Added generic command hooking mechanism, to replace Reg*Cmd which is intended for command creation (bug 4015, r=pred).
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@@ -48,6 +48,7 @@
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#include "GameConfigs.h"
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#include "ExtensionSys.h"
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#include <sourcemod_version.h>
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#include "ConsoleDetours.h"
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PlayerManager g_Players;
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bool g_OnMapStarted = false;
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@@ -725,6 +726,20 @@ void PlayerManager::OnClientCommand(edict_t *pEntity)
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}
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}
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if (g_ConsoleDetours.IsEnabled())
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{
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cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
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if (res2 >= Pl_Stop)
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{
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g_HL2.PopCommandStack();
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RETURN_META(MRES_SUPERCEDE);
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}
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else if (res2 > res)
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{
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res = res2;
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}
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}
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cell_t res2 = Pl_Continue;
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m_clcommand->PushCell(client);
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m_clcommand->PushCell(argcount);
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