some minor fixups
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40782
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+9
-10
@@ -117,20 +117,18 @@ namespace SourceMod
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#define MENU_NO_PAGINATION -1 /**< Menu should not be paginated (10 items max) */
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#define MENU_TIME_FOREVER 0 /**< Menu should be displayed as long as possible */
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#define MENU_DETAIL_NOITEMCOLORS (1<<0) /**< Disables extended colors; menus will be white only */
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/**
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* @brief Extended menu options.
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*/
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enum MenuOption
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{
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MenuOption_DetailFlags, /**< INT *: A combination of MENU_DETAIL properties (default=0) */
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MenuOption_IntroMessage, /**< CONST CHAR *: Valve menus only; defaults to:
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"You have a menu, hit ESC"
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*/
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MenuOption_IntroColor, /**< INT[4]: Valve menus only; specifies the intro message colour
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using R,G,B,A (defaults to 255,0,0,255)
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*/
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MenuOption_Priority, /**< INT *: Valve menus only; priority (less is higher) */
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};
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/**
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@@ -151,10 +149,6 @@ namespace SourceMod
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*/
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class IMenuDisplay
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{
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public:
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virtual ~IMenuDisplay()
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{
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}
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public:
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/**
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* @brief Returns the parent IMenuStyle pointer.
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@@ -223,6 +217,11 @@ namespace SourceMod
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* @return True on success, false otherwise.
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*/
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virtual bool SendDisplay(int client, IMenuHandler *handler, unsigned int time) =0;
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/**
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* @brief Destroys the display object.
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*/
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virtual void DeleteThis() =0;
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};
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/**
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@@ -252,7 +251,7 @@ namespace SourceMod
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/**
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* @brief Creates an IMenuDisplay object.
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*
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* Note: the object should be freed using delete.
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* Note: the object should be freed using ::DeleteThis.
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*
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* @return IMenuDisplay object.
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*/
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@@ -400,7 +399,7 @@ namespace SourceMod
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* @brief Creates a new IMenuDisplay object using extended options specific
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* to the IMenuStyle parent. Titles, items, etc, are not copied.
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*
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* Note: The object should be freed with delete.
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* Note: The object should be freed with IMenuDisplay::DeleteThis.
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*
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* @return IMenuDisplay pointer.
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*/
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@@ -638,7 +637,7 @@ namespace SourceMod
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* @return IDisplay pointer, or NULL if no items could be
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* found in the IBaseMenu pointer, or NULL if any
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* other error occurred. Any valid pointer must
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* be freed using delete.
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* be freed using IMenuDisplay::DeleteThis.
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*/
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virtual IMenuDisplay *RenderMenu(int client, menu_states_t &states, ItemOrder order) =0;
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};
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