diff --git a/core/smn_events.cpp b/core/smn_events.cpp index 3ba34178..605adaf2 100644 --- a/core/smn_events.cpp +++ b/core/smn_events.cpp @@ -160,11 +160,6 @@ static cell_t sm_FireEventToClient(IPluginContext *pContext, const cell_t *param return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); } - if (pInfo->bDontBroadcast) - { - return pContext->ThrowNativeError("Game event \"%s\" is set to not be broadcasted to clients", pInfo->pEvent->GetName()); - } - int client = params[2]; CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);