Expand ShowHudText message buffer for Protobuf games (#1777)
* Expand ShowHudText message buffer for CS:GO * Expand buffer on Blade Symphony too
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@ -373,7 +373,11 @@ static cell_t ShowSyncHudText(IPluginContext *pContext, const cell_t *params)
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Handle_t err;
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CPlayer *pPlayer;
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hud_syncobj_t *obj;
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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char message_buffer[512];
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#else
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char message_buffer[255-36];
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#endif
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if (!s_HudMsgHelpers.IsSupported())
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{
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@ -453,7 +457,11 @@ static cell_t ShowHudText(IPluginContext *pContext, const cell_t *params)
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{
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int client;
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CPlayer *pPlayer;
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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char message_buffer[512];
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#else
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char message_buffer[255-36];
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#endif
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if (!s_HudMsgHelpers.IsSupported())
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{
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