$(TargetFileName)\""
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies=""$(HL2SDKL4D2)\lib\public\tier0.lib" "$(HL2SDKL4D2)\lib\public\tier1.lib" "$(HL2SDKL4D2)\lib\public\vstdlib.lib" "$(HL2SDKL4D2)\lib\public\mathlib.lib" dbghelp.lib "Wsock32.lib""
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OutputFile="$(OutDir)\sourcemod.2.l4d2.dll"
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LinkIncremental="2"
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IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
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GenerateDebugInformation="true"
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SubSystem="2"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Debug - Left 4 Dead 2|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
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Optimization="0"
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AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\mathlib";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=6"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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EnableEnhancedInstructionSet="0"
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RuntimeTypeInfo="false"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="BINARY_NAME=\"$(TargetFileName)\""
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AdditionalIncludeDirectories="..\..\public"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies=""$(HL2SDKL4D2)\lib\public\tier0.lib" "$(HL2SDKL4D2)\lib\public\tier1.lib" "$(HL2SDKL4D2)\lib\public\vstdlib.lib" "$(HL2SDKL4D2)\lib\public\mathlib.lib" "Wsock32.lib""
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OutputFile="$(OutDir)\sourcemod.2.l4d2.dll"
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LinkIncremental="2"
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IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
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GenerateDebugInformation="true"
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SubSystem="2"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release - Left 4 Dead 2|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
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FavorSizeOrSpeed="1"
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AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\mathlib";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;SOURCE_ENGINE=6"
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RuntimeLibrary="0"
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EnableEnhancedInstructionSet="0"
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RuntimeTypeInfo="false"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="BINARY_NAME=\"$(TargetFileName)\""
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies=""$(HL2SDKL4D2)\lib\public\tier0.lib" "$(HL2SDKL4D2)\lib\public\tier1.lib" "$(HL2SDKL4D2)\lib\public\vstdlib.lib" "$(HL2SDKL4D2)\lib\public\mathlib.lib" "Wsock32.lib""
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OutputFile="$(OutDir)\sourcemod.2.l4d2.dll"
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LinkIncremental="1"
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IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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@ -1648,6 +1896,22 @@
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug - Left 4 Dead 2|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release - Left 4 Dead 2|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\Database.cpp"
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@ -73,7 +73,8 @@ static cell_t IsDedicatedServer(IPluginContext *pContext, const cell_t *params)
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static cell_t GetEngineTime(IPluginContext *pContext, const cell_t *params)
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{
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float fTime = engine->Time();
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float fTime = Plat_FloatTime();
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return sp_ftoc(fTime);
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}
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@ -7,12 +7,14 @@ Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
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Debug - Episode 1|Win32 = Debug - Episode 1|Win32
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Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
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Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
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Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
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Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
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Debug - Orange Box|Win32 = Debug - Orange Box|Win32
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Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
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Release - Episode 1|Win32 = Release - Episode 1|Win32
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Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
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Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
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Release - Old Metamod|Win32 = Release - Old Metamod|Win32
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Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
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@ -23,6 +25,8 @@ Global
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{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
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{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
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{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Episode 1|Win32.Build.0 = Debug - Episode 1|Win32
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{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
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{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32
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{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
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{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
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{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Old Metamod|Win32.ActiveCfg = Debug - Old Metamod|Win32
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@ -35,6 +39,8 @@ Global
|
||||
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
|
||||
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
|
||||
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Left 4 Dead 2|Win32.Build.0 = Release - Left 4 Dead 2|Win32
|
||||
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Left 4 Dead|Win32.ActiveCfg = Release - Left 4 Dead|Win32
|
||||
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Left 4 Dead|Win32.Build.0 = Release - Left 4 Dead|Win32
|
||||
{E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
|
||||
|
@ -974,6 +974,164 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Left 4 Dead 2|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;HOOKING_ENABLED;SOURCE_ENGINE=6"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="BINARY_NAME=\"$(TargetFileName)\""
|
||||
AdditionalIncludeDirectories="..\..\..\public"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKL4D2)\lib\public\tier0.lib" "$(HL2SDKL4D2)\lib\public\tier1.lib" "$(HL2SDKL4D2)\lib\public\vstdlib.lib" "$(HL2SDKL4D2)\lib\public\mathlib.lib""
|
||||
OutputFile="$(OutDir)\bintools.ext.2.l4d2.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - Left 4 Dead 2|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;HOOKING_ENABLED;SOURCE_ENGINE=6"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="BINARY_NAME=\"$(TargetFileName)\""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKL4D2)\lib\public\tier0.lib" "$(HL2SDKL4D2)\lib\public\tier1.lib" "$(HL2SDKL4D2)\lib\public\vstdlib.lib" "$(HL2SDKL4D2)\lib\public\mathlib.lib""
|
||||
OutputFile="$(OutDir)\bintools.ext.2.l4d2.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
|
@ -7,12 +7,14 @@ Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
|
||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
||||
Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
|
||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||
Release - Episode 1|Win32 = Release - Episode 1|Win32
|
||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
||||
Release - Old Metamod|Win32 = Release - Old Metamod|Win32
|
||||
Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
|
||||
@ -23,6 +25,8 @@ Global
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Episode 1|Win32.Build.0 = Debug - Episode 1|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Old Metamod|Win32.ActiveCfg = Debug - Old Metamod|Win32
|
||||
@ -35,6 +39,8 @@ Global
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Left 4 Dead 2|Win32.Build.0 = Release - Left 4 Dead 2|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Left 4 Dead|Win32.ActiveCfg = Release - Left 4 Dead|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Left 4 Dead|Win32.Build.0 = Release - Left 4 Dead|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
|
||||
|
@ -1008,6 +1008,172 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Left 4 Dead 2|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;"$(HL2SDKL4D2)\common";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\mathlib";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\game\shared";"$(HL2SDKL4D2)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="BINARY_NAME=\"$(TargetFileName)\""
|
||||
AdditionalIncludeDirectories="..\..\..\public"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKL4D2)\lib\public\tier0.lib" "$(HL2SDKL4D2)\lib\public\tier1.lib" "$(HL2SDKL4D2)\lib\public\vstdlib.lib" "$(HL2SDKL4D2)\lib\public\mathlib.lib""
|
||||
OutputFile="$(OutDir)\sdktools.ext.2.l4d2.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - Left 4 Dead 2|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;"$(HL2SDKL4D2)\common";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\mathlib";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="BINARY_NAME=\"$(TargetFileName)\""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKL4D2)\lib\public\tier0.lib" "$(HL2SDKL4D2)\lib\public\tier1.lib" "$(HL2SDKL4D2)\lib\public\vstdlib.lib" "$(HL2SDKL4D2)\lib\public\mathlib.lib""
|
||||
OutputFile="$(OutDir)\sdktools.ext.2.l4d2.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
|
@ -264,7 +264,7 @@
|
||||
}
|
||||
|
||||
/* Left 4 Dead */
|
||||
"left4dead"
|
||||
"left4dead2"
|
||||
{
|
||||
"Offsets"
|
||||
{
|
||||
|
@ -41,7 +41,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;"$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook""
|
||||
AdditionalIncludeDirectories="..;"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;LOADER_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -58,6 +58,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\public"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
|
@ -59,7 +59,8 @@ public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
|
||||
|
||||
if (StrEqual(game, "left4dead", false)
|
||||
|| StrEqual(game, "dystopia", false)
|
||||
|| StrEqual(game, "synergy", false))
|
||||
|| StrEqual(game, "synergy", false)
|
||||
|| StrEqual(game, "left4dead2", false))
|
||||
{
|
||||
strcopy(error, err_max, "Nextmap is incompatible with this game");
|
||||
return APLRes_SilentFailure;
|
||||
|
Loading…
Reference in New Issue
Block a user