Added IMemoryUtils::ResolveSymbol() for resolving symbols hidden via GCC's -fvisibility=hidden (bug 4091, r=dvander,pred).
Right now, this is only used on L4D2 where it is needed.
This commit is contained in:
@@ -1,8 +1,8 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* vim: set ts=4 sw=4 tw=99 noet :
|
||||
* =============================================================================
|
||||
* SourceMod SDKTools Extension
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
|
||||
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
@@ -25,8 +25,6 @@
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#include "extension.h"
|
||||
@@ -131,7 +129,11 @@ static cell_t PrepSDKCall_SetSignature(IPluginContext *pContext, const cell_t *p
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
#if SOURCE_ENGINE == SE_LEFT4DEAD2
|
||||
s_call_addr = memutils->ResolveSymbol(handle, &sig[1]);
|
||||
#else
|
||||
s_call_addr = dlsym(handle, &sig[1]);
|
||||
#endif
|
||||
dlclose(handle);
|
||||
|
||||
return (s_call_addr != NULL) ? 1 : 0;
|
||||
|
||||
Reference in New Issue
Block a user