Update csgo gamedata part 1
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a084b3295e
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@ -117,12 +117,6 @@
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"windows" "\x2A\x2A\x2A\x2A\x2A\x2A\x83\xEC\x0C\x53\x56\x57\x6A\x01"
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"linux" "\x2A\x2A\x2A\x2A\x2A\x2A\x0F\xB6\x55\x14\x89\x75\xF8\x8B\x75\x08"
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}
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"CSWeaponDrop"//Wildcard first 6 bytes for CS:S DM (kept for backcompat with old SM versions)
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{
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"library" "server"
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"windows" "\x2A\x2A\x2A\x2A\x2A\x2A\x81\xEC\x2A\x2A\x2A\x2A\x53\x8B\x5D\x08\x56\x57\x6A\x00\x68"
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"linux" "\x2A\x2A\x2A\x2A\x2A\x2A\x56\x53\x81\xEC\x7C\x02\x00\x00\x8B\x5D\x0C\x8B\x75\x08\x85\xDB\x74\x2A\xC7\x44\x24\x2A\x2A\x2A\x2A\x00"
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}
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"CSWeaponDropBB" //Revert back to using CSWeaponDrop(weapon, bool, bool)
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{
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"library" "server"
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@ -151,7 +145,7 @@
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"SetModelFromClass"
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{
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"library" "server"
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"windows" "\x53\x56\x57\x8B\xF9\x8B\x87\x00\x03\x00\x00"
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"windows" "\x53\x56\x57\x8B\xF9\x8B\x87\x14\x03\x00\x00"
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"linux" "\x55\x89\xE5\x83\xEC\x28\x89\x5D\xF4\x8B\x5D\x08\x89\x75\xF8\x89\x7D\xFC\x89\x1C\x24\xE8\x2A\x2A\x2A\x2A\x83\xF8\x02"
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}
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//GetCCSWeaponData Found in HandleCommand_Buy_Internal
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