updated sdktools support for tf2

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401603
This commit is contained in:
David Anderson 2007-10-17 01:44:46 +00:00
parent adfea8ade8
commit ca4ca95bfd
3 changed files with 161 additions and 2 deletions

View File

@ -288,6 +288,35 @@ static cell_t TeleportEntity(IPluginContext *pContext, const cell_t *params)
return 1;
}
#if defined ORANGEBOX_BUILD
/* :TODO: This is Team Fortress 2 specific */
static cell_t ForcePlayerSuicide(IPluginContext *pContext, const cell_t *params)
{
static ValveCall *pCall = NULL;
if (!pCall)
{
ValvePassInfo pass[2];
InitPass(pass[0], Valve_Bool, PassType_Basic, PASSFLAG_BYVAL);
InitPass(pass[1], Valve_Bool, PassType_Basic, PASSFLAG_BYVAL);
if (!CreateBaseCall("CommitSuicide", ValveCall_Player, NULL, pass, 2, &pCall))
{
return pContext->ThrowNativeError("\"CommitSuicide\" not supported by this mod");
}
else if (!pCall)
{
return pContext->ThrowNativeError("\"CommitSuicide\" wrapper failed to initialized");
}
}
START_CALL();
DECODE_VALVE_PARAM(1, thisinfo, 0);
*(bool *)(vptr + 4) = false;
*(bool *)(vptr + 5) = false;
FINISH_CALL_SIMPLE(NULL);
return 1;
}
#else
static cell_t ForcePlayerSuicide(IPluginContext *pContext, const cell_t *params)
{
static ValveCall *pCall = NULL;
@ -307,6 +336,7 @@ static cell_t ForcePlayerSuicide(IPluginContext *pContext, const cell_t *params)
return 1;
}
#endif
static cell_t SetClientViewEntity(IPluginContext *pContext, const cell_t *params)
{

View File

@ -1,5 +1,31 @@
"Games"
{
/* Sounds */
"#default"
{
"Keys"
{
"SlapSoundCount" "3"
"SlapSound1" "player/pl_fallpain1.wav"
"SlapSound2" "player/pl_fallpain3.wav"
"SlapSound3" "player/pl_pain5.wav"
"m_iFrags" "m_iFrags"
}
"Offsets"
{
"m_iHealth"
{
"class" "CBasePlayer"
"prop" "m_iHealth"
}
"m_lifeState"
{
"class" "CBasePlayer"
"prop" "m_lifeState"
}
}
}
/* General Temp Entities */
"#default"
{
@ -46,4 +72,107 @@
}
}
}
}
/* Create Entity Signatures */
"#default"
{
"#supported"
{
"game" "tf"
}
"Signatures"
{
"DispatchSpawn"
{
"library" "server"
"linux" "@_Z13DispatchSpawnP11CBaseEntity"
"windows" "\x53\x55\x56\x8B\x74\x24\x10\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x64\x8B\xCB"
}
"CreateEntityByName"
{
"library" "server"
"linux" "@_Z18CreateEntityByNamePKci"
"windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2"
}
}
}
/* Team Fortress 2 Offsets */
"tf"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "348"
"linux" "349"
}
"RemovePlayerItem"
{
"windows" "236"
"linux" "237"
}
"Weapon_GetSlot"
{
"windows" "234"
"linux" "235"
}
"Ignite"
{
"windows" "191"
"linux" "192"
}
"Extinguish"
{
"windows" "195"
"linux" "196"
}
"Teleport"
{
"windows" "99"
"linux" "100"
}
"CommitSuicide"
{
"windows" "383"
"linux" "384"
}
"GetVelocity"
{
"windows" "128"
"linux" "129"
}
"EyeAngles"
{
"windows" "120"
"linux" "121"
}
"DispatchKeyValue"
{
"windows" "29"
"linux" "28"
}
"DispatchKeyValueFloat"
{
"windows" "28"
"linux" "29"
}
"DispatchKeyValueVector"
{
"windows" "27"
"linux" "30"
}
/**
* THESE ARE DISABLED FOR NOW.
"AcceptInput"
{
"windows" "34"
"linux" "35"
}
*/
}
}
}

View File

@ -9,7 +9,7 @@
"SlapSound1" "player/pl_fallpain1.wav"
"SlapSound2" "player/pl_fallpain3.wav"
"SlapSound3" "player/pl_pain5.wav"
"m_iFrags" "m_iFrags"
"m_iFrags" "m_iFrags"
}
"Offsets"
{