added some levelchange functions to SMGlobalClass to get rid of some messy crap
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40679
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c7f1f04246
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@ -84,6 +84,12 @@ void AdminCache::OnSourceModShutdown()
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m_pCacheFwd = NULL;
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}
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void AdminCache::OnSourceModPluginsLoaded()
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{
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DumpAdminCache(AdminCache_Overrides, true);
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DumpAdminCache(AdminCache_Groups, true);
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}
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void AdminCache::AddCommandOverride(const char *cmd, OverrideType type, FlagBits flags)
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{
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Trie *pTrie = NULL;
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@ -88,6 +88,7 @@ public: //SMGlobalClass
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void OnSourceModStartup(bool late);
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void OnSourceModAllInitialized();
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void OnSourceModShutdown();
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void OnSourceModPluginsLoaded();
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public: //IAdminSystem
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/** Command cache stuff */
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void AddCommandOverride(const char *cmd, OverrideType type, FlagBits flags);
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@ -83,6 +83,11 @@ void Logger::OnSourceModAllShutdown()
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CloseLogger();
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}
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void Logger::OnSourceModLevelChange(const char *mapName)
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{
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MapChange(mapName);
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}
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void Logger::_NewMapFile()
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{
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if (!m_Active)
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@ -49,6 +49,7 @@ public: //SMGlobalClass
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size_t maxlength);
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void OnSourceModStartup(bool late);
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void OnSourceModAllShutdown();
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void OnSourceModLevelChange(const char *mapName);
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public:
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void InitLogger(LoggingMode mode);
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void CloseLogger();
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@ -42,6 +42,11 @@ void TimerSystem::OnSourceModAllInitialized()
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g_ShareSys.AddInterface(NULL, this);
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}
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void TimerSystem::OnSourceModLevelChange(const char *mapName)
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{
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MapChange();
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}
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void TimerSystem::RunFrame()
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{
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ITimer *pTimer;
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@ -48,6 +48,7 @@ public:
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~TimerSystem();
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public: //SMGlobalClass
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void OnSourceModAllInitialized();
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void OnSourceModLevelChange(const char *mapName);
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public: //ITimerSystem
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ITimer *CreateTimer(ITimedEvent *pCallbacks, float fInterval, void *pData, int flags);
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void KillTimer(ITimer *pTimer);
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@ -632,6 +632,14 @@ ConfigResult Translator::OnSourceModConfigChanged(const char *key,
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return ConfigResult_Ignore;
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}
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void Translator::OnSourceModLevelChange(const char *mapName)
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{
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/* Refresh language stuff */
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char path[PLATFORM_MAX_PATH];
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g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "configs/languages.cfg");
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RebuildLanguageDatabase(path);
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}
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void Translator::OnSourceModAllInitialized()
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{
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AddLanguage("en", "English");
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@ -108,6 +108,7 @@ public: // SMGlobalClass
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char *error,
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size_t maxlength);
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void OnSourceModAllInitialized();
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void OnSourceModLevelChange(const char *mapName);
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public: // ITextListener_SMC
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void ReadSMC_ParseStart();
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SMCParseResult ReadSMC_NewSection(const char *name, bool opt_quotes);
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@ -97,6 +97,20 @@ public:
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{
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return ConfigResult_Ignore;
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}
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/**
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* @brief Called when the level changes.
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*/
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virtual void OnSourceModLevelChange(const char *mapName)
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{
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}
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/**
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* @brief Called after plugins are loaded on mapchange.
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*/
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virtual void OnSourceModPluginsLoaded()
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{
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}
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private:
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SMGlobalClass *m_pGlobalClassNext;
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static SMGlobalClass *head;
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@ -233,20 +233,25 @@ bool SourceModBase::LevelInit(char const *pMapName, char const *pMapEntities, ch
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g_LastTime = 0.0f;
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g_LastAuthCheck = 0.0f;
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g_Logger.MapChange(pMapName);
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g_Timers.MapChange();
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/* Refresh language stuff */
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char path[PLATFORM_MAX_PATH];
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BuildPath(Path_SM, path, sizeof(path), "configs/languages.cfg");
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g_Translator.RebuildLanguageDatabase(path);
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/* Notify! */
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SMGlobalClass *pBase = SMGlobalClass::head;
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while (pBase)
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{
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pBase->OnSourceModLevelChange(pMapName);
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pBase = pBase->m_pGlobalClassNext;
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}
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DoGlobalPluginLoads();
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m_IsMapLoading = false;
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g_Admins.DumpAdminCache(AdminCache_Overrides, true);
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g_Admins.DumpAdminCache(AdminCache_Groups, true);
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/* Notify! */
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pBase = SMGlobalClass::head;
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while (pBase)
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{
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pBase->OnSourceModPluginsLoaded();
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pBase = pBase->m_pGlobalClassNext;
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}
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if (!g_pOnGameFrame)
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{
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