Add support for listening to, blocking, changing, and faking ClientCommandKeyValues.
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@@ -190,6 +190,17 @@ native FakeClientCommand(client, const String:fmt[], any:...);
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*/
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native FakeClientCommandEx(client, const String:fmt[], any:...);
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/**
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* Executes a KeyValues client command on the server without being networked.
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*
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* @param client Index of the client.
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* @param kv KeyValues data to be sent.
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* @noreturn
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* @error Invalid client index, client not connected,
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* or unsupported on current game.
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*/
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native void FakeClientCommandKeyValues(int client, KeyValues kv);
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/**
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* Sends a message to the server console.
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*
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