yay fixed comments
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401262
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@ -40,7 +40,7 @@ functag TEHook Action:public(const String:te_name[], const Players[], numClients
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native AddTempEntHook(const String:te_name[], TEHook:hook);
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native AddTempEntHook(const String:te_name[], TEHook:hook);
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/**
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/**
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* Removes a temp entity.
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* Removes a temp entity hook.
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*
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*
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* @param te_name TE name to unhook.
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* @param te_name TE name to unhook.
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* @param hook Function used for the hook.
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* @param hook Function used for the hook.
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@ -80,7 +80,6 @@ native TE_WriteNum(const String:prop[], value);
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* Reads an integer value in the current temp entity.
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* Reads an integer value in the current temp entity.
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*
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*
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* @param prop Property to use.
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* @param prop Property to use.
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* @param value Integer value to read.
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* @return Property value.
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* @return Property value.
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* @error Property not found.
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* @error Property not found.
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*/
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*/
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@ -100,7 +99,6 @@ native TE_WriteFloat(const String:prop[], Float:value);
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* Reads a floating point number in the current temp entity.
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* Reads a floating point number in the current temp entity.
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*
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*
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* @param prop Property to use.
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* @param prop Property to use.
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* @param value Floating point number to read.
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* @noreturn Property value.
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* @noreturn Property value.
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* @error Property not found.
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* @error Property not found.
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*/
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*/
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