Add support for listening to, blocking, changing, and faking ClientCommandKeyValues.
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+12
-1
@@ -2,7 +2,7 @@
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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@@ -181,6 +181,10 @@ public:
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void OnClientDisconnect_Post(edict_t *pEntity);
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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void OnClientCommand(edict_t *pEntity, const CCommand &args);
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#if SOURCE_ENGINE >= SE_EYE && SOURCE_ENGINE != SE_DOTA
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void OnClientCommandKeyValues(edict_t *pEntity, KeyValues *pCommand);
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void OnClientCommandKeyValues_Post(edict_t *pEntity, KeyValues *pCommand);
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#endif
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#else
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void OnClientCommand(edict_t *pEntity);
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#endif
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@@ -224,6 +228,10 @@ public:
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unsigned int GetReplyTo();
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unsigned int SetReplyTo(unsigned int reply);
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void MaxPlayersChanged(int newvalue = -1);
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inline bool InClientCommandKeyValuesHook()
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{
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return m_bInCCKVHook;
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}
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#if SOURCE_ENGINE == SE_CSGO
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bool HandleConVarQuery(QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result, const char *cvarName, const char *cvarValue);
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#endif
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@@ -242,6 +250,8 @@ private:
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IForward *m_cldisconnect_post;
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IForward *m_clputinserver;
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IForward *m_clcommand;
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IForward *m_clcommandkv;
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IForward *m_clcommandkv_post;
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IForward *m_clinfochanged;
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IForward *m_clauth;
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IForward *m_onActivate;
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@@ -262,6 +272,7 @@ private:
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bool m_bIsReplayActive;
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int m_SourceTVUserId;
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int m_ReplayUserId;
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bool m_bInCCKVHook;
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};
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#if SOURCE_ENGINE == SE_DOTA
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