64-bit support for CSGO on Linux and macOS (#705)

This commit is contained in:
Scott Ehlert
2017-12-20 01:56:23 -06:00
committed by GitHub
parent 057a5790e2
commit ce1a4dcac0
90 changed files with 15682 additions and 947 deletions
+53 -43
View File
@@ -44,60 +44,70 @@ project.sources += [
for sdk_name in SM.sdks:
sdk = SM.sdks[sdk_name]
binary_name = 'sourcemod.' + sdk.ext
for arch in SM.archs:
if not arch in sdk.platformSpec[builder.target.platform]:
continue
binary = SM.HL2Config(project, binary_name, sdk)
compiler = binary.compiler
binary_name = 'sourcemod.' + sdk.ext
compiler.cxxincludes += [
builder.sourcePath
]
binary = SM.HL2Config(project, binary_name, sdk, arch)
compiler = binary.compiler
if sdk.name == 'csgo':
compiler.cxxincludes += [
os.path.join(sdk.path, 'common', 'protobuf-2.5.0', 'src'),
os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf')
builder.sourcePath
]
if builder.target.platform == 'linux':
compiler.postlink += ['-lpthread', '-lrt']
if sdk.name == 'csgo':
compiler.cxxincludes += [
os.path.join(sdk.path, 'common', 'protobuf-2.5.0', 'src'),
os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf')
]
if sdk.name == 'csgo':
if builder.target.platform == 'linux':
lib_path = os.path.join(sdk.path, 'lib', 'linux32', 'release', 'libprotobuf.a')
compiler.linkflags += ['-Wl,--exclude-libs=libprotobuf.a']
elif builder.target.platform == 'mac':
lib_path = os.path.join(sdk.path, 'lib', 'osx32', 'release', 'libprotobuf.a')
elif builder.target.platform == 'windows':
msvc_ver = compiler.version
vs_year = ''
if msvc_ver == 1800:
vs_year = '2013'
elif msvc_ver == 1900:
vs_year = '2015'
elif msvc_ver == 1910:
vs_year = '2017'
else:
raise Exception('Cannot find libprotobuf for MSVC version "' + str(compiler.version) + '"')
compiler.postlink += ['-lpthread', '-lrt']
if 'DEBUG' in compiler.defines:
lib_path = os.path.join(sdk.path, 'lib', 'win32', 'debug', 'vs' + vs_year, 'libprotobuf.lib')
else:
lib_path = os.path.join(sdk.path, 'lib', 'win32', 'release', 'vs' + vs_year, 'libprotobuf.lib')
compiler.linkflags.insert(0, binary.Dep(lib_path))
if sdk.name == 'csgo':
if builder.target.platform == 'linux':
if arch == 'x86':
lib_path = os.path.join(sdk.path, 'lib', 'linux32', 'release', 'libprotobuf.a')
elif arch == 'x64':
lib_path = os.path.join(sdk.path, 'lib', 'linux64', 'release', 'libprotobuf.a')
compiler.linkflags += ['-Wl,--exclude-libs=libprotobuf.a']
elif builder.target.platform == 'mac':
if arch == 'x86':
lib_path = os.path.join(sdk.path, 'lib', 'osx32', 'release', 'libprotobuf.a')
elif arch == 'x64':
lib_path = os.path.join(sdk.path, 'lib', 'osx64', 'release', 'libprotobuf.a')
elif builder.target.platform == 'windows':
msvc_ver = compiler.version
vs_year = ''
if msvc_ver == 1800:
vs_year = '2013'
elif msvc_ver == 1900:
vs_year = '2015'
elif msvc_ver == 1910:
vs_year = '2017'
else:
raise Exception('Cannot find libprotobuf for MSVC version "' + str(compiler.version) + '"')
if 'DEBUG' in compiler.defines:
lib_path = os.path.join(sdk.path, 'lib', 'win32', 'debug', 'vs' + vs_year, 'libprotobuf.lib')
else:
lib_path = os.path.join(sdk.path, 'lib', 'win32', 'release', 'vs' + vs_year, 'libprotobuf.lib')
compiler.linkflags.insert(0, binary.Dep(lib_path))
if sdk.name == 'csgo':
binary.sources += ['smn_protobuf.cpp']
else:
binary.sources += ['smn_bitbuffer.cpp']
if sdk.name == 'csgo':
binary.sources += ['smn_protobuf.cpp']
else:
binary.sources += ['smn_bitbuffer.cpp']
if sdk.name == 'csgo':
binary.sources += [
os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessage_helpers.cpp'),
]
if sdk.name == 'csgo':
binary.sources += [
os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessage_helpers.cpp'),
]
SM.binaries += builder.Add(project)