Fix timers.inc's OnMapTimeLeftChanged forward while I'm at it.

This commit is contained in:
Ross Bemrose 2014-11-07 16:01:50 -05:00
parent 159f2c8335
commit e7ec41e872

View File

@ -177,7 +177,7 @@ native Float:GetTickInterval();
* the map yet), then this will be called once the server begins ticking, even * the map yet), then this will be called once the server begins ticking, even
* if there is no time limit set. * if there is no time limit set.
*/ */
forward OnMapTimeLeftChanged(); forward void OnMapTimeLeftChanged();
/** /**
* Returns whether or not the server is processing frames or not. * Returns whether or not the server is processing frames or not.