fixups to a few include files
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40722
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				@ -229,11 +229,11 @@ native Float:BfReadFloat(Handle:bf);
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 * @param bf			bf_read handle to read from.
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					 * @param bf			bf_read handle to read from.
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 * @param buffer		Destination string buffer.
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					 * @param buffer		Destination string buffer.
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 * @param maxlength		Maximum length of output string buffer.
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					 * @param maxlength		Maximum length of output string buffer.
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 * @param Line			If true the buffer will be copied until it reaches a '\n' or a null terminator.
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					 * @param line			If true the buffer will be copied until it reaches a '\n' or a null terminator.
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 * @noreturn
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					 * @noreturn
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 * @error				Invalid or incorrect Handle, destination string buffer was too short.
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					 * @error				Invalid or incorrect Handle, destination string buffer was too short.
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 */
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					 */
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native BfReadString(Handle:bf, String:buffer[], maxlength, bool:Line=false);
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					native BfReadString(Handle:bf, String:buffer[], maxlength, bool:line=false);
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/**
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					/**
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 * Reads an entity from a readable bitbuffer (bf_read).
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					 * Reads an entity from a readable bitbuffer (bf_read).
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@ -46,7 +46,7 @@ funcenum Timer
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 	 * @return				Plugin_Stop to stop a repeating timer, any other value for
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					 	 * @return				Plugin_Stop to stop a repeating timer, any other value for
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 	 *						default behavior.
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					 	 *						default behavior.
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 	 */
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					 	 */
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	Action:public(Handle:timer, value),
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						Action:public(Handle:timer, any:value),
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	/**
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						/**
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 	 * Called when the timer interval has elapsed.
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					 	 * Called when the timer interval has elapsed.
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@ -67,7 +67,7 @@ funcenum Timer
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 * @param flags				Flags to set (such as repeatability or auto-Handle closing).
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					 * @param flags				Flags to set (such as repeatability or auto-Handle closing).
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 * @return					Handle to the timer object.  You do not need to call CloseHandle().
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					 * @return					Handle to the timer object.  You do not need to call CloseHandle().
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 */
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					 */
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native Handle:CreateTimer(Float:interval, Timer:func, {Handle,_}:value=INVALID_HANDLE, flags=0);
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					native Handle:CreateTimer(Float:interval, Timer:func, any:value=INVALID_HANDLE, flags=0);
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/**
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					/**
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 * Kills a timer.  Use this instead of CloseHandle() if you need more options.
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					 * Kills a timer.  Use this instead of CloseHandle() if you need more options.
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@ -99,7 +99,7 @@ native TriggerTimer(Handle:timer, bool:reset=false);
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 * @param flags				Timer flags.
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					 * @param flags				Timer flags.
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 * @return					Handle to the timer object.  You do not need to call CloseHandle().
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					 * @return					Handle to the timer object.  You do not need to call CloseHandle().
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 */
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					 */
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stock Handle:CreateDataTimer(Float:interval, Timer:func, &Handle:data, flags)
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					stock Handle:CreateDataTimer(Float:interval, Timer:func, &Handle:data, flags=0)
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{
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					{
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	data = CreateDataPack();
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						data = CreateDataPack();
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	flags |= TIMER_HNDL_CLOSE;
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						flags |= TIMER_HNDL_CLOSE;
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@ -26,10 +26,13 @@ enum UserMsg
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	INVALID_MESSAGE_ID = -1,
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						INVALID_MESSAGE_ID = -1,
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};
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					};
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#define USERMSG_PASSTHRU		(1<<0)		/**< Message will pass through other SourceMM plugins */
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					#define USERMSG_PASSTHRU		(1<<0)		/**< (DEPRECATED, NO EFFECT) */
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#define USERMSG_PASSTHRU_ALL	(1<<1)		/**< Message will pass through other SourceMM plugins AND SourceMod */
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					#define USERMSG_PASSTHRU_ALL	(1<<1)		/**< (DEPRECATED, NO EFFECT) */
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#define USERMSG_RELIABLE		(1<<2)		/**< Message will be set to reliable */
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					#define USERMSG_RELIABLE		(1<<2)		/**< Message will be set on the reliable stream */
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#define USERMSG_INITMSG			(1<<3)		/**< Message will be considered to be an initmsg */
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					#define USERMSG_INITMSG			(1<<3)		/**< Message will be considered to be an initmsg */
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					#define USERMSG_BLOCK_MM		(1<<4)		/**< Message will be blocked from going through MM:S hooks */
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					#define USERMSG_BLOCK_SM		(1<<5)		/**< Message will be blocked from going through SourceMod hooks */
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					#define USERMSG_BLOCK_ALL		(1<<6)		/**< Message will be blocked from going through any hooks */
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/**
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					/**
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 * Returns the ID of a given message, or -1 on failure.
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					 * Returns the ID of a given message, or -1 on failure.
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