Added PointOutsideWorld native to sdktools (bug 3906, r=dvander)
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@@ -365,3 +365,10 @@ native TR_GetHitGroup(Handle:hndl=INVALID_HANDLE);
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*/
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native TR_GetPlaneNormal(Handle:hndl, Float:normal[3]);
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/**
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* Tests a point to see if it's outside any playable area
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*
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* @param pos Vector buffer to store data in.
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* @return True if outside world, otherwise false.
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*/
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native TR_PointOutsideWorld(Float:pos[3]);
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