From e72ff963f5fdb0e044a60b8bca7640523a7f0024 Mon Sep 17 00:00:00 2001 From: Nicholas Hastings Date: Thu, 11 Sep 2014 23:26:27 -0400 Subject: [PATCH] Fix regression in auth causing crash on L4D and newer (r=VoiDeD). --- core/PlayerManager.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/core/PlayerManager.cpp b/core/PlayerManager.cpp index b0c4383f..c1696e91 100644 --- a/core/PlayerManager.cpp +++ b/core/PlayerManager.cpp @@ -2059,7 +2059,8 @@ void CPlayer::UpdateAuthIds() } EUniverse steam2universe = m_SteamId.GetEUniverse(); - if (atoi(g_pGameConf->GetKeyValue("UseInvalidUniverseInSteam2IDs")) == 1) + const char *keyUseInvalidUniverse = g_pGameConf->GetKeyValue("UseInvalidUniverseInSteam2IDs"); + if (keyUseInvalidUniverse && atoi(keyUseInvalidUniverse) == 1) { steam2universe = k_EUniverseInvalid; }