diff --git a/plugins/include/sdkhooks.inc b/plugins/include/sdkhooks.inc index 9eea0ba4..65756e06 100644 --- a/plugins/include/sdkhooks.inc +++ b/plugins/include/sdkhooks.inc @@ -255,16 +255,16 @@ union SDKHookCB // SDKHooks 1.0+ function Action (int victim, int &attacker, int &inflictor, float &damage, int &damagetype); // SDKHooks 2.0+ - function Action (int victim, int &attacker, int &inflictor, float &damage, int &damagetype, int &weapon, float[3] damageForce, float[3] damagePosition); + function Action (int victim, int &attacker, int &inflictor, float &damage, int &damagetype, int &weapon, float damageForce[3], float damagePosition[3]); // SDKHooks 2.1+ (can check for support at runtime using GetFeatureStatus on SDKHook_DmgCustomInOTD capability. // DON'T attempt to access 'damagecustom' var if feature status != available function Action (int victim, int &attacker, int &inflictor, float &damage, int &damagetype, int &weapon, - float[3] damageForce, float[3] damagePosition, int damagecustom); + float damageForce[3], float damagePosition[3], int damagecustom); // OnTakeDamagePost // OnTakeDamageAlivePost function void (int victim, int attacker, int inflictor, float damage, int damagetype); - function void (int victim, int attacker, int inflictor, float damage, int damagetype, const float[3] damageForce, const float[3] damagePosition); + function void (int victim, int attacker, int inflictor, float damage, int damagetype, const float damageForce[3], const float damagePosition[3]); // FireBulletsPost function void (int client, int shots, const char[] weaponname);