Fix automatic language detection on CS:GO (bug 6163).
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@@ -502,6 +502,9 @@ bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const
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/* Get the client's language */
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if (m_QueryLang)
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{
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#if SOURCE_ENGINE == SE_CSGO
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pPlayer->m_LangId = translator->GetServerLanguage();
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#else
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const char *name;
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if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
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{
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@@ -510,6 +513,7 @@ bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const
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} else {
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pPlayer->m_LangId = translator->GetServerLanguage();
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}
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#endif
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}
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List<IClientListener *>::iterator iter;
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@@ -727,6 +731,13 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
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}
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pPlayer->Authorize_Post();
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}
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#if SOURCE_ENGINE == SE_CSGO
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else
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{
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// Not a bot
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pPlayer->m_LanguageCookie = g_ConVarManager.QueryClientConVar(pEntity, "cl_language", NULL, 0);
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}
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#endif
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if (playerinfo)
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{
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@@ -1862,6 +1873,24 @@ void CmdMaxplayersCallback()
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g_Players.MaxPlayersChanged();
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}
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#if SOURCE_ENGINE == SE_CSGO
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bool PlayerManager::HandleConVarQuery(QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result, const char *cvarName, const char *cvarValue)
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{
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for (int i = 1; i <= m_maxClients; i++)
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{
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if (m_Players[i].m_LanguageCookie == cookie)
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{
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unsigned int langid;
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m_Players[i].m_LangId = (translator->GetLanguageByName(cvarValue, &langid)) ? langid : translator->GetServerLanguage();
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return true;
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}
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}
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return false;
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}
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#endif
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/*******************
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*** PLAYER CODE ***
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@@ -1886,6 +1915,9 @@ CPlayer::CPlayer()
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m_bIsReplay = false;
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m_Serial.value = -1;
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m_SteamAccountID = 0;
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#if SOURCE_ENGINE == SE_CSGO
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m_LanguageCookie = InvalidQueryCvarCookie;
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#endif
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}
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void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
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@@ -1966,6 +1998,9 @@ void CPlayer::Disconnect()
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m_bIsReplay = false;
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m_Serial.value = -1;
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m_SteamAccountID = 0;
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#if SOURCE_ENGINE == SE_CSGO
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m_LanguageCookie = InvalidQueryCvarCookie;
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#endif
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}
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void CPlayer::SetName(const char *name)
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