Clarified func doc for some edict/entity funcs.

This commit is contained in:
Nicholas Hastings 2016-05-21 12:53:55 -04:00
parent b7223932d2
commit e127a55b0a

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@ -79,14 +79,22 @@ enum PropFieldType
*/ */
/** /**
* Returns the maximum number of entities. * Returns the maximum number of networked entities.
* *
* @return Maximum number of entities. * Note: For legacy reasons, this only returns the maximum
* networked entities (maximum edicts), rather than total
* maximum entities.
*
* @return Maximum number of networked entities.
*/ */
native int GetMaxEntities(); native int GetMaxEntities();
/** /**
* Returns the number of entities in the server. * Returns the number of networked entities in the server.
*
* Note: For legacy reasons, this only returns the current count
* of networked entities (current edicts), rather than total
* count of current entities.
* *
* @return Number of entities in the server. * @return Number of entities in the server.
*/ */
@ -94,12 +102,12 @@ native int GetEntityCount();
/** /**
* Returns whether or not an entity is valid. Returns false * Returns whether or not an entity is valid. Returns false
* if there is no matching CBaseEntity for this edict index. * if there is no matching CBaseEntity for this entity index.
* *
* @param edict Index of the entity/edict. * @param entity Index of the entity.
* @return True if valid, false otherwise. * @return True if valid, false otherwise.
*/ */
native bool IsValidEntity(int edict); native bool IsValidEntity(int entity);
/** /**
* Returns whether or not an edict index is valid. * Returns whether or not an edict index is valid.
@ -110,12 +118,12 @@ native bool IsValidEntity(int edict);
native bool IsValidEdict(int edict); native bool IsValidEdict(int edict);
/** /**
* Returns whether or not an entity is a valid networkable edict. * Returns whether or not an entity has a valid networkable edict.
* *
* @param edict Index of the edict. * @param edict Index of the entity.
* @return True if networkable, false if invalid or not networkable. * @return True if networkable, false if invalid or not networkable.
*/ */
native bool IsEntNetworkable(int edict); native bool IsEntNetworkable(int entiy);
/** /**
* Creates a new edict (the basis of a networkable entity) * Creates a new edict (the basis of a networkable entity)