From ea1f5e86c0fb146f1c183a43d93ff0e1ef87fc8b Mon Sep 17 00:00:00 2001 From: Matt Woodrow Date: Thu, 10 Jul 2008 01:26:02 +0000 Subject: [PATCH] Gamedata fetcher now unlocks gamedata files after a successful query --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402393 --- core/GameDataFetcher.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/GameDataFetcher.cpp b/core/GameDataFetcher.cpp index 8da29501..beac5155 100644 --- a/core/GameDataFetcher.cpp +++ b/core/GameDataFetcher.cpp @@ -166,7 +166,7 @@ void FetcherThread::RunThread( IThreadHandle *pHandle ) void FetcherThread::OnTerminate( IThreadHandle *pHandle, bool cancel ) { - //delete this; + g_blockGameDataLoad = false; } int FetcherThread::BuildGameDataQuery( char *buffer, int maxlen )