CDetour safetyhook (#2162)
* Add safetyhook, remove libudis86 Co-authored-by: bottiger1 <[email protected]> * Add modified CDetour Co-authored-by: bottiger1 <[email protected]> * Add CDetour [Safetyhook] to build script * Re-enable loader/core/corelogic, and fix new C++20 error * Reenable all extensions (except dhooks) * Make cstrike compile against new CDetour * Remove unused variable in sdktools output? * Make sdktools compile against new cdetour * Downgrade to C++17 * remove auto * fix compilation on linux * Re-enable dhooks * Re-authorise old compilers * Fix invalid downgrade of std::optional * readd libudis86 for dhooks only --------- Co-authored-by: Kenzzer <[email protected]> Co-authored-by: bottiger1 <[email protected]>
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co-authored by
bottiger1
Kenzzer
parent
e3734803f0
commit
e07c120cab
@@ -24,15 +24,7 @@ project.sources += [
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'hooks.cpp',
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'gamerulesnatives.cpp',
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'vstringtable.cpp',
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'../../public/smsdk_ext.cpp',
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'../../public/CDetour/detours.cpp',
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'../../public/asm/asm.c',
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'../../public/libudis86/decode.c',
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'../../public/libudis86/itab.c',
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'../../public/libudis86/syn-att.c',
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'../../public/libudis86/syn-intel.c',
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'../../public/libudis86/syn.c',
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'../../public/libudis86/udis86.c',
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'../../public/smsdk_ext.cpp'
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]
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for sdk_name in SM.sdks:
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@@ -45,18 +37,20 @@ for sdk_name in SM.sdks:
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continue
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binary = SM.HL2ExtConfig(project, builder, cxx, 'sdktools.ext.' + sdk['extension'], sdk)
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SM.AddCDetour(binary)
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binary.compiler.cxxincludes += [
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os.path.join(builder.sourcePath, 'public', 'jit'),
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os.path.join(builder.sourcePath, 'public', 'jit', 'x86'),
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]
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if sdk['name'] in ('episode1', 'darkm'):
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binary.compiler.cxxincludes += [os.path.join(builder.options.hl2sdk_root, sdk['path'], 'game_shared')]
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binary.compiler.cxxincludes += [os.path.join(builder.options.hl2sdk_root, sdk['path'], 'dlls')]
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binary.compiler.cxxincludes += [os.path.join(sdk['path'], 'game_shared')]
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binary.compiler.cxxincludes += [os.path.join(sdk['path'], 'dlls')]
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else:
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binary.compiler.cxxincludes += [
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os.path.join(builder.options.hl2sdk_root, sdk['path'], 'game', 'shared'),
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os.path.join(builder.options.hl2sdk_root, sdk['path'], 'game', 'server'),
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os.path.join(sdk['path'], 'game', 'shared'),
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os.path.join(sdk['path'], 'game', 'server'),
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]
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#binary.sources += [os.path.join(builder.options.hl2sdk_root, sdk['path'], 'game', 'server', 'variant_t.cpp')]
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