added amb852, create entity natives
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401434
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7e3b07a594
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c6dba359c6
@ -101,9 +101,7 @@ void SDKTools::OnHandleDestroy(HandleType_t type, void *object)
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{
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{
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ValveCall *v = (ValveCall *)object;
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ValveCall *v = (ValveCall *)object;
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delete v;
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delete v;
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}
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} else if (type == g_TraceHandle) {
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if (type == g_TraceHandle)
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{
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trace_t *tr = (trace_t *)object;
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trace_t *tr = (trace_t *)object;
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delete tr;
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delete tr;
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}
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}
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@ -638,6 +638,67 @@ static cell_t IsPlayerAlive(IPluginContext *pContext, const cell_t *params)
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return (*((uint8_t *)pEntity + lifeState_off) == LIFE_ALIVE) ? 1 : 0;
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return (*((uint8_t *)pEntity + lifeState_off) == LIFE_ALIVE) ? 1 : 0;
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}
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}
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static cell_t CreateEntityByName(IPluginContext *pContext, const cell_t *params)
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{
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static ValveCall *pCall = NULL;
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if (!pCall)
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{
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ValvePassInfo pass[3];
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InitPass(pass[0], Valve_String, PassType_Basic, PASSFLAG_BYVAL);
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InitPass(pass[1], Valve_POD, PassType_Basic, PASSFLAG_BYVAL);
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InitPass(pass[2], Valve_CBaseEntity, PassType_Basic, PASSFLAG_BYVAL);
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if (!CreateBaseCall("CreateEntityByName", ValveCall_Static, &pass[2], pass, 2, &pCall))
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{
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return pContext->ThrowNativeError("\"CreateEntityByName\" not supported by this mod");
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} else if (!pCall) {
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return pContext->ThrowNativeError("\"CreateEntityByName\" wrapper failed to initialized");
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}
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}
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CBaseEntity *pEntity = NULL;
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START_CALL();
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DECODE_VALVE_PARAM(1, vparams, 0);
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DECODE_VALVE_PARAM(2, vparams, 1);
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FINISH_CALL_SIMPLE(&pEntity);
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if (pEntity == NULL)
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{
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return -1;
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}
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edict_t *pEdict = gameents->BaseEntityToEdict(pEntity);
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if (!pEdict)
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{
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return -1;
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}
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return engine->IndexOfEdict(pEdict);
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}
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static cell_t DispatchSpawn(IPluginContext *pContext, const cell_t *params)
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{
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static ValveCall *pCall = NULL;
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if (!pCall)
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{
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ValvePassInfo pass[2];
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InitPass(pass[0], Valve_CBaseEntity, PassType_Basic, PASSFLAG_BYVAL);
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InitPass(pass[1], Valve_POD, PassType_Basic, PASSFLAG_BYVAL);
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if (!CreateBaseCall("DispatchSpawn", ValveCall_Static, &pass[1], pass, 1, &pCall))
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{
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return pContext->ThrowNativeError("\"DispatchSpawn\" not supported by this mod");
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} else if (!pCall) {
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return pContext->ThrowNativeError("\"DispatchSpawn\" wrapper failed to initialized");
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}
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}
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int ret;
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START_CALL();
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DECODE_VALVE_PARAM(1, vparams, 0);
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FINISH_CALL_SIMPLE(&ret);
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return (ret == -1) ? 0 : 1;
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}
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sp_nativeinfo_t g_Natives[] =
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sp_nativeinfo_t g_Natives[] =
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{
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{
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{"ExtinguishPlayer", ExtinguishEntity},
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{"ExtinguishPlayer", ExtinguishEntity},
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@ -657,5 +718,7 @@ sp_nativeinfo_t g_Natives[] =
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{"GetClientEyeAngles", GetClientEyeAngles},
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{"GetClientEyeAngles", GetClientEyeAngles},
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{"FindEntityByClassname", FindEntityByClassname},
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{"FindEntityByClassname", FindEntityByClassname},
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{"IsPlayerAlive", IsPlayerAlive},
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{"IsPlayerAlive", IsPlayerAlive},
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{"CreateEntityByName", CreateEntityByName},
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{"DispatchSpawn", DispatchSpawn},
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{NULL, NULL},
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{NULL, NULL},
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};
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};
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@ -172,6 +172,75 @@
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}
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}
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}
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}
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/* Create Entity Signatures */
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"#default"
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{
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"#supported"
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{
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"game" "cstrike"
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"game" "dod"
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"game" "hl2mp"
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"game" "!Insurgency"
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"game" "!Pirates, Vikings and Knights II"
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}
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"Signatures"
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{
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"DispatchSpawn"
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{
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"library" "server"
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"linux" "@_Z13DispatchSpawnP11CBaseEntity"
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"windows" "\x53\x55\x56\x8B\x74\x24\x10\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\xCB\xFF\x50\x60"
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}
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"CreateEntityByName"
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{
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"library" "server"
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"linux" "@_Z18CreateEntityByNamePKci"
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"windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x25\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x56\xFF\x50\x54\x85\xC0"
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}
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}
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}
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/* Create Entity Signatures */
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"!SourceForts v1.9.2"
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{
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"Signatures"
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{
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"DispatchSpawn"
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{
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"library" "server"
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"linux" "@_Z13DispatchSpawnP11CBaseEntity"
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"windows" "\x53\x56\x8B\x74\x24\x0C\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\xCB\xFF\x50\x14\x8B\x16\x8B\xCE"
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}
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"CreateEntityByName"
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{
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"library" "server"
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"linux" "@_Z18CreateEntityByNamePKci"
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"windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x25\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x56\xFF\x50\x54\x85\xC0"
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}
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}
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}
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/* Create Entity Signatures */
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"ship"
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{
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"Signatures"
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{
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"DispatchSpawn"
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{
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"library" "server"
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"linux" "@_Z13DispatchSpawnP11CBaseEntity"
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"windows" "\x53\x56\x8B\x74\x24\x0C\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\xCB\xFF\x50\x60\x8B\0x16"
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}
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"CreateEntityByName"
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{
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"library" "server"
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"linux" "@_Z18CreateEntityByNamePKci"
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"windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x25\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x56\xFF\x50\x54\x85\xC0"
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}
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}
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}
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/* Counter-Strike: Source */
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/* Counter-Strike: Source */
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"cstrike"
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"cstrike"
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{
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{
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@ -151,6 +151,27 @@ native GetClientEyeAngles(client, Float:ang[3]);
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*/
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*/
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native bool:IsPlayerAlive(client);
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native bool:IsPlayerAlive(client);
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/**
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* Creates an entity by string name, but does not spawn it (see DispatchSpawn).
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* If ForceEdictIndex is not -1, then it will use the edict by that index. If the index is
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* invalid or there is already an edict using that index, it will error out.
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*
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* @param classname Entity classname.
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* @param ForceEdictIndex Edict index used by the created entity.
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* @return Entity index on success, or -1 on failure.
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* @error Invalid edict index, or no mod support.
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*/
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native CreateEntityByName(const String:classname[], ForceEdictIndex=-1);
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/**
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* Spawns an entity into the game.
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*
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* @param entity Entity index of the created entity.
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* @return True on success, false otherwise.
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* @error Invalid entity index, or no mod support.
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*/
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native bool:DispatchSpawn(entity);
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/**
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/**
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* @deprecated
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* @deprecated
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*/
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*/
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