Change sm_beacon to use game-specific team colors (#1187)
Added game color config & specific settings for L4D/L4D2 Created the following keys: "Team1Color" "75,255,75,255" "Team2Color" "255,75,75,255" "Team3Color" "75,75,255,255" "Team4Color" "255,128,0,255" "TeamUnknownColor" "255,255,255,255" Added a specific setting for L4D/L4D2 game: "Team2Color" "75,75,255,255" "Team3Color" "255,75,75,255"
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@@ -15,6 +15,13 @@
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"SoundFinal" "weapons/cguard/charging.wav"
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"SoundBoom" "weapons/explode3.wav"
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"SoundFreeze" "physics/glass/glass_impact_bullet4.wav"
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"ExternalBeaconColor" "128,128,128,255"
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"Team1BeaconColor" "75,255,75,255"
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"Team2BeaconColor" "255,75,75,255"
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"Team3BeaconColor" "75,75,255,255"
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"Team4BeaconColor" "255,128,0,255"
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"TeamUnknownBeaconColor" "255,255,255,255"
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}
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}
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@@ -72,6 +79,9 @@
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"SpriteExplosion" "sprites/floorfire4_.vmt"
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"SpriteGlow" "sprites/blueflare1.vmt"
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"SpriteHalo" "sprites/glow01.vmt"
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"Team2BeaconColor" "75,75,255,255"
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"Team3BeaconColor" "255,75,75,255"
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}
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}
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}
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