Fixed timeleft not getting reset on Game_Commencing in CS:S (bug 4557, r=fyren).
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				| @ -65,7 +65,7 @@ void TimeLeftEvents::FireGameEvent(IGameEvent *event) | ||||
| 	} | ||||
| 	else if (strcmp(name, "round_end") == 0) | ||||
| 	{ | ||||
| 		if (event->GetInt("reason") == 16) | ||||
| 		if (event->GetInt("reason") == 15) | ||||
| 		{ | ||||
| 			get_new_timeleft_offset = true; | ||||
| 		} | ||||
|  | ||||
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