Big critical hits cleanup. Cleaner, easier to maintain, uses less memory and should be much less likely to cause crashes when valve change things on me.
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402317
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@@ -214,10 +214,6 @@
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RelativePath="..\criticals.h"
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</File>
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<File
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RelativePath="..\detours.h"
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</File>
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<File
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RelativePath="..\extension.h"
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@@ -258,6 +254,34 @@
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</File>
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</Filter>
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<Filter
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Name="CDetour"
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<File
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RelativePath="..\..\..\public\CBaseServer and friends\CDetour\detourhelpers.h"
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</File>
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<File
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RelativePath="..\..\..\public\CBaseServer and friends\CDetour\detours.cpp"
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</File>
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<File
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RelativePath="..\..\..\public\CBaseServer and friends\CDetour\detours.h"
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</File>
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</Filter>
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<Filter
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Name="asm"
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<File
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RelativePath="..\asm\asm.c"
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</File>
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<File
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RelativePath="..\asm\asm.h"
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</File>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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