Split PVKII into its own engine branch (#1847)
* Initial PVKII branch support * Change PVKII code to 23, DOTA uses 22 in MM * Bunch more SE_PVKII preprocessor that was missed * Add some missing SOURCE_ENGINE_PVKII cases * Update PVKII FireOutput signature for Linux * Update checkout-deps with 'pvkii' * Fix FireOutput signature for PVKII, accidentally used one from newer build * Change PVKII code to 10, and bump others by 1 * Only check against SE_SDK2013 here, like Metamod * More SE_PVKII preprocessor cleanup
This commit is contained in:
@@ -213,7 +213,7 @@ static cell_t GameRules_GetProp(IPluginContext *pContext, const cell_t *params)
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// This isn't in CS:S yet, but will be, doesn't hurt to add now, and will save us a build later
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 \
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|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_PVKII
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if (pProp->GetFlags() & SPROP_VARINT)
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{
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bit_count = sizeof(int) * 8;
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@@ -287,7 +287,7 @@ static cell_t GameRules_SetProp(IPluginContext *pContext, const cell_t *params)
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FIND_PROP_SEND(DPT_Int, "integer");
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 \
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|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_PVKII
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if (pProp->GetFlags() & SPROP_VARINT)
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{
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bit_count = sizeof(int) * 8;
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@@ -52,7 +52,7 @@ static bool PVD_used = false;
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SH_DECL_MANUALHOOK2_void(PlayerRunCmdHook, 0, 0, 0, CUserCmd *, IMoveHelper *);
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SH_DECL_HOOK2(IBaseFileSystem, FileExists, SH_NOATTRIB, 0, bool, const char*, const char *);
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#if SOURCE_ENGINE >= SE_ALIENSWARM || SOURCE_ENGINE == SE_LEFT4DEAD || SOURCE_ENGINE == SE_LEFT4DEAD2
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#if (SOURCE_ENGINE >= SE_ALIENSWARM || SOURCE_ENGINE == SE_LEFT4DEAD || SOURCE_ENGINE == SE_LEFT4DEAD2)
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SH_DECL_HOOK3(INetChannel, SendFile, SH_NOATTRIB, 0, bool, const char *, unsigned int, bool);
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#else
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SH_DECL_HOOK2(INetChannel, SendFile, SH_NOATTRIB, 0, bool, const char *, unsigned int);
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@@ -540,7 +540,7 @@ void CHookManager::ProcessPacket_Post(struct netpacket_s* packet, bool bHasHeade
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RETURN_META(MRES_IGNORED);
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}
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#if SOURCE_ENGINE >= SE_ALIENSWARM || SOURCE_ENGINE == SE_LEFT4DEAD || SOURCE_ENGINE == SE_LEFT4DEAD2
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#if (SOURCE_ENGINE >= SE_ALIENSWARM || SOURCE_ENGINE == SE_LEFT4DEAD || SOURCE_ENGINE == SE_LEFT4DEAD2)
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bool CHookManager::SendFile(const char *filename, unsigned int transferID, bool isReplayDemo)
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#else
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bool CHookManager::SendFile(const char *filename, unsigned int transferID)
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@@ -572,7 +572,7 @@ bool CHookManager::SendFile(const char *filename, unsigned int transferID)
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if (res != Pl_Continue)
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{
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/* Mimic the Engine. */
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#if SOURCE_ENGINE >= SE_ALIENSWARM || SOURCE_ENGINE == SE_LEFT4DEAD || SOURCE_ENGINE == SE_LEFT4DEAD2
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#if (SOURCE_ENGINE >= SE_ALIENSWARM || SOURCE_ENGINE == SE_LEFT4DEAD || SOURCE_ENGINE == SE_LEFT4DEAD2)
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pNetChannel->DenyFile(filename, transferID, isReplayDemo);
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#else
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pNetChannel->DenyFile(filename, transferID);
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@@ -56,7 +56,7 @@ public:
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void OnMapStart();
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public: /* NetChannel/Related Hooks */
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bool FileExists(const char *filename, const char *pathID);
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#if SOURCE_ENGINE >= SE_ALIENSWARM || SOURCE_ENGINE == SE_LEFT4DEAD || SOURCE_ENGINE == SE_LEFT4DEAD2
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#if (SOURCE_ENGINE >= SE_ALIENSWARM || SOURCE_ENGINE == SE_LEFT4DEAD || SOURCE_ENGINE == SE_LEFT4DEAD2)
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bool SendFile(const char *filename, unsigned int transferID, bool isReplayDemo);
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#else
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bool SendFile(const char *filename, unsigned int transferID);
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@@ -292,7 +292,8 @@ void TempEntityManager::Initialize()
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|| SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS \
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|| SOURCE_ENGINE == SE_BLADE \
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|| SOURCE_ENGINE == SE_NUCLEARDAWN
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|| SOURCE_ENGINE == SE_NUCLEARDAWN \
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|| SOURCE_ENGINE == SE_PVKII
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if (g_SMAPI->GetServerFactory(false)("VSERVERTOOLS003", nullptr))
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{
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@@ -1160,7 +1160,7 @@ static cell_t smn_TRGetPointContents(IPluginContext *pContext, const cell_t *par
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{
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mask = enginetrace->GetPointContents(pos);
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} else {
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#if SOURCE_ENGINE >= SE_LEFT4DEAD || SOURCE_ENGINE == SE_BMS
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#if (SOURCE_ENGINE >= SE_LEFT4DEAD || SOURCE_ENGINE == SE_BMS)
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mask = enginetrace->GetPointContents(pos, MASK_ALL, &hentity);
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#else
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mask = enginetrace->GetPointContents(pos, &hentity);
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@@ -151,7 +151,8 @@ static cell_t PrepSDKCall_SetSignature(IPluginContext *pContext, const cell_t *p
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|| SOURCE_ENGINE == SE_BLADE \
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|| SOURCE_ENGINE == SE_INSURGENCY \
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|| SOURCE_ENGINE == SE_DOI \
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|| SOURCE_ENGINE == SE_CSGO
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|| SOURCE_ENGINE == SE_CSGO \
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|| SOURCE_ENGINE == SE_PVKII
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s_call_addr = memutils->ResolveSymbol(handle, &sig[1]);
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#else
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s_call_addr = dlsym(handle, &sig[1]);
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@@ -235,7 +235,8 @@ void GetIServer()
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|| SOURCE_ENGINE == SE_BMS \
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|| SOURCE_ENGINE == SE_DOI \
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|| SOURCE_ENGINE == SE_BLADE \
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|| SOURCE_ENGINE == SE_INSURGENCY
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|| SOURCE_ENGINE == SE_INSURGENCY \
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|| SOURCE_ENGINE == SE_PVKII
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#if SOURCE_ENGINE == SE_SDK2013
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if (g_SMAPI->GetEngineFactory(false)("VEngineServer022", nullptr))
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@@ -711,7 +711,8 @@ CEntityFactoryDictionary *GetEntityFactoryDictionary()
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|| SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS \
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|| SOURCE_ENGINE == SE_BLADE \
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|| SOURCE_ENGINE == SE_NUCLEARDAWN
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|| SOURCE_ENGINE == SE_NUCLEARDAWN \
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|| SOURCE_ENGINE == SE_PVKII
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dict = (CEntityFactoryDictionary *) servertools->GetEntityFactoryDictionary();
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#else
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if (dict == NULL)
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@@ -731,7 +731,7 @@ static cell_t SlapPlayer(IPluginContext *pContext, const cell_t *params)
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rf.SetToReliable(true);
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rf.Initialize(player_list, total_players);
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_PVKII
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engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, 0, &pos);
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#elif SOURCE_ENGINE < SE_PORTAL2
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engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, &pos);
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@@ -925,7 +925,8 @@ static cell_t FindEntityByClassname(IPluginContext *pContext, const cell_t *para
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|| SOURCE_ENGINE == SE_BMS \
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|| SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BLADE \
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|| SOURCE_ENGINE == SE_NUCLEARDAWN
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|| SOURCE_ENGINE == SE_NUCLEARDAWN \
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|| SOURCE_ENGINE == SE_PVKII
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static bool bHasServerTools3 = !!g_SMAPI->GetServerFactory(false)("VSERVERTOOLS003", nullptr);
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if (bHasServerTools3)
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@@ -41,7 +41,7 @@ SH_DECL_HOOK18(IEngineSound, EmitSound, SH_NOATTRIB, 1, int, IRecipientFilter &,
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SH_DECL_HOOK17(IEngineSound, EmitSound, SH_NOATTRIB, 0, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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SH_DECL_HOOK17(IEngineSound, EmitSound, SH_NOATTRIB, 1, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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#elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_PVKII
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SH_DECL_HOOK15_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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SH_DECL_HOOK15_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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#else
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@@ -327,7 +327,7 @@ int SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChanne
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity)
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#elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_PVKII
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void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
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float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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@@ -453,7 +453,7 @@ void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChann
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pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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);
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#elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_PVKII
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RETURN_META_NEWPARAMS(
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MRES_IGNORED,
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static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, soundlevel_t,
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@@ -490,7 +490,7 @@ int SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChann
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity)
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#elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_PVKII
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void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
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float flVolume, float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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@@ -617,7 +617,7 @@ void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChan
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nSeed, iFlags, iPitch, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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);
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#elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_PVKII
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RETURN_META_NEWPARAMS(
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MRES_IGNORED,
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static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char *, float, float,
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@@ -1002,7 +1002,7 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
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speakerentity);
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}
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#elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_PVKII
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if (g_InSoundHook)
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{
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SH_CALL(enginesoundPatch,
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@@ -1178,7 +1178,7 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
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speakerentity);
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}
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#elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_PVKII
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if (g_InSoundHook)
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{
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SH_CALL(enginesoundPatch,
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@@ -1509,7 +1509,7 @@ static cell_t EmitSentence(IPluginContext *pContext, const cell_t *params)
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flags,
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pitch,
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_PVKII
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0,
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#endif
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pOrigin,
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@@ -73,7 +73,7 @@ public:
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float soundtime, int speakerentity);
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#else
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_PVKII
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void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
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soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
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@@ -92,7 +92,7 @@ public:
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float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity);
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#endif // SOURCE_ENGINE == SE_CSS, SE_HL2DM, SE_DODS, SE_SDK2013, SE_BMS, SE_TF2
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#endif // SOURCE_ENGINE == SE_CSS, SE_HL2DM, SE_DODS, SE_SDK2013, SE_BMS, SE_TF2, SE_PVKII
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#endif // SOURCE_ENGINE >= SE_PORTAL2
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private:
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size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
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Block a user