fixed amb190 - serious bug in the target processor
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401650
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@ -258,6 +258,11 @@ bool SDKTools::LevelInit(char const *pMapName, char const *pMapEntities, char co
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bool SDKTools::ProcessCommandTarget(cmd_target_info_t *info)
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{
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if (strcmp(info->pattern, "@aim") != 0)
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{
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return false;
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}
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IGamePlayer *pAdmin = info->admin ? playerhelpers->GetGamePlayer(info->admin) : NULL;
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/* The server can't aim, of course. */
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