added %L format specifier for logging player info

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40911
This commit is contained in:
David Anderson 2007-06-07 04:47:03 +00:00
parent 30eb92174f
commit c94e1f7a97

View File

@ -722,6 +722,33 @@ reswitch:
arg++;
break;
}
case 'L':
{
CHECK_ARGS(0);
cell_t *value;
pCtx->LocalToPhysAddr(params[arg], &value);
CPlayer *player = g_Players.GetPlayerByIndex(*value);
if (!player || !player->IsConnected())
{
return pCtx->ThrowNativeError("Client index %d is invalid", *value);
}
char buffer[255];
const char *auth = player->GetAuthString();
if (!auth || auth[0] == '\0')
{
auth = "STEAM_ID_PENDING";
}
int userid = engine->GetPlayerUserId(player->GetEdict());
UTIL_Format(buffer,
sizeof(buffer),
"%s<%d><%s><>",
player->GetName(),
userid,
auth);
AddString(&buf_p, llen, buffer, width, prec);
arg++;
break;
}
case 's':
{
CHECK_ARGS(0);