added admin "simple file" parsing
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40643
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@@ -7,6 +7,11 @@ Groups
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* "immunity" - Specifies a group to be immune to. Use "*" for all or "$" for users with no group.
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* This key may be used multiple times.
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*/
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"Default"
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{
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"immunity" "$"
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}
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"Full Admins"
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{
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/**
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+36
-39
@@ -1,41 +1,38 @@
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/***************************************
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* READ THIS CAREFULLY! SEE BOTTOM FOR EXAMPLES
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*
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* For each admin, you need two settings:
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* "identity" "permissions" "password"
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*
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* For the Identity, you can use a SteamID, IP address, or Name (the type will be auto-detected).
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* For the Permissions, you can use a flag string or group (read below), and an optional password.
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*
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* There are 13 flags (a-i,z), and each flag has a specific meaning/role.
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* For example, the "b" flag means "kick permissions."
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*
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* You can combine flags into a string like this:
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* "abcdefgh"
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*
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* The default flags are:
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*
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* "reservation" "a" //Slot reservation
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"kick" "b" //Kick other players
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"ban" "c" //Ban other players
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"unban" "d" //Unban other players
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"slay" "e" //Slay other players
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"changemap" "f" //Change the map or gameplay type
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"cvars" "g" //Change cvars
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"configs" "h" //Run config files
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"chat" "i" //See dead/team chat and chat with other admins
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"votes" "j" //Display votes
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"password" "h" //Change server password
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"rcon" "i" //Use RCON
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"root" "z" //All permissions
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*
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*
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* Examples:
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* "STEAM_0:1:16" "bce" //kick, ban, slay for this steam ID
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* "127.0.0.1" "z" //all permissions for this ip
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* "BAILOPAN" "abc" "Gab3n" //name BAILOPAN, password "Gab3n": gets reservation, kick, ban
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*
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***************************************/
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//
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// READ THIS CAREFULLY! SEE BOTTOM FOR EXAMPLES
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//
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// For each admin, you need three settings:
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// "identity" "permissions" "password"
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//
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// For the Identity, you can use a SteamID or Name. To use an IP address, prepend a ! character.
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// For the Permissions, you can use a flag string and an optional password.
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//
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// PERMISSIONS:
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// Flag definitions are in "admin_levels.cfg"
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// You can combine flags into a string like this:
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// "abcdefgh"
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// There is also one additional "magic" flag, $, which gives admins default immunity.
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//
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// If you want to specify a group instead of a flag, use an @ symbol. Example:
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// "@Full Admins"
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//
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// PASSWORDS:
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// Passwords are generally not needed unless you have name-based authentication.
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// In this case, admins must type this in their console:
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//
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// setinfo "KEY" "PASSWORD"
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//
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// Where KEY is the "pw_auth" setting in your sourcemod.cfg file, and "PASSWORD"
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// is their password. This must be done before the authentication matches on the
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// server.
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//
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////////////////////////////////
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// Examples:
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// "STEAM_0:1:16" "bce" //kick, ban, slay for this steam ID
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// "127.0.0.1" "z" //all permissions for this ip
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// "BAILOPAN" "abc" "Gab3n" //name BAILOPAN, password "Gab3n": gets reservation, kick, ban
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//
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////////////////////////////////
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"127.0.0.1" "z"
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"!127.0.0.1" "$z"
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@@ -1,12 +1,12 @@
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/**
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* Each sub-section of "Plugins" should have a title which specifies a plugin filename.
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* Filenames have a wildcard of *. Appending .amxx is not required.
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* Filenames have a wildcard of *. Appending .smx is not required.
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* If the filename has no explicit path, it will be patched to any sub-path in the plugins folder.
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*
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* Available properties for plugins are:
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* "pause" - Whether or not the plugin should load paused - "yes" or "no" (defualt)
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* "lifetime" - Lifetime of the plugin. Options:
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* "private" - Plugin is privately maintained and receives no forwards from Core
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* "private" - Plugin is privately maintained and receives no forwards from Core
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* "mapsync" - Plugins should be reloaded on mapchange if changed (default)
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* "maponly" - Plugin should be unloaded at the end of the map
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* "global" - Plugin will never be unloaded or updated
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